
A village builder / survival game. Expand your village by day and fight monsters at night. Learn how to survive, and try to prevent your imminent demise . . .
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of those games where you have to minmax obsessively in order to have even a chance of continuing. You kinda have to know exactly what you are doing and how to do it, while micromanaging your colonists carefully. Aside from the aesthetics its everything I despise about the genre.
Paid 1,49€ - definitely worth it Good: - very addictive. Accidentally spent 11 hours on the game. - took me 11 hours to beat - challenging but not too frustrating - nice visuals, and visual progress Bad: - no music or sound :( - the villagers are very dumb and need constant surveillance at night - the villagers are very dumb and often need help hunting this means my village can only contain so many villagers for me to keep up with; more than 13 and they starve to death. I don't think I will replay it now that i beat it
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fire game
fun
Highly addictive and fun. Also extremely charming
Great game as I remember, recommend
Were you ever a nine-year-old with an Age of Empires II CD and absolutely no idea what you were supposed to be doing? pyramidia gave me the barest taste of what the cute, pastel-coloured, resource-focused survival game I was trying to force out of it would look like, which has now cemented it in my mind forever. The fact that it was essentially meant to be a game-jam style prototype and will never be expanded upon deeply pains me, as though I was at the gates of heaven but found they were locked. $4.50AUD is certainly cheap enough for me to reccommend for people to play it so I can then tell them "dude but imagine tho" CAVEAT 1: I am a very strange person who loves boring and grindy games. CAVEAT 2: There is a [u]LOT[/u] of jank. All of the negative reviews are telling the truth. If frustration with bad pathfinding, micromanaging, or single mistakes collapsing your entire resource system so you have to watch the village you've been building for an hour die slowly and painfully has been a dealbreaker before, then it will be for this one too, guaranteed. CAVEAT 3: [u][b]Read a guide before you start.[/b][/u] There are many things that are just straight up unfair, mostly to do with the skeletons, but also some strange developer decisions such as the lack of tutorial and ability to pause. There isn't much satisfaction in figuring these out for yourself, and the game is quite slow so failure feels extremely costly. Treat it as a proper RTS - seeing if you have the skill to pull off a strategy you already know - and not as a roguelike or a puzzle game.
4/10
あんまり好きじゃない、やりこみ要素が少ないし、やることが同じになってしまう感じがつまらない。最初だけ楽しい
Super fun and charming. The animations are adorable. For the price amazing value for money.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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