
Puzzle Strike is an online deckbuilding puzzle game from David Sirlin, lead designer of Puzzle Fighter HD Remix and creator of the Fantasy Strike universe. Improve your deck (of chips!) as the game unfolds and crush your opponents under a mountain of gems!
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Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 52reviews | 85% | — | $21.6K |
| $3.99 | 16ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game and this implementation is pretty well made. Hard to find people in quick match, but challenges and ability to play against bots make for a decent single-player experience even if you don't have any friends to play with.
Enorme, un jeu d'une profondeur incroyable, autant en 1v1 qu'en FFA. Un des meilleurs jeux de plateaux auquel j'ai joué. Rejoignez-nous sur le forum Sirlin Games pour des tournois et des guides stratégiques !
[h1]An excellent successor to Dominion![/h1] Back in college, I got my roommates addicted to Dominion. We played the first four expansions, then years later when the digital version came out, we've been able to play with all of them (except Adventures, as of this writing). It was a rare game that had the perfect balance of strategy, tactics, and randomness to promote table talk and interaction among players. It's an excellent game to play with friends. With Puzzle Strike, the deckbuilding format is evolved to be more competative and aggressive, with its fascinating Crash Gem mechanic making the game feel more like a bar fight then "multi-player solitaire" as some of Dominion's detractors call it. I wouldn't go so far as to say its better than Dominion, but it definitely has a strong, competative feel that makes it exciting in ways Dominion never was. If you like Dominion or other deckbuilders, this is an excellent game. If you are new to the genre, I'd start with Ascension or Dominion to get a feel for if that style of game is right for you. This game does have a little more of a learning curve compared to those games, and plays a bit different from other deck builders, but it is well worth the time it takes to master it.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.... warning, It DOES NOT have enough of a following to be able to get into the game with randoms, so though I sometimes play against the computer, and quite enjoy scheduling times to play with your friends, if you don't know a few people who have it/ are willing to get it, i wouldn't recommend it. But the game itself, i think is simple, yet beautiful, with a surprising amount of replay value. The only thing keeping it from being great is the lack of community. (note- it is just a really cool board game in video format. makes certain things easier and faster, but if you don't think you'd like the board game, then it's also not for you.)
Puzzle Strike is a strategically dense and highly interactive game developed and published by Sirlin Games that blends the tension of competitive puzzle games with the long-term planning of deckbuilding systems. Originally inspired by classic arcade puzzle fighters and modern tabletop design, the game carves out a unique identity by transforming puzzle mechanics into a head-to-head battle of resource management, timing, and psychological pressure. Rather than emphasizing speed or reflexes, Puzzle Strike rewards foresight, adaptability, and an understanding of how small decisions compound over the course of a match. At the center of the experience is the game’s distinctive gem-pile system. Each player manages their own pile of colored gems, and the objective is deceptively simple: avoid ending your turn with too many gems, because doing so immediately loses you the match. This creates a constant sense of danger, as the very resources that give you power also push you closer to defeat. Players must carefully decide when to combine gems into larger ones, when to shatter them into smaller pieces, and when to send disruptive gems crashing into an opponent’s pile. The brilliance of this system lies in its risk-reward balance, where being closer to the loss condition often grants you stronger turns and more tactical options. Puzzle Strike replaces traditional deckbuilding shuffles with a bag-draw system that keeps the flow brisk and unpredictable. Chips representing actions, abilities, and resources are purchased from a shared bank and added to your bag, then drawn at random each turn. This approach preserves strategic planning while preventing rigid, deterministic play patterns. Every purchase matters, and early decisions can echo throughout an entire match. Whether you focus on economy, aggressive gem attacks, defensive control, or disruptive tactics, your chosen path shapes how your turns unfold under pressure. Character selection adds another important layer of depth. Each fighter comes with a unique starting loadout and special abilities that encourage distinct playstyles. Some characters excel at aggression and overwhelming opponents with large gem crashes, while others favor control, defense, or manipulation of gem flow. These differences make matchups feel meaningful and reward players who learn both their own character’s strengths and the tendencies of their opponents. Over time, mastering Puzzle Strike becomes as much about understanding player psychology as it is about mastering mechanics. The game’s strongest moments emerge from its high level of direct player interaction. Unlike many strategy games where players operate in parallel, Puzzle Strike ensures that nearly every meaningful action affects the opponent in some way. Sending gems, disrupting plans, or baiting mistakes creates a constant back-and-forth that feels tense and personal. Matches often hinge on a single risky decision or clever timing window, giving victories a sense of earned triumph and losses a clear learning opportunity. Visually, Puzzle Strike opts for clarity and function over spectacle. The interface is clean and readable, ensuring that gem piles, chip effects, and game states are easy to understand even during complex turns. Character artwork adds personality without overwhelming the screen, reinforcing the game’s competitive focus. Audio elements are understated, keeping attention on decision-making rather than presentation. While the aesthetic may feel modest compared to flashier digital card games, it supports the game’s strategic intent effectively. Puzzle Strike offers multiple modes to accommodate different types of players. Competitive online matches allow for deep strategic duels, while AI opponents and puzzle-style challenges provide opportunities to practice and refine tactics offline. However, the game’s true strength shines brightest in human-versus-human play, where unpredictability and adaptation elevate each match beyond pure optimization. Limited player population at certain times can make finding matches inconsistent, but dedicated fans often find the depth worth the effort. Ultimately, Puzzle Strike is a game that demands engagement and rewards mastery. It does not cater to passive play or casual progression systems; instead, it invites players to think critically, take calculated risks, and learn from every outcome. For fans of competitive strategy, deckbuilding, and puzzle-inspired mechanics, it stands as a thoughtful and enduring design that continues to offer depth long after its systems are understood. While its niche nature may limit mass appeal, those willing to invest the time will discover a richly layered game where every gem, chip, and decision truly matters. Rating: 6/10
Nice game mechanics, probably one of the best for that type of the game. AI is weak, multiplayer is dead. Kinda fun as a fast solitaire type of thing. Still, i think Star Realms and Through the Ages are better.
goodass deckbuilder
Pretty fun game. A bit complicated to start it.
This game is neat, I like the way it plays and the tactics you can develop. Though I think that it is a bit too expensive for the price it asks : There isn't too big of an online community, the assets feel a bit cheap and you have a few DLCs to buy if you want the full rooster.
Странная идея добавить в колодострой механику перетягивания каната, как маркер завершения партии. Из-за этого игра длится крайне долго. И как гнилая вишня на этом торте - необходимость обязательно покупать каждый ход жетоны себе в мешок. Таким образом каждую партию ты проходишь следующий путь: развиваем свой мешок, кто-то вот-вот побеждает, а нет, не побеждает, мешки игроков превращаются в нерабочую кашу, ждём пока эта игра закончится и хоть кто-то уже наконец-то победит.
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Players by region
Where this game's players are, estimated from review languages.
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