
Find solutions to 100 unique puzzles and experience the satisfaction of "Aha" moments!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The age of this game is definitely evident. But this was one of the first puzzle games I played almost 10 years ago. Revisited it recently and was pleasantly surprised by the well crafted and fun level design. The only major negative is the controls suck. And the music isn't the best so this is one I shuffled discovery on Youtube and played finding new artists. Very nice!
大学回忆,值得拥有
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, French, German, Italian, Polish, Portuguese - Portugal, Russian, Spanish - Spain, Swedish, Japanese, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
good music & puzzle yes
This reminds me of a game on ps1(looking it up) kula world I'm going to play kula world again since I haven't played it at about 9 years of age and see if the nostalgia hits me
Неплохая головоломка, но управление камерой оставляет желать лучшего. Проходить до конца не захотелось. К тому же неудобное управление камерой еще больше усложняет процесс, из-за чего играть становится не так интересно. 6/10.
点在する花をすべて取って、ゴールまで行ければクリアのパズルです。 マップが3Dになっていて視点の変更が多く、びっくりするほど酔います。それにストレスもたまる。全体を俯瞰した視点にできるけど、その視点では自機を動かせない。全体を俯瞰した状態でプレイさせてほしいです。または「一手戻る」をさせて欲しい。見えない床もストレスです。ただでさえ分かりにくいゲームなのになぜ見えなくするのか。しかも、見えないブロックの道の途中で本当の空白(乗ると落ちる)がある。カメラ視点から切り替えるときにもいちいち視点を変えてきてさらに酔うし、まったくおすすめできません。
A solid and challenging puzzle game, Puzzle Dimension is a game that, for almost 2/3rds of the time I spent playing it, I had no complaints whatsoever. Eventually, the annoyance of the camera managed to become a complaint, and I do have a minor gripe with how there's a score achievement, but it's a bit of a pain to work out what levels have what scores, which kind of makes it a pain in the ass - but otherwise, it's honestly really good fun. Graphics are excellent, sound design is spot on, levels are well put-together and well engineered to take advantage of the mechanics - which themselves are added incrementally with enough time for you to get to know them before pushing into more difficult levels. I have almost no complaints, and for such a low price, I was honestly amazed with how good this product was. Play it.
[h1] AT A GLANCE [/h1] [list] [*][b] Game Name: [/b] Puzzle Dimension [*][b] Original Release: [/b] 2010-06-21 [*][b] Genre Tags: [/b] Casual, Logic, Puzzle [*][b] Estimated Playtime (Campaign): [/b] 9-11 hours [*][b] 100% Achievements Playtime: [/b] 9-11 hours [*][b] DLC Required for 100% Achievements: [/b] No [*][b] Multiplayer Aspect: [/b] None [*][b] Replayability: [/b] None [*][b] Recommended To: [/b] Casual Gamers, Achievement Hunters [/list] [h1] REVIEW [/h1] [b] Puzzle Dimension [/b] is a casual, logic puzzle game. [h3] STORY [/h3] There is no story, background, or setup to the game. [h3] GAMEPLAY[/h3] The game consists of a collection of boards where you need to maneuver a large ball to collect flowers and unlock the portal to the next zone. All of this must be done by navigating to all areas of the map, avoiding traps and obstacles at the same time. [h3] PLAYTIME [/h3] The game gets more difficult as you progress from map to map, however there is no randomness so if you follow a guide you could complete the board that way. Play time for this game is ~9-11 hours to complete all puzzles and get all achievements. [h3] COMPLAINTS [/h3] There is nothing specific to complain about for this game. [h3] REPLAYABILITY [/h3] The game has no replayability unless you feel like solving the same puzzles all over again. [h3] RECOMMENDATION [/h3] I recommend this game to anyone that likes casual or puzzle games or is an achievement hunter.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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