
Train, fight, and rise to the top in this knockout sequel to the smashing fighter management simulator! Mentor your fighter and guide him to become the ultimate champion: choose from different combat styles, control his routine, and watch him kick some butt like a proud sensei!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Short conclusion is "It's not worth the time" I haven't played the first installment, so was new to the series. Good grief, does this game not respect your time. The gameplay loop is insanely repetitive (even if addicting) - basically the start of the game is the same as the end of the game. There is some tactics when choosing the style to fight with, but it's underderused and you don't need to think too hard as most enemies don't have special rules to break the mold. Most unlocked moves are also just stronger versions of previous unlocked moves. Hey, this new move does 2 more damage but costs 2 more energy, wow. The story is interesting and humor is acceptable, but my god, for whatever insane reason, they chose the ending to be basically a cliffhanger for the next game. None of these would be a problem if progress was faster and gameplay more tactical, but it's NOT worth the time investment. Which is a shame, because it has good ideas and the pixel art animations and music are both awesome. Sadly, I won't be giving the third installment the chance to redeem is predecessor's issues. Edit: Forgot to mention that what little tactical depth the game had, is almost completely erased by not giving players any relevant information. Skills descriptions are always "Dodge chance is improved" "Block effectiveness is reduced". What does that even mean? Is it 5%, 30%, 60%? Why is this a guessing game? The whole combat system in general is not very well explained and heavily favors energy. You'd think a game about combat would actually bother to explain and balance it.
The first chapter was fine, but after you go to the second chapter it gets way too repetitive. The game also has some buggy parts in it, that the devs forgot to fix even after all this years. For example the quest with the yoga girl.
it had appeal for an hour and then it just became a grind management making it feel more like work than entertainment. i have thousands of hours in ff7 alone so not against grind, but it does need to seem less monotonous. add to this the mind-numbingly stupid dialogue that tries way too hard to be witty and misses by a continent. i can actually feel myself getting dumber playing this. great management concept over implemented so unless you are french, this is thumbs down from me.
Wen juego, recomendado
I managed to soft lock myself out of playing the game in under 45 minutes. No energy so can't work. Spent my money on food, but now I have to buy candy to use my kitchen, and I can't work to make more money because my food bar is empty, etc.
В игре стало ещё больше отсылок к фильмам, играм и поп-культуре. Однако ближе к середине прохождения она начинает провисать: появляется много фарма и долгого ожидания боёв. Сюжет стал интереснее и лучше структурирован, чем в первой части, но при этом игра стала длиннее, из-за чего к концу прохождения начинаешь от неё уставать. Боёвка стала разнообразнее: теперь недостаточно один раз настроить персонажа и смотреть на результат. Почти под каждого противника приходится менять тактику, что делает сражения интереснее.
大粪一般的游戏循环 最芬的剧情 打工打工吃饭锻炼打工吃饭 一代我就是叮过的 二代玩一半还是叮了 就是这口 神一般的剧情 明明所有角色都那么个性鲜明但是我感觉过2天就会都忘了 但是那些老ass的台词我会在海马里唠一辈子 一代也是 那场过去的大冒险...我竟然全忘了 我要三代 我有一万个理由打差评 但是我就是要打好评 我爱你lazybear 快出三代吧
I love this game. I played it non-stop until I forgot that I also have to go to the gym to train or eat.
Not a peak game like Graveyard Keeper from the studio but definetely better than their other titles. Definetely worth trying. Especially if you like grinding in a pixelated setting with humour. 7 or 7.5 outa 10 would be unfair so its an 8 from me for this game. Fun story but i hope they'd make a major patch for some of their stories since they are buggy. Its not game breaking or soft locking bugs but definetely needs a final polishing for this.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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