
DO YOU LIKE TO PUNCH THINGS?!Punch Bomb is a virtual reality arcade game where you punch things! Two fully playable game modes with more coming during Early Access!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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If you justified buying a vive because it can give you a work out while you play video games consider this game your gym subscription.
Great game! Simple and really fun. Has the perfect touch of things you aren't supposed to punch to keep you on your toes. Alternating hands and aiming for distant targets adds a whole layer of skill. It also has unlockable fists... I just got unicorn hooves with a rainbow sheen and they look amazing.
This game has a killer concept but there are a few major issues I encountered while playing for about a half hour. Namely, the incredibly wonky way some of the hands hit the balls. Other than the Midas ones. Otherwise, in the mini-game, the ball basically continually rolls along the walls of the tube. In the "classic" mode, It's not necessarily a terrible thing, but the way this game feels, lining up a punch and watching the ball go careening off 20 degrees to the side reminds me of miscueuing while shooting billiards. Anyone who's ever done so knows that it's jarring and unpleasant, and it feels like a rogue element betwen you and your goal. The difference is, in billiards, you can chalk the stick and then make sure you make solid contact, and it won't happen again. In this game there's no rectifying it, so it feels sort of distracting and disorienting. Speaking of disorienting, the punch effects are amusing but maybe they should only pop on every 7th or 8th hit. With the boxing gloves I was basically blind when one of the yellow multi-balls popped up. Again, I'm not trying to suggest how one would optimize this game for competitive play or anything, but it significantly deducts from the initial feeling of precision and timing you need to play. Without a 10x multiplier the leaderboard is just for show, though right now I somehow made it on there. The game randomly spawns targets in every direction, which, if you have a Vive, you might already know this can be troublesome. If you don't pay attention, in one round you could end up spinning around enough to seriously wind your cables. Not to mention whipping around 180 degrees for those of us with the old 3-in-1 cable for your HMD. it's noticably cumbersome and tends to gently yank on your HMD when you spin around. Combined with trying to dodge the cable as you twirl about your play space, this is stressful. But I like the idea of a 360 degree playfield and mine is a minor gripe at best. It looks great, however, and on my system (6600k and 1080) it runs very well aside from crashing when I try to go to the menu. It doesn't take long to load, at all, though, so for right now I hope it's fixed but it's hardly a massive inconvenience. I can see this game becoming really fun with some fine-tuning here and there, overall though I'd say it's about a $5 title right now.
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Hours played at review time, across 36 reviews with recorded playtime.
Best 5$ you'll spend on VR game. Totaly worth it!
I was very close to refunding the game as I was not having much fun in the classic mode. It just didn't seem that intense to me. You punch bombs that spawn all around you. If it's red, don't punch. If it's another color, then weird things happen, you'll either have to double punch quickly or more bombs spawn that you'll have to punch quickly. If it's red on top or below you'll either have to punch upwards or downwards so you're not punching red. Lasers also spawn which you'll have to crouch or if you're lucky, punch a bomb towards. Targets spawn that you can punch bombs towards for more multipliers. The good news is that you don't need a 360 or roomscale setup at all. You can do 180 mode and standing room worked just fine. In fact, you can play sitting down. I would recommend that for a light workout. Still, the simple gameplay, although a nice workout, wasn't much fun to me or challenging. It's just a matter of stamina really. Then I tried grav bomb. This is a nice twist on all the VR tennis games out there. Basically, you're in a gravity chamber where you can punch one bomb (but really it's just a ball) to try to take out the objects around the play space cylinder. Gravity brings the punch bomb towards you. To start off, you don't want to punch too hard because you'll probably end up hitting the wall and the punch bomb will come rapidly towards you. You'll want to measure your punch strength and angle towards the edges. So while all this is going on, you can hit targets to have different effects, like your punch bomb getting bigger making it easier to hit on the edges. Then turrets will spawn that you'll want to take out. Enemy bombs will spawn that you'll want to dodge. The more succesful you are, the further you'll have to punch the ball and the more things will spawn that you'll have to navigate correctly. Soon, you'll start feeling your arms hurt. But you want to climb up the leaderboards. Believe it or not, you can actually play this seated as long as you have wheels on your chair to dodge out of enemy bombs. I got a good sweat going. I had fun with gravity bomb. I don't think that concept of gravity pulling the ball words you would work with a racket. But it works well with your punches. I look forward to the third game under construction and am happy to not request a refund and look forward to the game development and improvement. Rate 6/10. Hope to increase the score in the future with more development. EA sometimes works and it looks like this is one of those games moving towards success. [u] Honestly, I think the 'classic game' needs music to the rhythm of the punches to make it more enjoyable to do the workout or maybe boss fights that change up the mechanics in between rounds. I hope dev adds some changes to classic mode. [/u]
Great workout!
I could never play this again and I've already had my money's worth. Best £3 I ever spent. I will however continue to play this. incredibly simple mechanics what wouldn't be all that exciting out of VR, but as it is, it just works. Getting into a rhythm feels really good and it's a really good work out too. Getting on top of the leaderboard (at the time of writing anyway) was earned with blood sweat and tears... ok... no blood... or tears... but lots of sweat.. holy crap I need a shower
非常好玩又可以健身的打擊炸彈遊戲 遊戲目前有兩個模式 Classic 在360度範圍隨機出現定時炸彈 要玩家將炸彈打擊出去 打擊區外有加分靶跟補血靶 可將炸彈打過去加分 遊戲途中還需要閃避不定時出現的雷射線 被雷射掃到或炸彈爆炸就會扣一格生命 扣三次就GAMEOVER 炸彈有四種類型 1.一般型 可以直接擊飛 2.偽裝型 擊打一次後會隨機變成可以擊飛的藍色或是擊打會引爆的紅色 3.引爆型 紅色外表 一打就爆 3.分裂型 綠色外表 擊打後會隨機變成數顆不同排列的一般型 一開始可以悠哉的用各種花式揮拳打炸彈 隨著遊戲時間推進 炸彈引爆時間會越來越短 雷射的角度也越來越刁鑽 遊戲會越來越緊張 玩起來很刺激 拚高分會玩出一身汗 可以當減肥運動來玩 優點 花式打擊很爽 可以健身 過程不無聊 缺點 獎勵靶跟炸彈位置不夠直覺 有時候打完炸彈過一秒獎勵靶才跑出來 讓玩家對打擊時機有點猶豫 === Grav Bomb 這個模式是要玩家在一個有引力的通道打擊球去吃靶 一般這種遊戲 會把球的慣性做得很強 靠反彈讓球飛回來 這款的球沒有那麼會彈 靠著是引力把球吸回來 一開始玩會覺得引力怪怪的 習慣後反而覺得輕鬆 因為不用花太多注意在算球體的碰撞方向 每吃一次靶就會引發不同狀況 1.迎面飛來的炸彈(閃躲) 2.雷射砲台(需要把雷射反擊回去擊毀) 3.活動障礙物(干擾球的路線 無法被破壞) 4.擴增隧道長度(隧道越長 對擊球的力道和精準度就越要求) 當隧道長至一定程度後 會出現類似魔王關的玩法 隧道底部會有機器不斷往玩家這邊逼近 有的需要快速反擊魔王發射的多枚導彈才能將它擊退 有的需要讓球吃到特殊電靶才有能力擊退 對比忙亂的Classic模式 Grav Bomb模式比較追求擊球力度與準度兩者間的平衡 算是比較緩和的模式 但又不失遊戲性 基本沒有缺點 非常成功的一個模式 === 遊戲還有11種不同的拳套模組 像是彩虹馬蹄擊球會爆出一堆色彩繽紛的星星 黃金拳套會爆出滿天的金幣 還有會不斷噴血的斷手斷腳 非常逗趣 以特價149元來說 這遊戲的內容實在太物超所值 完成度屌虐同價位遊戲 好玩又能健身 沒有理由不買它 PS.遊戲內建超採跟FPS顯示 GTX1080可以開到2.0不掉張數 畫面非常清晰
An extreemly fun arcade game. Makes a good workout too. I highly recommend it.
Played the beta and it was really a fun game. For now I'll try to unlock all the gloves and climb up the leaderboard in the full game. It's also a very good workout when you're getting a higher score. The minigame where you punch the ball against gravity is also a nice twist to the classic game and is fun to play. It's definitly worth a buy!
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