
Psychroma is a psychological horror side-scroller set in a haunted cyberpunk house. Collect cards and explore the memories stored on them to piece together your past. But the deeper you go, the more you expose yourself to the brightest heat, the warmest color...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Psychroma is a psychological horror side-scroller set in a haunted cyberpunk house. Collect cards and explore the memories stored on them to piece together your past. But the deeper you go, the more you expose yourself to the brightest heat, the warmest color...

/INVESTIGATE A HAUNTED CYBERPUNK HOUSE
Discover the hidden corridors and uncover the sordid past of a house out of time and place within a futuristic cyberpunk city
/COLLECT CARDS
Collect the memory cards of three main characters, An underground cultist, an ambitious philanthropist, and a drifter. Explore their realities to help piece together your own fractured memory.
/FIGHT THE TERROR OF THE PAST.
Hidden deep within the memories something watches you. Not every part of yourself is easy to face.
/THE YEAR IS 2489.
Acid rain rots away exposed rebar in the half-developed megacity once known as Toronto. Humanity modifies itself at a frequency never seen before. One lone house remains amongst a towering landscape. A house with an inescapable past, as a group of outcasts try their best to turn it into a home.
You are Haze, one of those outcasts. You've woken up without any memory of who, or where you are. The only clues you have are a memory card with your name on it and a vision of a color that haunts you.
Something about the house is wrong... The past can't be contained here... You'll have to face it.

TIME JUMPING
Use a cybernetic memory card system to navigate through time.
Gain the perspective of others' stored memories.
Gain access to new parts of the house.

CYBER POSSESSION
Allow the digital ghosts of the past to possess your body in order to descramble memories, solve puzzles, and see through their perspectives.
INTERACTABLE SCREENS
Enter Haze's perspective and interact with horrifying tableaus. Pull levers, activate altars, search for hidden objects, and more.
INTRICATE PIXEL ART
An art style that takes inspiration from the limited color palettes of the past and cyberpunk works of art like Akira, Blade Runner and Ghost in The Shell.
CHILLING ORIGINAL SOUNDTRACK
An experimental soundtrack steeped in the influences of classic horror and cyberpunk films.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Эта игра ни то чем кажется….. [/h1] Не знаю даже с чего начать, по этому начну с самого начала. С того, чем привлекла Psychroma. А привлекла она своим красиво нарезанным трейлером, визуальным стилем, многообещающей аннотацией и ядрёным коктейлем из стилей: Кибербанк, Психологический хоррор, Психоделия и Антиутопия. И все это великолепие приправлено не плохим пиксель артом. Ну и конечно, 89% положительных отзывов, сыграли здесь не последнюю роль….. И по началу, все было в целом не плохо. Интригующая-интрига. Психодел, сочащийся из каждого закутка. Спецэффекты с налетом наркотического трипа. Сюжет из категории «ничего непонятно, но очень интересно». Какие флешбэки из прошлого, с отсылкой на незаконные медицинские эксперименты. Постоянно нарастающее чувство тревоги и ожидания, того, что вот-вот что-то должно произойти…. И вот это, что-то происходит и в этот момент, сюжет, находящийся на своем пике. Со все нарастающей скоростью начинает скатываться в повесточку. Даже не скатываться, а лететь в свободном падении. Вместо того, что нормально проработать, основную сюжетную интригу. Разработчики игры на нее забивают и начинают «наваливать». Внезапно, главный герой (героиня?) оказывается небинарной персоной, которая осознает себя как «они». Персонаж, женщина, которая ощущает себя как мужчина. И мужчина, который обрел покой, когда стал ощущать себя женщиной. И как оказалось в итоге, абсолютно все персонажи в игре, это разные архетипы ЛГБТК+. Ну и последней каплей стала постельная сцена, с участием двух небинарных персон. От которой тебе нельзя отказаться. Но и это, наверное, можно было перетерпеть. Если бы основная сюжетная линия была интересной. Но увы, центральной сюжетной линией, в конце игры, стала линия переживаний всякого рода небинарных персонажей. Когда по экрану побежали титры, я спросил у игры: «Постой, а чем же закончился тот самый эксперимент над людьми?!». «Нуу…он не удался» - ответила игра.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Greek*, Hungarian*, Korean*, Portuguese - Portugal*, Russian* +5 more
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Meh, not for me. I think the story was fine, some of the narrative seems sort of ham-fisted just for the sake of it. If you really gotta play it just get it on DEEP discount!
This game is great. The art and music are very glitchcore, and quite unique, in a way that I see beauty even in its moments of grotesque horror. The story is told in a fragmented way spanning multiple characters, all of the events taking place in this one building, spread across many years. So don't do what I did and start the game, then go away and play a dozen other games for a few weeks before coming back to it. You'll just be making things harder for yourself, hahaha. It worked out ok though. I didn't get all the achievements, just the ones for beginning and ending the game, so think I might replay this game, and I don't mind doing so. EDIT: I played through it a second time and I recommend doing so, because everything fits into place when you know what's up. EDIT EDIT: I played through it a third time, using both upstairs and downstairs altars for the achievements. I do truly love this horrifying, tragic story. What a great game.
nao me perguntem o que rolou aqui, pq nem eu saberia explicar (é serio)
its a pretty cool and short story scifihorror with really amazing effects in a stunning grafic style. loved to play it and its really an amazing story^^ must play
Woah. What an amazing experience! The art and story is gorgeous, tragic, and horrifying. I loved it, please play Psychroma!!
An excellent game from start to finish! I really enjoyed the story, had a couple moments there where I definitely teared up.
after playing for 2.5 hours (20min from the end) the game softlocked. even after rebooting, my save never let me move at all. this game also does not have steamcloud saves so i couldnt try on another computer. definitely cannot recommend a narrative game with a softlock that corrupts your only game save (there appear to be no backups) especially near the end. watching someone elses playthrough i also cant say i fully grasped the story even though i read every log. as much as i was sucked in to the story it didnt stick the landing for me. id probably say 6/10 if it didnt have technical issues.
I booted up the game at 11pm only intending to check out the beginning, but ended up being so engrossed that I played till the end in one sitting. Piecing together the non-linear storytelling was really satisfying. You are trying to piece together what happened in the past and what is happening right now, making connections between memories from decades ago and what the building is like now. I don't want to spoil anything, but you will definitely enjoy it if you are looking for a horror story about the queer struggles and the power of memories. The adventure game puzzles aspect also felt just right. Puzzles were satisfying to solve, but I also never got stuck badly enough to affect the flow of the story.
Cool cyberpunk thriller, but without any gameplay and filled with random lgbt propaganda, just like Epstein would like.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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