
Psychroma is a psychological horror side-scroller set in a haunted cyberpunk house. Collect cards and explore the memories stored on them to piece together your past. But the deeper you go, the more you expose yourself to the brightest heat, the warmest color...
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Psychroma is a psychological horror side-scroller set in a haunted cyberpunk house. Collect cards and explore the memories stored on them to piece together your past. But the deeper you go, the more you expose yourself to the brightest heat, the warmest color...
/INVESTIGATE A HAUNTED CYBERPUNK HOUSE
Discover the hidden corridors and uncover the sordid past of a house out of time and place within a futuristic cyberpunk city
/COLLECT CARDS
Collect the memory cards of three main characters, An underground cultist, an ambitious philanthropist, and a drifter. Explore their realities to help piece together your own fractured memory.
/FIGHT THE TERROR OF THE PAST.
Hidden deep within the memories something watches you. Not every part of yourself is easy to face.
/THE YEAR IS 2489.
Acid rain rots away exposed rebar in the half-developed megacity once known as Toronto. Humanity modifies itself at a frequency never seen before. One lone house remains amongst a towering landscape. A house with an inescapable past, as a group of outcasts try their best to turn it into a home.
You are Haze, one of those outcasts. You've woken up without any memory of who, or where you are. The only clues you have are a memory card with your name on it and a vision of a color that haunts you.
Something about the house is wrong... The past can't be contained here... You'll have to face it.

TIME JUMPING
Use a cybernetic memory card system to navigate through time.
Gain the perspective of others' stored memories.
Gain access to new parts of the house.
CYBER POSSESSION
Allow the digital ghosts of the past to possess your body in order to descramble memories, solve puzzles, and see through their perspectives.
INTERACTABLE SCREENS
Enter Haze's perspective and interact with horrifying tableaus. Pull levers, activate altars, search for hidden objects, and more.
INTRICATE PIXEL ART
An art style that takes inspiration from the limited color palettes of the past and cyberpunk works of art like Akira, Blade Runner and Ghost in The Shell.
CHILLING ORIGINAL SOUNDTRACK
An experimental soundtrack steeped in the influences of classic horror and cyberpunk films.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Greek*, Hungarian*, Korean*, Portuguese - Portugal*, Russian* +5 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Meh, not for me. I think the story was fine, some of the narrative seems sort of ham-fisted just for the sake of it. If you really gotta play it just get it on DEEP discount!
nao me perguntem o que rolou aqui, pq nem eu saberia explicar (é serio)
its a pretty cool and short story scifihorror with really amazing effects in a stunning grafic style. loved to play it and its really an amazing story^^ must play
This game is great. The art and music are very glitchcore, and quite unique, in a way that I see beauty even in its moments of grotesque horror. The story is told in a fragmented way spanning multiple characters, all of the events taking place in this one building, spread across many years. So don't do what I did and start the game, then go away and play a dozen other games for a few weeks before coming back to it. You'll just be making things harder for yourself, hahaha. It worked out ok though. I didn't get all the achievements, just the ones for beginning and ending the game, so think I might replay this game, and I don't mind doing so. EDIT: I played through it a second time and I recommend doing so, because everything fits into place when you know what's up. EDIT EDIT: I played through it a third time, using both upstairs and downstairs altars for the achievements. I do truly love this horrifying, tragic story. What a great game.
Woah. What an amazing experience! The art and story is gorgeous, tragic, and horrifying. I loved it, please play Psychroma!!
I've enjoyed this game a lot. The atmosphere, the story the character, everything. I've felt as lost as the protagonist during a big part of the game and really enjoyed discovering everything bit by bit. Great game. I love Foxe, he is the best ❤️
keşke hikayeyi anlayabilseydim
An excellent game from start to finish! I really enjoyed the story, had a couple moments there where I definitely teared up.
Not sure what I expected going in, but boy did it baffle me every step of the way (in a good way). The absolutely spectacular art style and an equally haunting and creepy audio layer behind it make for a genuinely psychedelic experience, and the narrative surrounding the game is quite interesting, specifically the lore. The characters are where it gets rough, since you don't get a true feel for them throughout, given that at no point can you trust what's actually going on. Some of the scenes do push the LGBTQ+ themes a bit into the nether, and you're left wondering what the purpose is, but it doesn't detract from the game. And while the main narrative is quite good, it does hiccup towards the end in a clusterf*ck of crazy happenings, and if you didn't read up on the logs or really explore the memories, you'll be scratching your head trying to figure out what the hell's going on. All in all a great little game that you can finish in one session, and definitely worth it for the total acid trip that it is.
you know the game is gonna slap so hard when it makes it onto the woke content detector list this was an unsettling, immersive atmosphere and bloody amazing <3
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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