
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
herkesin çıkartacağı ders farklıdır bu oyundan bende kendimce çıkarttım bir şeyler oynanışı ahım şahım değil ama hikayeyi çok beğendim kimini kendime benzettim kimini başkasına kimine güldüm .çok iyi iş çıkartmışlar .basit işlemişler her şeyi .
Goated. Makes therapy look badass
Psychonauts is an absolute trip and honestly worth playing for the level design alone because seeing how the devs visualized different psyches is still some of the most creative work in gaming. The graphics have a fantastic and timeless stylized aesthetic that holds up surprisingly well, even if the humor hits that specific brand of cringe but charming every now and then. The story is pretty good, though I wouldn’t go as far as calling it stellar, but it keeps you invested through the occasional wonkiness. You will definitely run into some of that classic 2005 platformer jank where the mechanics feel a bit frustratingly imprecise, but it is easy to overlook for the vibes. If you are a completionist, achievement hunting is a blast, but you should keep a guide open since there are a handful of missable items and achievements you might overlook if you try to wing it solo. This game is a masterpiece in level design and that alone makes it a must play for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 959 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An absolute chore of a game.
One of the most memorable and fun games I've ever played. Anything from Tim Schafer or Doible Fine ia always a treat.
My favorite part was when Raz said "It's time for my naut to go psycho" and then got dragged into the water kicking and screaming
This game is great, but this version has bad audio mixing for newer platforms. When you play them in a compatibility mode to try to fix the problem, the audio will either be too loud, or quiet, and there's no way to fix the volume for the FMVs in the game (which are always full blast). If they bothered to fix that, it would've been great. But I know Double Fine has abandoned this in favor of their newer games. Still I'd recommend it because the game itself is a classic. But I'd wait for a sale.
天马行空的神作,每个脑中关卡的创意单独拆开都能开宗立派的水平
老游戏了,游戏想法很有创意,挺喜欢这种歪斜(Wonky Aesthetic)画风 键鼠的操作感不太好,特别在战斗时视角很难操作。因为这原因,中途弃坑,但云了全流程和解析视频 线性流程,但是有开放世界,感觉并不是很必要,只是增加了跑图的收集麻烦 但这些在2代都有提升 喜欢这类型的可以补一代,如果二选一,就直接买二代
its honestly such a hidden gem of a game. More people need to experience such an adventure.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 14.5K | 96% | $59.99 | |
| — | 0 | — | — | |
| $3.9M | 9.8K | 91% | $29.99 | |
| $238.5K | 1.6K | 97% | $6.79 | |
| $606K | 2.7K | 99% | $9.99 | |
| $379.2K | 4.3K | 98% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 5.4K | 74% | $22.49 | |
| $4.8M | 8.7K | 95% | $14.99 | |
| $4.8M | 9.6K | 80% | $14.99 | |
| $4.8M | 9.6K | 95% | $19.99 | |
| $4.8M | 3.3K | 75% | $39.99 |