
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PsychoNaughty
This game has so much soul. Mechanically speaking, it can be a bit rough around the edges. The platforming generally controls well and feels good, but sometimes the camera makes baffling choices, or certain jumps bug out. I swear some inputs don’t register at times, and there were a few instances where I had to reload a save because I got stuck in geometry just by playing normally. That said, the level design is incredible. At least thematically, every single stage is rich in themes and subtext, always finding ways to surprise you. I didn’t always enjoy the puzzle elements (especially the many “get this item and take it there” moments), but they do add personality and make you feel clever. As I said, the platforming is enjoyable, but I felt it didn’t get to shine as much as it could. Maybe because it wasn’t as polished as it needed to be, or maybe because the devs didn’t want it to be the sole focus. After all, the game features more puzzle-solving and combat than I expected. I liked all the different abilities tied to the psychic theme, and unlocking them always felt exciting. That said, I found it strange how they unlock on the side, almost optionally, but end up being mandatory to progress. The final section of the Milkman stage had me stuck for a while because I didn’t realize I needed to go back to HQ to unlock a new ability in order to continue. All these small faults are easy to overlook when taking the whole package into account. The presentation really elevates the experience a lot: the unique art style, the high-quality voice acting, the perfectly executed humor, the well-realized themes, the memorable character design. All of it works so well that it kept me hooked until the end. There’s something truly unique about this game’s presentation that makes it instantly charming and memorable. The idea of levels built around a single character’s psyche opens the door to so many crazy settings and unique situations. The small details scattered throughout each scenario, full of nuance and creativity, tell little stories that give you something to think about. Many of the themes resonated with me, at least on some level. The humorous tone may distract you from the fact that Psychonauts touches on many delicate and relatable subjects. All in all, as rough as this game can be, it’s absolutely worth experiencing today. The art style is timeless, as are its humor and themes. And beyond that excellent presentation, you’ll find a perfectly solid 3D platformer full of great ideas. A classic for a reason.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 959 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon portage du jeu. Le jeu est presque plus beau que les cinématiques qui sont d'époque. La VF est vraiment exceptionnelle. Ça fait plaisir de l'avoir.
Great game. Gorgeous visuals and interesting music. Very quirky and witty, way more than I expected!
One of the most creative games out there. It does have some rough spots though, as some puzzles are a bit obtuse
I tried the milkmans milk, and it was in fact, delicious.
very cool, be ready for 3D platformer hell though...
это фильм "начало"(2010 г.) для детей
The last time I played this game was back in 2018, and playing it now in 2026 it still holds up as a funny and fun game. Granted, some of the language is outdated, as it usually is with much older games, as well as some tropes, especially the characters with personality disorders. It didn't stop me from enjoying the game and completing it 100%, but just so new players are aware. The game's style is so unique and iconic to me, the character designs are all so very different and fits with their individual personalities. I especially enjoy the 2D art style in vault memories and clairvoyance vision. It's just such a wonderful game and I don't have the words to describe how much I enjoyed replaying it as an adult.
my fav game ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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