
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
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About
Razputin “Raz” Aquato, trained acrobat and powerful young psychic, has realized his lifelong dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Their leader hasn't been the same since he was rescued from a kidnapping, and what's worse, there's a mole hiding in headquarters.
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.
Experience an imaginative, cinematic story that mixes humor and intrigue, brought to you by legendary game designer Tim Schafer (Grim Fandango, Brütal Legend, Broken Age).
Explore unique environments using Raz’s ability to dive into people’s brains to battle their inner demons, unlock hidden memories, and resolve their emotional baggage.
Leap acrobatically through the air, traversing tightropes and trapezes in a varied, challenging, and joyful platforming experience.
Wield a powerful array of psychic powers to blast, burn and levitate things, or even slow down time itself to solve environmental puzzles and battle strange enemies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An incredible experience
это были самые интересные, смешные и захватывающие 22 часа в моей жизни 10/10!!!!!!
10/10 game! the story is fantastic, the characters are great and I can not wait for a third game.
Первая часть покруче будет, но эта тоже отличная
The mere existance of Psychonauts 2 is miracle and an absolute delight. In terms of creativity and level design, it's just as good if not better than the prequel. AND IT HAS SO MANY TINY AND UNIQUE DETAILS- only when the devs truly love their project, a creation of such high quality is produced. This is also one of the best looking games I've ever played and I'm constantly amazed how good it looks while running like dream on my low end system. All the animations and cutscenes are so beautiful and expressive. It's about the same length as the first game, except this time around there is an extremely high level of polish. My only critique of the game is the combat- it's much better than P1 but it's still kinda basic and even if there's a lot more upgrades and customisation, I was still never looking forward to any combat section (moreso bcz everything else was so good, and combat felt like an interruption)- however the boss battles are pretty good as they employ puzzles and gimmicks which are very fun. Overall, I absolutely recommend Psychonauts 2- I am biased towards the first game due to nostalgia even if I reallise it has some issues but this here is a much more polished sequel that is fantastic in almost every single way. ABSOLUTE CINEMA 10/10
I’ve been wanting to play this for a long while. I even replayed the first game both to see how it improves and worsens from its predecessor, and as an excuse to play the whole game again since it’s been years. In short, this game is a high recommendation, but is it worth a 10 or is it a humble 9? Let’s find out. Story: Won’t be going too deep into the main plot cause it’s an emotional mystery with twists, drama and feelings that keeps you guessing on what's happening and I don’t want to spoil it. I will say that while I would love more stories, I’ll be fine if the story ends here As for things I can talk about, I enjoy the new characters that are introduced for what little screen-time they get, like the acting Psychonaut leader, Hollie, the 6 founders who the main plot revolves around, and Raz’s family show up after a while. However, I’m not the biggest fan of the interns. Except for Sam, I like her. And Adam is okay. I could go an a decent sized rant on why they don’t work compared to the campers but to keep this review short,as linear as the first half of the first game was, the campers were doing things between levels and were important for the evil plan, while the interns just drop out of the story after the opening act with no real impact on the plot, which sucks cause I want more of Sam. And while I could point this out in gameplay or presentation, the enemies that are present can tell a lot about character. Sure, they got rid of the more unique enemies like the navy or snail cannons, and those cat bomb things have been cut. But the presence of new foes like Regrets or Doubts say that they feel guilty about what they are doing and don’t know if it’ll work. But I’ll leave that discussion to the game analyst. I also saw a comment saying Raz lost his edge in this game, and I can see that and can understand how it happened. Aside from one of the first levels teaching Raz an important lesson on messing inside someone’s head is bad, and not biting back to the bully character like he does with Bobby, it has been at least twenty years since the previous game. Even less if you take the VR game into account, but during that time the writers either matured or their sense of humour or writing changed. Gameplay: First off, the opening level does an amazing job in teaching you how to use your psychic powers for level progression and combat, like using your fire powers to burn pictures to find entrances and to take on Doubts who are vulnerable to fire. At the start you have Psi Blast, pyro and telekinesis and your levitation from the first game along with clairvoyance later which can now find a few hidden goodies, and later you get new psi powers like mental connections which are a grappling tool, time bombs to slow enemies and hazards, and your own GIR that can open doors you can’t and provide health and dummy for enemies to hit. There is a bit more mandatory combat here compared to the previous game not only with enemy introduction but key points in levels.But at times, it feels like the combat can overshadow the platforming, which is not true because there are plenty of platforming in this game like the Ford levels or Bob’s bottles. Maybe cause early on, I tend to barely have a scrap of health after a battle and lost a couple of times. Maybe the issue is that there is no hard final platforming challenge by the end like one of the final bosses in Meat Circus, which was a highlight. In fact, gameplay wise, that final level does feel a bit weak because of that. As for other things of note, you don’t need to worry about your rank for game completion anymore, it’s purely to upgrade your powers. They cut the inventory so cobwebs are out. Levels have their own challenge markers called Nuggets of Wisdom. Your max health increase by finding brains in levels so you can actually increase it earlier instead of waiting for the second half of the game. You got a camera for screen shots, and in post game, able to find any missed collectable with it. But one thing I don’t like is the nerf the levitation power had gotten. Not only can I not bounce around with it anymore to reach high platforms but the glide only lasts 2 seconds. Talk about making one of the best powers in the last game completely unusable. And no, the upgrades and new pins don’t help. Presentation: This game looks amazing and if you tell it’s not, you’re wrong. I admit it took a while for me to get used to the updated character models(Milia creeped me out for a little while and I don’t know why.) but at least since we’re mainly around adults the characters don’t look like fish people. Now while the outside area looks good even if it’s another forest area, the different minds look amazing, except for Compton’s cooking show. Like from the beginning when you in the office level twists and deforms into a tooth filled nightmare or that library level which near the end takes you to a harbor made of books with an ocean of ink. Or how that hospital gets corrupted into a casino. I could go on but its better seen than told. No real comment on the voice acting apart from aces across the board. Even those no name NPCs hanging HQ are well done. Music however, unless it was from the last game, I didn’t pay much attention to it. Sure it was pleasant to listen to but it didn’t really stick in my head. Even that 60s rock festival level. Maybe if I listen to the OST more my opinion would change but for now its mainly well done ambience. Okay there was one exception but it’s the last level and I want it to be a surprise Verdict While I’m disappointed in a few places, I had a blast with this game and would want to replay it soon. 9/10
Um evolução em todos os aspectos em relação ao primeiro. O modo como são tratados todos os temas mentais é de uma delicadeza sem fim. Uma fase mais genial que a outra. Além de tudo isso, cada personagem é interessante e bem desenvolvido. E que trilha sonora meus amigos. É muito carinho para um jogo só, recomendo muito!
Juegazo con todas las de la ley. Lo tiene de todo, humor blanco (a veces negro, pero muy sutil), plataformeo, peleas chidas, una banda sonora bastante memorable, demasiada creatividad para representar enfermedades mentales y una historia buena con tremendos plot twists. Demasiado cine.
I would love part3 now because I bloody more of Psyconauts this was worth the wait and I really cant wait to see what they'll do next god willingly soon.
Birb's Review: 9/10 If you liked the original Psychonauts. You'll love the next game in the series. The humor is retained, and even enhanced. Great story, funny gags and amazing visual effects included. Really I don't want to spoil it for you if you haven't played it. It's just something on the lighter side. Though definitely for all ages. Hopefully they make another game down the line.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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