
In a world where psychological states can be quantified, every choice has consequences, victims can become criminals, and the very nature of truth can warp and shift. Can detectives Nadeshiko Kugatachi and Takuma Tsurugi remain on the path of justice as they face the ugly truths of humanity?
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Me ha encantado. Me ha parecido una joya. Nadeshiko me ha gustado mas como protagonista que Tsurugi. Y tener una cita con Akane me ha parecido la cerecita sobre el pastel.
крайне интересный проек, как пройду дополню отзыв
Qwe
its a game for fans and visual novel enjoyers. however even as a hardcore fan and I mean it, i literally went to the psychopass exhibition in tokyo namja town 2023, it might not be everyones cup of tea. I love the soundtrack and the voice acting though. The story was more that of an filler arc.
I enjoyed the game, but cannot say that I enjoyed it as much as the anime. There is a lot of backstory hard to understand if you did not played it, and even still, I would have preferred to have a recap of it. However it has all the elements of a detective visual novel, and it still follows the logic of Psycho-pass. Would buy it if I saw the anime first.
没看过动画,单从游戏剧情上说,很无聊俗套。男女主结局看似很多其实大同小异,无非就是隐瞒(未发现)真相照常工作,归顺和逃亡,而且主角塑造也比较一般,知道真相以后也没有令我产生想打出HE让他们幸福的驱动力,所以选女主打出一个结局以后就没兴趣打其他结局了。
Grabbed this one for a few euros from sale. Didn't expect much. Haven't seen the anime. Just finished first playthrough and i liked it. Good story, great music and mostly great look to it. For a few euros this is definitely must have. Can't say for a full price because for a first playthrough it was kinda short. I'll update this review when i have played more.
《PSYCHO-PASS: Mandatory Happiness》作为一款视觉小说类型的衍生游戏,其最鲜明的特征并非玩法上的复杂性,而是延续了《心理测量者》系列一贯的哲学命题——如何在技术极度发达的社会中定义“正义”与“幸福”。但当“幸福”被程序强制分配,当“自由意志”仅存在于被设定的多选项中,这款游戏呈现的不仅是一段剧情,而是一场对玩家价值观的无声拷问。 一、以选择为假象的“幸福专制” 游戏表面上给予玩家多重分支选择,实则隐藏了一个刺耳真相:在一个彻底算法化的社会中,“选择”本身也可以是幻觉。幸福不是权利,而是义务;自由不是前提,而是变量。Mandatory Happiness的真正恐怖之处,不在于Alpha的专制,而在于玩家逐渐对“被幸福”习以为常。 二、伦理困境的边界测试 游戏试图让玩家意识到,在一个由算法掌控的乌托邦里,“善”本身并不再有自主定义权。Alpha不反对善,但它只接受“系统允许的善”。换句话说,人类伦理已被编码化,其变成了被允许加载的模块而非自我思考的结果。 三、情感被代码规训后的“人类残余” 《Mandatory Happiness》不是在讲述反乌托邦的毁灭,而是在呈现一种“人类残余”的生存状态——当自由意志无法彻底觉醒,人类或许唯一的尊严,就是对幸福产生怀疑。 与其他视觉小说相比,《PSYCHO-PASS: Mandatory Happiness》的“玩法”是贫瘠的,但它在哲学命题上的尖锐程度,却罕有其匹。它的核心不在于推理、恋爱或结局多样性,而在于提出了一个令人不安的问题: 当幸福被强制分配,你还会渴望痛苦吗?当世界以你的“快乐”为名将你困住,是否还有人愿意选择自由? 如果你在通关之后对此问题仍感困惑,那么恭喜你,你发生了改变
tldr: solid game if you like psychopass and are at least alright with visual novels, there are some bugs and getting a hold of base functionings can be a bit unintuitive, but it shouldnt be that problematic for casual play as someone whos a pretty big fan of psychopass i may be a bit biased but i think its a pretty good game all in all. it can be a bit finicky to get a hold of the controls (backspace into the menu as soon as you can and check the config is the best way to go there) and you really do have to make sure to save manually, but the story is pretty nice and the charcters and their interactions are neat, theres some fair variation in what routes you can take (tho if youre going for all the achievements it can get a bit repetitive in some sections) and you get some extra glimpses of world building which i personally enjoyed. both routes are pretty solid, i do think however that kugatachiis is more carefully and nicely made, but there is still merit to tsurugis, having his own style and interactions. my biggest issue is that in tsurugis route the skip function is broken, which is fine if youre just going to do a playthru, but gets annoying to manually have to sift thru if you want multiple routes also the extras are quite entertaining to sift through, however the voicelines are in japanese only, captions being unavailable, and you do have to play the 2048 minigame for them, so that might be frustrating
finally, kagari screentime
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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