
Protolife is an unique tower-based strategy game which gives you a direct control over the builder robot in a struggle against the hungry proto-life organism.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Awesome little strategy game with a feeling of overwhelming odds. It was fantastic.
Interesting little tower defense game. Placing blocks and having them polymorph into towers is a mechanic I don't think I've seen anywhere else.
Absolutely amazing little game. A masterpiece that we should have more of.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Russian
Hours played at review time, across 40 reviews with recorded playtime.
cool
Eh, it's ok. Controls kinda suck.
This has a similar feel to Creeper World.. If the creeper was actually as menacing as it's said to be. Like the infection does *not* know the word chill. Jokes aside, it's a solid little game. Here's for the pro and cons : + Simple to pick up gameplay loop + Very unique style, building is done in a very unique way! + Great enemy variety, it's usually an issue with these games, but not here, plenty of unique threats to have + Great tower variety, there's just about anything, they're not all born equal, but, most of their own usecase + The pixel art style works pretty well, and it looks fairly decent, plus there's some nice ideas done with it, like the trail of blood being left by enemies eventually reveals the path the enemies take ~ Difficulty is pretty high. I'm managing to get through the campaign without much issue, but I'm well versed with similar games, and I've got some good keyboard dexterity (See negative about controls below) ~ Mission pacing is fast. Honestly, after playing Creeper world, it's a great change of pace from the very slow paced mission, but I can imagine that will very much stress people out, don't play if you don't like timed missions, because you're almost always on some sort of timer, and you often have to act within seconds. - The controls are functional, but nothing more. Just like the game, they're simplistic, except perhaps a little too much, and with how often missions put you on a soft timer, the controls could use a lot more love, as I can imagine them getting frustrating very fast. - The music is....... yeah. I like the style, but there's maybe a single track I enjoy.... And let's not talk about the state of my ears after sitting on the title screen for a single second, I thought my game was crashing the first time with how painful this was to listen to. - Some of the missions are absolute slogs, it's rare, most are well paced, but when they are, they REALLY are. Looking at you, Slime boss. - The game can feel a little unfair at times. The first boss is a good example of this, as its mechanic is absolutely not explained or foreshadowed, and will likely cost you an attempt. The game also really loves to throw absolute monstrous waves in the final waves of survival missions, my jaw dropped a couple of times seeing the jump in difficulty. Overall, I think this game could really use a demo, as a lot of its negatives are extremely divisive. You will either love this, or hate it. 7.5/10
Нормалесно.
jogo excelente
Dobrze się grało
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Your Diary + | $138.5K | 350 | 85% | $24.99 |
| TetherGeist | $138.5K | 319 | 98% | $16.99 |
| La Quimera | $138.6K | 194 | 53% | $29.99 |
| Ancient Kingdoms | $138.6K | 459 | 86% | $12.79 |
| AETHERIS | $138.7K | 244 | 80% | $24.99 |
| 4D Toys | $138.4K | 274 | 88% | $14.99 |