
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
wena volá
Ты также прекрасно, как и в день когда я тебя потерял
Not my favorite walking sim, but it's peaceful.
Грустная игра о неизбежности смерти
Лучший симулятор ходьбы, музыка и звуки потрясные. Игрой это сложно назвать, но как визуальное демо очень даже
Maybe this hit me in the best time of my life for it, but this game has become an instant classic for me. I remember when this came out, but only started playing it now, and my goodness I'm better for it. I've never had a game this instantly and effortlessly evoke the sublime wanderlust that I feel when I'm birdwatching, watching meteor showers, or just wandering through the woods. Fully recommend, especially if you miss being able to do those as much in the real world as you once could
A story of seasons or interactive wallpaper. What you get out of Proteus depends entirely on how much you enjoy an immersive visual/audio experience without any gameplay. I certainly don't regret getting it in a dirt cheap Humble Bundle more than a decade ago.
This game allows me to enter thetastate (creative mode) mentally, it also allows me to think when i have an obstacle / dilemma in life, this game takes the edge off and allows me to think freely with the little music in the background, depending on which season you're in, and your preference. Extremely good game for children for when you have your nieces and nephews, it allows them to explore without fearing anything. Certain seasons and music also allows you to reflect on your behavior and past, I think Ed Key and David Kanaga created an absolute masterpiece, this game is deeper than what alot of people would think. Overall: Allows you free space to think. Allows you to reflect on past or current situations in life Gets you in Creative mode ( thetastate ) specially if you're Stoned. Good for children of all ages. Highly Highly recommend for people with deep thought. This will assist you. Also don't mind my gamehours on this account, i played this game when i was way younger on my main account.
I’m always intrigued by games that some people claim ‘aren’t really games’. This ‘non-game’ from 2013 - I think it is game, if only because of the physical nature of my connection to it, via the Steam Deck in my hand, and its controls - is a very beautiful poem of a game about the changing seasons, the life cycle and death. You walk about a gorgeous island, looking. Just looking. It’s a walking simulator without any puzzles or mysteries to solve (aside, perhaps, from abstract philosophical ones), or any narrative to unravel. It’s slow, contemplative and just what I needed as a bit of respite from an intense game I’m currently trying to complete. This calmed my nerves and relaxed me after a restless night. I love video games.
wow thats a baseball
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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