
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?
In the towns within the Knox Event Exclusion Zone our survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming. Continued survival relies on cunning, luck, and the ability to evade a relentless horde...
Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player-run servers.
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Get spotted? Fire a gun? You’re in trouble…
Absolutely vast, and growing, map that’s loosely based on real world Kentucky. A huge area in which you explore, loot and set up your fortress.
Vehicles with full physics, and deep and realistic gameplay mechanics.
Tools and items can be used to craft weapons, barricade and cook. Build zombie-proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, fishing, carpentry, cooking, trapping, character customisation, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
Atmospheric dynamic music that matches your Knox Event adventure.
Imaginative Challenge scenarios, on top of our regular Outbreak, Rising, Apocalypse and nightmarish Extinction modes.
Local split-screen co-op.
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. (Other gamepads can be set up manually)
The return of Kate and Baldspot, the initial story-driven stars of the Project Zomboid tech demo.
In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
Constant expansion/overhaul of the countryside, towns and city that have been ravaged by the Knox Event
More items, crafting recipes, weapons and gameplay systems.
Steam Achievements support.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 482.4Kreviews | 94% | #86 | $301M |
| $24.99 | 784ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Devs are ♥♥♥♥♥♥♥, full game never coming out. Change things that dont need changing but ignore problems for years.
Imagine there was a game that looked like old school runescape, with tarkov level realism, and zombies, a lot of zombies... well that's project zomboid. I've literally almost bought my entire friend group this game, every single one of them have said the words "this game looks like dogs**t" and then they hop on and die repeatedly for like 4 hours and then they tell me how much they love the game. This game is a literal hidden goldmine and it needs so much more attention.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $309.3M | 355.9K | 95% | $59.99 | |
| $279.3M | 197.3K | 86% | $49.99 | |
| $278.1M | 346.9K | 79% | $49.99 | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $273.8M | 551K | 94% | $29.99 | |
| $344.7M | 373.7K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $1.5M | 4.1K | 86% | $12.99 |
Latest in each market: best CN #36, worst BR #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 326.86/day in the week to Sep 1 → 367/day in the week after.
Of the 12 markets with a position on both sides, 12 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Russian +12 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una puta obra maestra
morri no tutorial
Peak zombie game
Best zombie abusal simulator out there
READ THIS: the game is absolutely incredible and keeps improving year by year. It has an amazing team behind it and it is always getting closer to a simulated zombie apocalypse. The only notable downsides are the following: Dated graphics, very grindy/time consuming. And for the latter reason i have to give it a negaitve review that acts as a warning more than anything to those who would like to get into it. Please keep in mind that im not doing this to hurt the game, but prevent some people from getting into this game and liking it so much that they actually waste considerable amounts of time getting lost in a video game. I personally dont lack the self control to stop but i do find myself frustrated each time i sink hours into this game only to end up feeling that i just wasted my time for the sole reason that it takes so much of your time. Dont buy this game because it is way too good and it will eat up your time and you wont notice a thing until youve been playing for 5hours straight if you let it. Please dont buy this if you value your time/ dont have endless hours to spend on a virtual world. If this is your thing, it is way too addicting im not even kidding.
这款游戏潜力无限,但最让人难过的一点是游戏开发数年,依然没有正式版本,而且bug多的离谱,而且联机体验绝对是灾难级别的,我今天遇到了一个离奇的bug,我进入游戏后所有的创意工坊模组全部消失不见了,但我在重新下载游戏后,在重新花了大把时间来重新安装模组后,这个bug依然没有解决,我点开游戏属性查看创意工坊,发现我的所有模组就静静的躺在那里,而进入游戏后,模组列表检索不到我的模组,导致我进入不了服务器,这真的把我的耐心消磨殆尽了,特此来为这款游戏打出差评
Disappointing in a lot of ways. The game is okay but outshined by others in the genre like CDDA, NEO Scavenger, and even something like Kenshi which is adjacent to these permadeath open world survival games. What really makes me upset thinking about the game is the lack of developer support as it's grown in popularity. While I'm not a dedicated fan, hearing the stories about the crawl of a development and forgotten promises over the last 13 years is really sad. It bums me out a lot to think about the lack of closure that people in the Zomboid community will likely never get.
нету сексшопов и нельзя наказать непослушного тимейта
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.