
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?
In the towns within the Knox Event Exclusion Zone our survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming. Continued survival relies on cunning, luck, and the ability to evade a relentless horde...
Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player-run servers.
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Get spotted? Fire a gun? You’re in trouble…
Absolutely vast, and growing, map that’s loosely based on real world Kentucky. A huge area in which you explore, loot and set up your fortress.
Vehicles with full physics, and deep and realistic gameplay mechanics.
Tools and items can be used to craft weapons, barricade and cook. Build zombie-proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, fishing, carpentry, cooking, trapping, character customisation, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
Atmospheric dynamic music that matches your Knox Event adventure.
Imaginative Challenge scenarios, on top of our regular Outbreak, Rising, Apocalypse and nightmarish Extinction modes.
Local split-screen co-op.
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. (Other gamepads can be set up manually)
The return of Kate and Baldspot, the initial story-driven stars of the Project Zomboid tech demo.
In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
Constant expansion/overhaul of the countryside, towns and city that have been ravaged by the Knox Event
More items, crafting recipes, weapons and gameplay systems.
Steam Achievements support.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 364.7Kreviews | 94% | — | $227.6M |
| $24.99 | 784ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3425 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
é top!
不得不承认这个游戏的开创性 但是这个游戏不合理的地方太多 一直以来的优化也是一坨狗屎 一个游戏居然需要靠大量的mod去额外优化,我不理解 甚至连重量设定都是一坨 各种ui页面也是***** 这个游戏真的让人又爱又恨
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CN #36, worst CA #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 326.86/day in the week to Sep 1 → 367/day in the week after.
Of the 12 markets with a position on both sides, 12 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Russian +12 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лучшая зомби выживалка где самое главное это питье из унитаза и что бы принять вакцину нажмите Q особенно понравилось ехать на машине в центре луисвилля как Райан Гослинг попивая отбеливатель 10 отбеливателей из 10
Não recomendo comprar. o jogo é complexo de aprender, e simplesmente não tem nenhum objetivo plausível, é APENAS sobreviver. O jogo não tem história(muitos vão discordar, mas eu sei da história, e ela não passa de uma história de apocalipse zumbi comum, você encontra a história no próprio ambiente, só que a história ela é simples demais para o jogo muito longo, poderia ter mais história para você ir descobrindo com o passar do tempo, mas não tem, a história é simples) Você vai ficar muito tempo só pra aprender as mecânicas básicas, e, em resumo: gráfico: 5/10 (totalmente relativo, mas enfim) história: 1/10 (jogo APENAS de sobrevivência(pode até ter história, mas a história é paia)) PONTO IMPORTANTE: dificuldade: 3/10 ( O jogo não é difícil, apenas cansativo, a dificuldade não está em decisões complexas, habilidades, muito planejamento e tals, a dificuldade está em repetir processos muito chatos, repetidas e repetidas vezes, e evitar pequeninos erros, se você tiver atenção( exemplo claro: UM DIA no jogo equivale a UMA hora e MEIA na vida real, e para o jogo começar a ficar emocionante, demora pelo menos 10-30 DIAS DENTRO DO JOGO, ou seja 15 HORAS DE GAMEPLAY pro jogo apenas ficar um pouquinho mais difícil e completo, e ainda no final de contas, não desbloqueia nada de novo, continua a mesma coisa.) preço: 3/10 ( Preço muito alto pelo oque o jogo oferece para você fazer.) liberdade: 2/10 (Apesar de o jogo ser conhecido como um jogo com muita liberdade, você é totalmente preso as mecânicas que o jogo te impõe, e não deixa você fazer nada de novo, apenas deixa você fazer coisas já predeterminadas por ele exemplo: usando o jogo minecraft como exemplo, você faz oque você QUISER, esse jogo não deixa você fazer oque você quer, a liberdade se resume em: poder andar por onde você quiser, e aprender qualquer habilidade PRÉ-DETERMINADA pelo jogo, isso limita muito a liberdade e a criatividade do jogo) O jogo é um jogo de paciência, pra no final, não mudar nada, você não desbloqueia nada novo, apenas aprimora mecânicas básicas já existentes. avaliação final: 5.2/10 Não significa que é um jogo ruim, eu mostrei apenas as partes ruins da minha expêriencia, é totalmente plausível que alguém goste desse jogo, apesar de tudo.
best sapphic game out there
топ игра пр крута зондбе
Honestly can't believe I put this game off for so long. Honestly as lame as it sounds the cover art for this game threw me off years ago (I thought it looked "cheap", dumb yeah). This is the most hardcore survival game I've played. I'm hopelessly addicted to this now. There's bugs, and the combat can get you killed with wonky hitboxes. Despite all of it thought the game is still amazing.
Si quieres tener una experiencia similar sin tener que pagar como 20 pavos te puedes ir a barcelona
Having real fun... The game hits you hard at first, but once you get your feet ate a few times, you'll enjoy the game.
ass game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $1.5M | 3.6K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $227.4M | 98.2K | 82% | $69.99 | |
| $231.4M | 1.3M | 97% | $9.99 | |
| $221.5M | 168.6K | 84% | $59.99 | |
| $220.1M | 839.6K | 94% | $19.99 | |
| $236.3M | 320.4K | 88% | $29.99 | |
| $216.2M | 137.4K | 88% | $49.99 |