
Explore a strange island in this open-world survival horror. Use the Gravity Gun to manipulate objects and enemies, build a moving train base, fight giant creatures, catch critters, upgrade your gear, and uncover the dark secrets hidden within its abandoned facilities. Play alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
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About
Jump in and face the consequences of your actions as you fight to survive in a harsh, unpredictable world.
Every decision has impact, and mistakes can cost you progress, resources, or your life.
Take on a story-driven campaign alone or with friends, adapting your strategy to survive together.
Coordinate roles, share resources, and react in real time as situations escalate.
Venture across an open world filled with abandoned, mysterious facilities, strange ecosystems, and hidden threats.
Each location introduces new challenges, from environmental hazards to unexpected encounters.
Prepare, adapt, or run. Every encounter tests your planning, skill, or teamwork.
Learn behavior patterns, exploit weaknesses, and use the environment to survive.
Use the Gravity Gun to move objects, control space, and turn the environment into a weapon.
Grab, throw, and manipulate enemies or debris to create your own solutions in combat and traversal.
Your base is always on the move. Upgrade, fortify, and defend it as you push deeper into the island.
Customize its layout and defenses to support your playstyle and survive increasingly dangerous areas.
Improve your equipment, unlock new capabilities, and adjust your playstyle to survive different threats.
Your build shapes how you explore, fight, and handle increasingly complex situations.
Gather resources, cook, and craft weapons and tools to stay alive.
Hunt wildlife, catch strange bugs and small creatures, and cook them to gain unusual bonuses that can shift your strategy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, German, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
très bon jeu, gros potentiel!!!!En attente des prochaines mises a jour
[url=https://legeekparesseux.fr/test-gaming/project-mist/]Mon test complet ici[/url] Le jeu est encore en accès anticipé, et est particulièrement prometteur. Même s’il reste encore de nombreux défauts à corriger, le jeu possède déjà son identité grâce à un mélange entre FPS, survie, craft et exploration. Son ambiance est vraiment réussie, le monde donne envie d’être exploré, le bestiaire est très varié et certaines mécaniques, comme la Gravity Gun (presque copié à Half-Life², par contre) ou le crochetage, apportent un vrai plus à l’expérience. Par contre, tout n’est pas parfait. L’optimisation demandent encore beaucoup de travail, plusieurs éléments du gameplay restent sous-exploités, les temps de chargement sont longs et certains bugs/freezes peuvent vraiment casser le plaisir d’exploration. Mais contrairement à beaucoup d’autres accès anticipés, les améliorations sont déjà bien visibles, et ça donne envie de voir jusqu’où le jeu pourra aller. D’ailleurs, quand on compare le jeu à sa première démo sortie il y a presque 2 ans, les progrès sont déjà très visibles. Si Chicken Launcher continue sur cette lancée, Project: Mist pourrait bien devenir une très bonne surprise du genre.
Installed this on a 14 year old pc with a wooden GPU. runs like a dream. No lag or studder. Looks fantastic with some original art work too. A different take on the survival type game. Base building on a train, or out in the wild, or both. Very little 'grinding' involved which is a plus. Weapons, armor, ammo, food and supplies, no place to 'buy' anything, ya gotta find it or make it. Great map layout really fits the feel. Night raids and day patrols will keep you alert and counting ammo supplies and they get nasty fast as the nights pass. Considering this has been out for only a month its astounding when compared to most of the slush out there. Devs are active and involved, big plus. Does it have bugs? well duh, its been out for a month! Most are minor and they are on them pretty quick. Most of the thumb down comments are from the first proof of concept demo. download the NEW free demo and you Will be hooked. A real gem this one.
Рекомендую,для любителей жанра. Хотя,для такой цены мало контента,очень много багов и хотелось бы не смазанный конец игры,когда у тебя белый экран и выкидывает в лобби. А продолжение выживания в открытом мире.
few bugs but a fun game
Ok, first off, I'm a seasoned player, but I bought it for the art direction mainly; it looked somehow special, gritty, atmospheric and I love these strange ambiances and art direction, even though I'm not a fan of dark fantasy for say. Here it felt different from the very beginning. What I love is the freedom you're given as soon as the game starts: you can wander across the map, loot, discover things on your own even before completing story goals. A big plus is the loot: it's everywhere, even hidden, and exploration really feels rewarding, as opposed to many other survival games where loot location is not particularly thought through; here it's like old times, spread a bit everywhere and mostly where you wouldn't think devs would have put stuff to. Well done on this part, I mean it! Everything feels pretty intuitive, you have tips to guide you through, but even then, things just make sense (how to drink safe water, cook and all is pretty straight forward and logical if you have at least two brain cells connected). I also like the fact that there's close to none invisible walls: you can go and climb almost anywhere within reach, you just have to jump a lot as the movement blocks you when the terrain slope is too much up, but even then as I said, you can jump forward to climb. This way, you can approach locations and POIs from anywhere, giving you even more freedom to make your way through, your own way. The level design is pretty nice, the atmosphere is spot on, the overall design is coherent, sound design is pretty good too for a work in progress, as well as for animations, everything is pretty well made, a big potential for real. There are some collision issues with the scenery here and there, but not that much (got through part of a rock at the edge of a cliff I was trying to climb down, but it didn't hurt as there were rocks not too far down to catch me safely). I'll expand my review as I'll play more, but I'm so enthusiastic about the game I really wanted to give a thumb up to encourage the entire team. I've had it in the back burner since it came out but decided to dive in and buy it today and I already can't regret it. Keep going with your special global vision on your project, it's already special in its own good way, thanks! Edit 1: the more I play, the more I love it... I forgot to mention all the physics, it's so nice to see it implemented almost to every item and prop! You can carry almost anything and throw it just for fun or for gameplay purposes, it's a really nice touch, as physics adds immersion, it breathes life into a videogame, as everything seems to exist and can be interacted with, which adds a lot, just as enemies hit and move boxes and such when moving. There also is a clear S.T.A.L.K.E.R. inspiration for some things (you'll discover it on your own) and I also must admit that I'm totally hooked in the game. Hidden loot, as I mentionned it, keeps surprising me as I search every corner of the map, and soooo rewarding to find things hidden here and there, with a bit of lore or little story you can rebuild with the environment. Big thumbs up for you guys, I LOVE IT, it's been a while since I've been drawn so gladly into a game, please keep up with your game and deliver something even bigger, you're full of potential with this, you can do it!
worth every penny highly recommended
6.26更新後野外晚上遇到喪屍可刺激了,但堡壘左上地圖一靠進就卡頓體驗感不好(更新前不會),再來是喪屍變多用十字弓有點不切實際(樹枝+石頭可做箭,連射太慢)忽然出現在身邊或是會短暫隱身的,遇到這種你打一下.喪屍打你三四下,火藥取得也有點少免強夠手槍用,但想用衝鋒槍.步槍.散彈槍.狙擊槍打過癮有難度,目前玩到能做手槍彈藥,其他槍彈要搜才有,官方盡快優化遊戲內容,這遊戲目前玩單人模式真的好玩
i have been having fun with this 1
加载缓慢有时候还经常会加载卡死 敌人难度不平衡玩普通难度被小怪打几下就死偏偏小怪还都是几个一起的开局没啥物资连回血的绷带都做不了几个指引去列车结果发现又要钥匙又要修理工具还得往别的几百米远的地方来回跑路上都能死几次了 死了只能用存档重新开始没有复活点自动存档不是在用的同一个玩了一会就有好几个自动存档有时候连自己手动存档都得找一会 每次进游戏都得重新改语言现在体验还是太差了
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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