
Become an ace doctor, an aspiring architect and a successful manager at the same time. Design your very own hospital, tweak every detail or choose one of the prebuilt scenarios and just jump to the doctor’s duty.
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Russian, Turkish, Ukrainian, Italian +7 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'll make it simple: Do you enjoy the SIMS? Do you like Scenario-driven basic business management games like any good Zoo or Theme park game? Do you like managing sims and building in general like RimWorld, Project Highrise, or Prison Architect? If you say YES at all then you need to give it a try. This is The best hospital SIM i've ever played, alongside Two Point.
Poor graphics and poor things
作为一名护理专业的学生(没毕业)借着这个游戏了解了不同科室 越玩越上头!
好玩
好玩的,给喜欢经营类游戏的人
very in depth game, Ive played for 7 hours and still feel like there is so much to go
If you like medical gameplay, management u will probably like this game. i think it is fun, i only really went thru the tutorial... im not a builder in any type of game lol
mogłoby być więcej odziałów oraz wiecej specializacji i innych rzeczy gierka fajna ale do dopracowania żeby była okulistyka i inne specializację
Dr. House
Awesome game! The UI is a little bit weird sometimes but it works and the game itself is great! No bugs, easy tutorial and awesome textures & animations!
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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