
Project Hedra is an open-world, low-poly RPG. Create your hero and explore infinite worlds filled with dungeons, temples, and more. Craft gear, potions, and more to aid you on your journey.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Попытка изменить майнкрафт - избавится от кубов и добавить элементов rpg. Что из этого вышло, найдёте в моем видео: https://youtu.be/yVgButrRgY4 Полностью генерируемая карта, каждый мир выглядит по разному, но его основа (квесты, противники и т.д.) остаётся прежней. В принципе миры выглядят очень необычно, но страдают от "процедуральности", множество дыр в текстурах, деревья висят в воздухе, огромные прямые скалы и т.д. Также игра довольно сложная, противники бьют больно, ты слабо. Хотя может это маг такой, но как я узнал позже, есть несколько подклассов и лучше качать боевые навыки, а не пассивные (советы по игре найдете в конце видео). Квестов не так много и опыта они особо не приносят. После смерти отбирают капельку опыта и деньги, но слава богу возрождаешься рядом (а может и не слава) и хоть до бесконечности. В целом за такую цену я бы не брал, игра ещё очень сырая на данный момент, так что лучше подождать фиксов. Но в принципе проект интересный и уже играбельный.
I've been following the development on reddit for a while and have finally had a chance to play. The game looks pretty great but it is lacking in a few regards: Firstly, it needs some "meatiness" behind hitting and being hit, even a good "thud" sound effect would be nice. As it is now, the fighting feels awfully floaty and not at all satisfying (played a mage). Secondly, a bit more of a starting area or tutorial would be preferred as, on my first playthough, I immediately walked into a camp of bandits and died, respawned who the heck knows where. Thirdly, some spawning is a bit weird (i.e. I found a cow underwater?). Finally the character customization during creation is either bugged or non-existent and, while playing as a burly old dude is cool and all, I would like to see some variety. While these issues are not gamebreaking, they make the game hard to love. Still, it is most certainly playable and really nice to look at. If I could, i would rate this neutral. The hope for future updates and improvements will keep me playing occasionally.
Sorry this feels like an early alpha build, let alone an Early Access title, let alone a released game.
EDIT: The developer fixed the issues below the same day I wrote this review. Changing my review to positive because of this great response to feedback. I'll check the game out again. ORIGINAL REVIEW: Had this on my wishlist for a long time and bought this after seeing there was a recent update and out of Early Access. No sound even at full volume and making sure the game appears in the volume mixer. The camera has a mind of its own and keeps zooming in whenever I approach an NPC or enemy. It's annoying having to zoom out constantly to where I find it comfortable only for the camera to zoom back in on its own. You can't even look down. The camera's max angle is too restrictive. First NPC I approached gave me a quest to find a cottage and it failed immediately after the dialogue ended. These issues make it very annoying to play the game and with the refund window being within 2 hours, I can't spend all my time wrestling through these problems to find the good underneath the bad, especially since it's supposed to be out of Early Access now.
Fun adventure game/RPG set in an infinite realm. Gameplay is kinda janky sometimes, but overall I find it enjoyable. Definitely worth the price
Project Hedra crashed twice on me in the first 20 mins of game play.
TLDR: Unfinished, messy, and a lot of bugs. This game had promise with what it was trying to deliver. It felt like it was trying to be a 3D version of Terreria or Starbound. Procedural generated infinity explorable dungeon crawler. What we got was 1996 half finished version of the wish.com banished. It takes forever to get anywhere, even when you get there, there isn't much there. You are only one incorrect jump away from becoming stuck in a glitch, and within the first hour the game is already feeling repetitive as it lacks the life and immersion of a vast world that has been created with interesting places to visit, and sites to see. Even on sale I would give this one a pass.
Not going to lie I have spent about 6 hours on this game have not seen one dung.. I have seen two towns.. But still Pretty chill game hope they keep working on it :)
muy poco contenido aburrido
oke
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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