
An incremental game with meta-unveiling secrets and a bangin' soundtrack. Race along an obstacle-ridden track to gain resources, then spend them to level up and purchase upgrades. Drive to reunite with your true love- if the entire world doesn't fall apart before then...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rack up Kilometers as you automatically drive forward, then spend them to upgrade your vehicle. The further you drive, the faster you drive, which lets you drive further, faster.
Maneuver your way around obstacles with Handling or brute force your way through them with Armor. Select upgrades that let you combo Boosts or opt to automate them entirely. Whether you prefer an active playstyle or want to sit back and idle, there exists a build you can enjoy.
Scroll through an extensive array of upgrades, then decide which ones to strengthen, improving their power, duration, effectiveness, and more. Uncovering additional secrets will let you promote upgrades even further beyond.
Race back to your childhood friend- a trusting girl who's been hurt one too many times. You can't seem to remember how you got separated, but her overprotective friend won't hesitate to remind you of all the times you screwed up.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was a really incredible incremental game with a ton of love put into it. I loved the racing gameplay (felt shockingly great), upgrade system, and achievement list. I couldn't stop playing it until I finished all the achievements. Well done developer!
no merece la pena
It looked like a small little game. Then the lore... Enjoy!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a very good game, bit short but it has a lot of value for a low price tag.
a cute and simple game. too me almost 9 hour but it was nice to sit trough it. a Simple and short story not something i would call well crafted one BUT secrets were clever.
Comme d'autres l'ont dit, le jeu est super. Néanmoins, il présente des défauts majeurs qui méritent d'être mentionnés. On découvre toutes les mécaniques de jeu dans la première run, qui dure approximativement quatre heures. Les autres runs ne font que répéter la première sans aucun changement, en dehors du fait de commencer avec des attributs de plus haut niveau. Le système de prestige paraît forcé. Il me semble extrêmement difficile de gagner avant la 4e run. Le contexte des runs permet de donner un cadre à des éléments narratifs, mais ces éléments me paraissent assez anecdotiques pour ne pas mériter de gonfler le temps de jeu autant d'heures. L'histoire est intéressante, mais il faut être conscient qu'il ne s'agit que d'une dizaine de minutes de dialogues à travers l'ensemble du jeu. Le but du jeu est de terminer une run en un certain laps de temps. Cela appelle à l'optimisation, mais de nombreux éléments ne s'inscrivent pas dans cette dynamique : notamment l'absence de pause permettant de manipuler ses améliorations et attributs, le prix exorbitant de certaines améliorations qu'il est parfois mieux de ne pas prendre du tout, le manque complet d'intérêt de plusieurs des améliorations en endgame, et, la cerise sur le gâteau, le fait que la mécanique centrale de fin d'une run repose complètement sur le hasard. Après avoir échoué ma run à une minute près, j'ai choisi d'arrêter d'y jouer, car le jeu n'avait vraiment pas assez à offrir comparé à l'investissement qu'il demande au joueur.
Nice incremental game
A pretty exotic incremental game. One might even classify it as a rogue-lite instead, because you receive permanent buffs and do not automatically win given enough time. You have to figure out a strategy that works (not hard but you can go wrong; my first strategy failed). It does make heavy use of the incremental mechanic of resource reinvestment for exponential resource gain. In the first four hours or so there will be stretches where the game is really boring. Those go away later on and it feels really different from the other incremental games I know. In an entertaining way. Even taking the boring parts into account, it is one of the best incremental games I have played this year. Strong recommendation at full price if you like incremental games or short rogue-lites.
I totally underestimated the game - I was pleasantly suprised. The gameplay is nothing crazy but the story balanced progression will keep you invested. It took me about 8h to 100% - well worth its prize
I love my Carol, all of them are my wives
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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