
Pro Wrestling Team Management Sim, Face off with fearsome foes!
Modeled estimate, not a reported figure. How we estimate →
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About
Take control of your very own pro wrestling team, building up your members to seize the title of undisputed industry best! Diet, training, even the occasional R&R—every facet counts when you're going for gold!
With your own team comes your own gym. Furnish it with a bench press, heavy bag, and other equipment of your choice, as you'll need your wrestlers in tip-top condition come fight day. On that note, a colorful host of wrestling rivals await your challenge. Prep sufficiently and you just might get your hand raised! So fight hard, fight well, but also—fight with style!
...And crack some crass quips at the pre-fight press conference too!
As for the in-ring action, weather thrilling exchanges amidst cheers from a capacity crowd, sinking a finisher at the right moment to nab the three-count!
The more popularity your team amasses, the more visitors will flock to your gym—and the more merch you'll ultimately move. You can even erect an arcade, karaoke room, batting cage and much, much more for some welcome added revenue!
Lastly, any team worth its salt needs more than a few members. Should a particularly talented wrestler catch your eye, see if you can't bring him or her onboard! This will grant you access to a whole new world of 2v2 and 3v3 tag matches—meaning more tussling territory for you to terrorize!
Well? What are you waiting for? Mask up and get in the ring! This is the business of bash, brother!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it a great time killer only one problem the ref cheats and takes forever to count to 3 out of nowhere
捆绑包打八折买的,不好玩,不推荐原价买。开局没多久就一直在刷数值,也没别的能玩的,打架有时候明明稳赢,但还是能输,或者一直连招进不了击败。
Falls short.
fun, love these devs
Pro Wrestler Story is a management simulation that takes the dramatic and entertaining world of professional wrestling and transforms it into an addictive business and athlete development experience. Developed and published by Kairosoft Co., Ltd., the game follows the studio's familiar formula of building an organization from humble beginnings while introducing mechanics specifically tailored to the wrestling industry. The result is a charming and surprisingly deep simulation that combines roster management, facility construction, financial planning, and athlete training into a package that captures both the spectacle and the business side of professional wrestling. The game begins with a small wrestling promotion struggling to establish itself in a competitive industry. Players are responsible for every aspect of the organization's growth, from recruiting talent and organizing matches to upgrading facilities and attracting larger audiences. Like many of Kairosoft's management titles, the early stages are defined by limited resources and difficult decisions. Every improvement feels meaningful because progress is earned gradually, creating a strong sense of satisfaction as the promotion evolves from a local attraction into a nationally recognized powerhouse. A major highlight of the experience is wrestler development. Rather than treating performers as simple statistics, the game encourages players to invest in their growth over time. Training sessions improve physical attributes, while specialized exercises help develop specific strengths. Wrestlers become stronger, more skilled, and more marketable through consistent investment. Watching a rookie performer gradually rise through the ranks and eventually become a championship contender is one of the most rewarding aspects of the entire game. The training system contains more depth than it initially appears. Players must carefully balance different attributes such as strength, stamina, technique, and charisma. Focusing too heavily on one area may leave a wrestler vulnerable in another, encouraging thoughtful long-term planning. Equipment upgrades and advanced training methods further expand development possibilities, allowing players to shape their roster according to their preferred strategies. Matches serve as the payoff for all of this preparation. While players do not directly control every action inside the ring, their management decisions have a significant influence on outcomes. Statistics, move sets, wrestler compatibility, and overall preparation determine performance during events. The matches themselves are entertaining to watch unfold, with dramatic momentum swings, signature moves, and crowd reactions creating the feeling of a genuine wrestling spectacle. Success feels earned because victories are often the result of careful planning rather than simple luck. The variety of wrestling moves available adds another layer of enjoyment. As wrestlers gain experience and unlock new techniques, players can customize their approach and create more effective performers. Powerful finishing maneuvers become especially satisfying to watch, serving as visual representations of the progress made throughout the game. Building a wrestler's arsenal gradually transforms them from inexperienced newcomers into formidable stars capable of carrying major events. Beyond the wrestling ring, Pro Wrestler Story expands into promotion management and business development. Generating revenue is essential for long-term success, and players must continually find ways to increase profits while maintaining audience interest. Merchandise sales, sponsorship opportunities, and facility upgrades all contribute to financial growth. The business side of the game is handled with enough complexity to remain engaging without becoming overwhelming, striking a balance that keeps the focus on fun rather than excessive micromanagement. Facility construction plays a particularly important role. Training centers, recreational areas, and entertainment facilities help improve both wrestler performance and overall popularity. As the organization expands, players unlock additional options that create new revenue streams and support wrestler development. The constant process of upgrading and optimizing facilities contributes significantly to the addictive progression loop that defines the game. Another strength is the recruitment system. New wrestlers regularly become available, each bringing unique abilities and potential to the roster. Deciding which performers deserve investment becomes an important strategic consideration. Some wrestlers offer immediate value, while others require extensive training before reaching their full potential. Building a balanced roster capable of competing across different events and match types adds considerable depth to the management experience. The game's presentation embraces Kairosoft's signature pixel-art aesthetic, which remains as charming as ever. Character sprites are expressive, animations are lively, and the colorful visual style perfectly complements the lighthearted tone of the game. Despite its simple appearance, the presentation effectively communicates the excitement of wrestling events and makes it easy to become attached to individual performers and their journeys. One of the game's most impressive qualities is its ability to maintain a steady sense of progression. New wrestlers, improved facilities, stronger techniques, larger crowds, and tougher opponents constantly provide fresh goals to pursue. There is almost always another milestone just within reach, making it difficult to stop playing once momentum begins to build. This continuous cycle of growth is where the game truly excels. The experience is not entirely without flaws. Some aspects of match outcomes can occasionally feel unpredictable, and certain progression systems may require more grinding than some players would prefer. There are also moments where balancing issues become noticeable, particularly during later stages of the game. However, these shortcomings rarely overshadow the overall enjoyment because the core management loop remains consistently rewarding. Ultimately, Pro Wrestler Story succeeds by combining professional wrestling's larger-than-life entertainment with Kairosoft's proven management simulation formula. The game offers an engaging mix of wrestler development, business expansion, facility management, and event planning that remains entertaining for dozens of hours. Whether players are fans of wrestling or simply enjoy management simulations, there is plenty to appreciate in the way the game transforms a wrestling promotion into a constantly evolving project. Its charming presentation, satisfying progression systems, and strong sense of accomplishment make it one of Kairosoft's more enjoyable and memorable simulation titles. Rating: 7/10
开罗出品,必属精品,这一次开罗又将目光放在了体育赛事上,准备培养摔跤手,在比赛上大放光彩。 在《摔跤擂台物语》中,我们将扮演一个摔跤团体的老板,在经营人员阿雅晶子的帮助下,努力让我们的摔跤团体成为能够培养出最强选手的超级团体。 游戏开始,除了自定义我们团体的名字和颜色以外,还可以对老板的性别进行更换,以及决定我们的原生选手。原生选手即我们的第一个选手,一共有10个不同的选项。但是他们仅在外观上有所不同,各项基础数值是一样的。同时游戏非常贴心的为我们准备了30个点数,可以增加到你觉得更重要的属性中。当然选手的名字也是可以由我们自由决定的。 游戏的主要养成就是围绕我们的摔跤团体和其中的选手,每位选手都有六项基础值,分别是hp、耐力、力量、敏捷度、技巧和魅力。根据数值的大小分为不同等级,以字母表示。 选手们的训练以自动模式进行,比较特殊的是你可以对选手的训练方针和习得类型进行更改。训练方针就是选择让选手自由行动,还是有一定类型上的优先度。而习的类型你可以理解为选手的称号,获得并装备不同的称号可以获得一些增益性奖励,比如柔术家称号就会让关节技伤害增加5%,而每个称号获得都需要一定条件,还拿柔术家来举例,需要选手的技巧达到30,并且关节技和柔术两项技能要达到等级2。一个选手最多同时装备三个称号。还可以向选手赠送一些物品,增加选手的数值。 在游戏中我们可以建造的建筑分为三种:分别是设备,选手和特殊。设备中除了垫子和拆换建筑外,就是一些基础的设施,可以提高周围的环境。选手就是围绕选手本身,可以用来锻炼升级各项属性的装置,例如跑步机,收音机,书架和训练擂台。特殊就是像选手房间和料理台这样的建筑,可以改变游戏玩法。(有了房间选手们就可以留宿,从而提高他们的训练效率,每个房间建设后可以指定给哪个角色用。料理台可以让选手们自己烹饪料理,从而增强体魄,获得更强的锻炼动力)这些可建造的装置会随着游戏进度的深入而不断新增。 之后就是报名参加比赛,也是游戏的核心内容,在比赛前会有比赛信息,将我们和对方选手的各项数值进行对比,知己知彼,才能百战百胜。还可以在比赛前的这段时间里针对性的给选手进行特训培养。 比赛过程本身也很有意思,首先比赛前会有一个采访发言环节,和现实中比赛的放狠话环节非常的相似,我们可以为自己的选手选择一个不同类型的发言。可以增加对手的好感度以及比赛热度。 比赛时可以更换装备和作战策略。以及为选手准备喜爱的连招,但是这个需要提前学习。作战策略则是改变打击摔投关节技和空中技四种方式的占比。之后就是战斗环节也是全部自动进行,有着非常丰富细节的动画演绎。比赛结束后根据观众的热度还可以获得礼物。 总的来说,是一款出色的像素模拟经营游戏,值得一玩。 [quote]关注「[url=https://store.steampowered.com/curator/45580968] 月の赏 [/url]」[/quote] [u][b] 月揽千游,一赏知味 [/b][/u]
比赛时候太墨迹了,还会打假赛,重复性高。
Typical Kairosoft grind, make the numbers go up... But man it's so addicting...
是真无聊
神人机制,赢都可能得红温两波才能赢,输了就更是红炸了。 首先,最严重的问题就是谁先出手感觉就是完全随机。哪怕角色每个属性都比对面高,甚至有的高一倍,都有可能对面连着三轮直接先手开始抓着打。可能还没什么拼点项或者直接秒输,就看着你的角色跟个布娃娃一样被对面不间断从东边扔到西边,从西边扔到东边,最后裤衩压住123输了。 非常非常拉血压; 其次,依然属性哪怕高一圈都可能拼输点。对面细狗唐突抓住你的角色拼力量,然后装样子一样挣扎一波就又开始被对面抓着打; 更别提什么多人战的时候强的打一波就上场、弱的占着就是不下来最后被对面扔来扔去123输了;打赢对面三四波最后超级丝血12起来了,对面反过来咣咣两拳被打到半血压住,鼠标都点烂了123输了。
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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