
Primarch is a roguelike auto-battler centered on a single hero. After being exiled to a foreign planet, you must prove yourself to a fallen God in order to return home.
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About
At the center of every planet lies a primordial being whose latent energy sparked life to grow upon them. After a sudden exile, the heroes are stranded. Each hero must prove themselves to Kravok to earn their freedom, but can the fallen God be trusted?
Primarch is a roguelike auto-battler where you refine the skills and strategy of a single unit, instead of a party.
Absorb, fuse, and mutate the skills of your foes to create new effects, then further augment your strength with the passive benefits of trinkets and talents.
Upon falling in battle, a hero will enter ‘Primal Mode’, where a limited resource called ‘Primal’ will be used instead of hit points. A hero’s hit points are restored after each combat, but run out of Primal, and it’s all over.
The inhabitants of planet Kravok are split into 8 tribes, each mastering a different set of elements. You gain a bonus effect when equipping multiple skills from the same tribe, and when dealing damage with the same element.
Navigate the world as you desire, with the ability to hunt down specific tribes and event locations. Ferocious tribes, doom spires, glowing craters, breathing rifts, and so much more stand in your way - do you have what it takes to earn your freedom?
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thanks, Dale. You did it again! Very fun and great priced auto-battler. +rep
very fun and quite impressive for a solo dev, lots of build depth and variety, would recommend for anyone who likes strategy roguelikes and autobattlers
This is my fave release of the year so far. An autobattler with the right level of complexity. The various systems and multi-dimensional combat space make for a lot of fun interactions. Definitely got my moneys worth in the current state but would love to see more content because the potential for replayability is just about there. Just needs more randomness forced into each run, and more difficulty. More characters, skills, enemies, items etc wouldn't hurt either.
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's very good. The customization is crazy, so there is a lot of replayability. I think I prefer Astronarch for now (since this is in EA), but still a solid sequel.
Auto combat with great rogue like element, the fusing system is pretty unique that create countless skill combos. This is EA but I can see the potential is great, expecting more skills, trinkets and talents to be added in future to make the game depth better.
I had no idea what was going on at any moment and i still won..?
Fun auto-battler with interesting build crafting and progression. Definitely worth checking out!
I do recommand it, the potential is great. Ill love a way to get multiple units to have synergies between allies and place them on the battlefield. UI could do some help, some stuff are hard to find, icons are ok. Honestly the premise is good, some meta progression + select allies would be best IMO.
Banger
I'm having a lot of fun with this game. When I started, reading all of the skills and trying to understand what all of them do was a bit daunting, but after doing a few runs I started to get a better understanding of what it all means. So after those first couple runs, I started figuring out crazy strong skills to combo together and effects from other skills to add into the fusion slots to create some fun effects. The game is just a lot of fun. It takes a bit of time to learn. I'd say for sure that Astronarch, the devs previous game, was simpler than this one, but I think they are equally enjoyable! If you like auto battlers or roguelike's where you can make crazy builds, this is a great game for you!
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| $147 | 1 | 0% | $5.99 | |
| — | 0 | — | — | |
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| $1.7K | 8 | 88% | $8.44 | |
| $945 | 3 | 100% | $12.99 | |
| $0 | 0 | 100% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $14.8K | 60 | 93% | $5.99 | |
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| $14.8K | 51 | 98% | $14.99 | |
| $14.7K | 109 | 64% | $6.99 | |
| $14.7K | 83 | 93% | $4.99 | |
| $14.7K | 60 | 87% | $8.99 |