
PowerSlave Exhumed is a KEX Engine port of the classic console game perfectly blending both the PlayStation & Saturn versions
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 941reviews | 89% | — | $82.4K |
| $19.99 | 475ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Old Good Game
Un des meilleurs FPS. J'avais la démo sur playstation et j'ai toujours voulu y jouer. C'est fait. Il est vraiment top. La période des fast fps me manque terriblement et si vous êtes comme moi, ce FPS est fait pour vous. L'OST est top et va très bien avec les décors. Bref, un intemporel.
Старый FPS нашел в песке Метроид, надел фараонскую шапку и решил, что ключ-карты для слабаков. Внешне оно выглядит как потерянный родственник Serious Sam и Aladdin: песок, храмы, пирамиды, мумии, скорпионы, теплые 90s-палитры и весь этот сказочно-египетский угар, будто арабскую сказку случайно залили инопланетным мутагеном. Только вместо сэмовского цирка с тысячей орущих самоубийц тут древняя FPS-метроидвания: артефакты, возвраты на старые уровни, лава, вода, силовые поля и ощущение, что игра 1996 года внезапно умнее, чем половина ретро-шутеров, которые просто орут — бумер, держи дробовик. Nightdive аккуратно отмыла саркофаг, склеила лучшие кишки Saturn и PlayStation-версий, прикрутила широкие экраны и современный запуск, но не стерла главное: это все еще странная, яркая, слегка дубовая экзотика из 90-х, где Египет захватили пришельцы, а ты решаешь проблему самым археологически точным способом — стреляешь во все, что шевелится, и воруешь священные артефакты. Играть стоит: не шедевр уровня Doom, но бодрый культовый уродец, который заслужил вылезти из песка.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Italian*languages with full audio support
| $19.99 |
| 108ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Has some flaws, but still a fine game. there are a couple of soft locks in the game, and a couple during collectibles run. P.S. I would pay money for the chance to see designer of the "Canyons of Chaos" map trying to get that collectible from the set of corridors with tons of lasers, considering that huge hitbox the player has.
I've played PowerSlave, the original, a couple of tries. I only wanted to play Exhumed, just to see if the remastered experience would take away the absurdity of the original in any way. Well it only barely did that, if at all. This game was released in 1999, under the radar, as games like Quake III Arena, System Shock 2, Counter-Strike, Aliens vs Predator and Unreal Tournament were stealing the spotlight. Shooters in those days, were ready for quick run and gun. They probably didn't have the patience to deal with an obscure game, that still played like an old DOOM game with the engine that helped make Duke Nukem 3D gain fame. PowerSlave: Exhumed, is the definitive way to play this game as, as it gives some newfound life where I'd be hard-pressed to recommend toying with the original. That isn't saying much however, when you factor in how non-linear its gameplay is, how uninteresting the weaponry are, while having a cool setting, PowerSlave doesn't do anything interesting with it. It's really just one of those games that went under the radar and probably for a reason.
It's something you have to play if you like retro fps and boomer shooters. But there is too much backtracking since they made it like a metroidvania
Super fun old-style shooter, with good nice puzzle elements. Beware that ols style means dat death can happen in an instance. And the powers you collect require you to go back to previous levels to do things you cloud not do before. If you dont want to search for a really long time, I recommend finding the required (back) level order online before starting to play. But lots of fun in this originally very modest game!
Just as good as it was in 1990's
PowerSlave Exhumed is a good game but gets boring after a few hours. It's good that we didn't get the original version from 1996 on steam because that DOS original version of PowerSlave Exhumed was only good at the time it came out which it is not good anymore and aged the worst so i'm glad Nightdive remastered PowerSlave Exhumed and it would've been cool if there was a sequel.
This is an under-the-radar 2.5D shooter that plays kinda like a Metroidvania. You unlock different abilities that allow you to access areas in previous levels you couldn't get to before, so there's a lot of exploration and backtracking. The combat is quite unique compared to other boomer shooters. All the weapons use the same ammo pickups, kinda like mana, and depending on which weapon you have equipped the pickup will replenish that weapon. This leads to some interesting ammo management because some parts of the game will require you to use a certain weapon. The guns themselves are cool. My biggest issue is the game lacks a shotgun, which for this genre is basically blasphemy, but the arsenal is still fun. The style and atmosphere you can judge for yourself from the screenshots, but for me it's very cool. I think my favourite thing this game does is how you gain abilities and how it balances progression. Since Metroidvanias require a lot of backtracking, the designer needs to carefully balance giving the player powers that let you bulldoze through earlier levels while still keeping the later levels challenging. This is something this game does extremely well compared to other games in the genre like Symphony of the Night, where most of the challenge disappears after a certain point. I played this game to completion on the PS1 as well, and this is a wonderful remaster. It keeps what made the original interesting while making it much nicer to actually play today.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $82.4K | 123 | 73% | $19.99 | |
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