
《亦春秋》是由上海丹橘游戏工作室研发的一款仙侠题材ARPG单机游戏,以中国春秋时代为原型的架空设定,讲述了淮国与闽国争霸,闽国战败之将灵姑浮满门被屠,遗子灵姑从在乱世中成长历险,为报国仇家恨的故事。
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've been playing this game for 11 hours better than xuanyuan 7 and already has english subtitles
good fighting and offer more than that graphics are good for the price, would be a steal if it was in english overall a cheap gujian 3 but i think i prefer the fighting in this game
怎么说呢...人物移动的很慢,而且迷一样的反击系统...我花了10分钟就是为了通过这游戏的反击教程...人物僵硬,诡异,打击感跟切棉花似的,打中了跟没打中差不多,反正玩家感觉不出来,敌人也感觉不出来,就跟结婚三十年的老夫妻那样,还能咋地,这日子能过就过呗...我按来按去也不知道有没有奔跑键....你们之所以改为EA是因为说最后一关没做完,但感觉好像即使最后一关做完了也没啥区别。游戏如果前十分钟就无法令人代入的话,怎么让人能够耐着性子玩下去呢? 其实好游戏不要夸张的表演,只要简简单单的就挺好的,但是这浮夸的演绎,这中二的剧情....看在你们只是一个10+的小团队上我就不多说些什么了,不过10+是什么鬼?要知道11个人也是10+, 19个人也是10+,即使100个人也可以说是10+来着... 本想把游戏退了,因为实在引不起什么兴趣去玩,但想了想你们也不容易,后面还会更新啥的,就算了。如果后期改的好,就当自己走运了,改的不好也算是为了国产进了一份力了.... 就一个条件:能把游戏教程弄得清楚一些吗?玩起来莫名其妙的...
看来是真的跑路了……唉
I really like this game, the graphics and scenery are nice. Some fights will stutter when fighting bosses. I would love seeing english, if only for the menu and to know how to save. The rest can stay in the native language as it does not effect gameplay too bad. But starting over from the beginning all the time due to the language barrier is alot which many gamers may not look past.
半夜查看游戏库 发现这玩意儿3年没动静了。。。 真的太扯了 直接跑路? 之前游玩体验也很一般 还以为能后续更新然后有改变 结果就这???别买别玩!!快跑!
本来想等更新打磨好了再玩的,结果没动静跑路了
两年没动静,应该是跑路了
这个B开放商不会是跑路了把。。。
烂尾跑路了,这就是我不从此以后不在买国产抢先体验的游戏,十个抢先九个跑............
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Return to Shironagasu Island | $245.6K | 4.1K | 94% | $4.99 |
| Estranged: The Departure | $245.6K | 2.3K | 86% | $5.99 |
| Insane 2 | $245.7K | 648 | 83% | $14.99 |
| Utopia Must Fall | $245.5K | 1.3K | 95% | $8.99 |
| Coridden | $245.7K | 516 | 90% | $19.99 |
| Rune Classic | $245.8K | 932 | 90% | $9.99 |