
Moonbury's residents need healing, and you're the best chemist around! With your trusty tools, a brewing cauldron, and a canine companion at your side, you'll need to diagnose symptoms, gather ingredients, brew potions, and cure ailments in this open-ended sim RPG.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Never a dull day in Moonbury! I really liked the game. It's very immersive, cozy and lovely. Absolutely recommend it! All the characters are unique, have interesting stories and lives which we get to know through different events and encounters. The story is simple, yet feels nice and rewarding when you are getting accepted by the villagers by doing nice things for them and for the town. A gameplay is pretty chill and simple. I never felt that I need to grind resources (except for the achievements). At first the game might feel quite slow, but soon you get more and more things to do every day. Romancing is cute. And I really liked that every romanceable character has their unique date options according to their characters. Also, you have a doggo! And there is a cat in the town! Plus 100 points to the game. Also the dog can find a location of any NPC which is very helpful. The things I found a bit annoying - fishing! The mechanic is easy but catching one fish takes a lot of time! But you can skip these tasks. - to get all the achievements you need to do bad things - to reject healing 10 patients. I don't want to ruin my good character! A couple of tips: - you can do all 3 side jobs every day - go everywhere to get all the events (even inside people's houses and their 2nd floors). They can be triggered all around the city and at different times of the day - talk to everyone, don't rush and have fun So, I really like the game, wish it was longer. 10/10
Even if I tried I couldn't come up with a more boring game. You just grind everything, from materials, to reputation, to minigames. Only to get small tidbits of poorly written story from thoroughly uninteresting characters. You don't even get to make that many potions. Avoid.
This game was a lot of fun to play. I quite enjoyed that you had a way to tell how to trigger friendship events. The mini games are not exceptionally challenging, but they did add to my enjoyment of the game. The storyline is interesting. I like that the villagers do not really trust you at first. I recommend players make use of the fast travel points (sign posts spread across the map) and the bathhouse.
I think that this game could be genuinely likable to someone, but it's not my personal cup of tea. I don't think this game is a Stardew Valley rip-off. To say that does a disservice to both games. As someone who really enjoyed Stardew Valley, the main similarity is that you live in a village and can develop relationships with them, which I don't think is a thing Stardew Valley came up with, lol. I believe that most people who like Stardew Valley would not like this game. There's a lot of different ways you can spend your in-game days in Stardew Valley... but there's only really one way you can spend your day in Potion Permit. You forage in the wilderness and then you can complete the daily tasks around the village. Fishing is eventually introduced to the game, but I personally find it too easy and too long for it to be something I prioritize. What distinguishes this game I think is it's various mini-games. But I don't like any of them. There's a rhythm game that... doesn't have any music? Or even a metronome? I think that was an interesting choice for sure. I find them all far too simple and repetitive. Although, I totally would have thought it was cool when I was 10 or something. I think this would be a great kid's game. I don't enjoy the villagers. It takes a very long time to level up to friendship and they only have 2 or 3 talking lines a level and it's not very interesting. There are 3 camps of villagers. One group are just nice people who are kind. Another group are people who hate you for no reason. And the third group of people are the ones who tell you that you should be nice and kind to the people who are discriminatory/racist/xenophobic to you and that they're actually really nice people, not bigots. I hate that third group more than words can express. I'm too old to think that's a good mindset. I would just leave or never talk to the rude people or be rude back in a real world situation. There's also no narrative reason for you to be there. The mayor's daughter gets sick and their witch doctor can't heal her, so you come in to heal her.... and then you just stay? And no one goes to the witch doctor anymore even though he's been treating the villagers for ages with considerable success? And people who hate you and distrust you and think you are up to no good go to you instead of the witch doctor? Even though the clinic is so dirty and messy and unmaintained that anyone who stepped foot in their would get tetanus immediately? Like, I would find the challenge of the jerk villagers appealing or at least tolerable... if you had a reason to stay there. Like if you actually had a mission or a purpose. But no you just steal all the clients from this loyal witch doctor who is still in town and well respected for no seeming reason at all. But I think the Chemist should just go back to the capital where she's appreciated omg I tried to give this game a good shot and finish it, but what eventually got me was the disproportionate material gathering. It's so easy to make money. It is very hard to get wood and stone (of which there are limited amounts you can harvest every day and no way to buy them), all three of which are needed for every single upgrade. So I find progression very unbalanced and frustrating. But some people enjoy repetition and schedules and the general rhythm of life. I just like a little more variety and polish than this game can offer. But as I said previously, when I was a kid I would have really enjoyed the simplicity and the dog, lol. But unfortunately, I think if you are an experienced gamer who enjoys a challenge or strategy, this game would not appeal to you. I'm sure some people who consider this game cozy or enjoy the repetition if they had a podcast on or something.
[h1] What matters most in reviews is sincerity and consistency. [/h1] I think it's valid of me to say that I'm [u]somewhat a fan of such cozy farm games[/u] with a hundred hours in Stardew and some more in other games of such sort. [b]Potion Permit has a magnificent pixel art style and an interesting potion mechanic[/b], [h3]but...[/h3] it really lacks the audacity to go full throttle on its main ideas. The game is too "cozy". [spoiler]Yeah, yeah, I know, "my steak is too juicy and my lobster is too buttery".[/spoiler] While checking the Steam store page and going through trailers and screenshots, of course, one would draw parallels with the "titans" of the genre. In this case, it is Stardew Valley. So, as I see it, one would perceive this game as "Stardew Valley, but you are a doctor". [u]But Stardew is as "cozy" as you want it to be. It's as "hard" as you want it to be[/u]. In this game, [b]never have I ever felt the constraints of time[/b]. I [b]wasn't once scared to die[/b] while fighting very easy "dungeon" enemies. [b]Not once did I fail[/b] to heal a patient. There are [b]no stakes[/b] in this game, and it's quite alright for a lot of people, but just not for me. Just have this information in mind while pondering whether to buy this game or not. P.S - If you want to read more of my reviews, [spoiler]https://store.steampowered.com/curator/46139049/[/spoiler]
Stardew tarzı oyunları sevenler için oldukça güzel bir oyun. 100% yapması pek de zor sayılmaz sabahtan akşama kadar iksir yapıp satıyor gelen hastaları tedavi edip yeni bölgeler açıyorsunuz. İçerik anlamında çok dolu dolu bir oyun olduğunu söyleyemem. Oyunda Türkçe dil desteğinin olmaması benim gözümde eksi onun dışında oyun oldukça eğlenceli. Oyunu tamamen bitirmek derdiniz değilse size sunabileceği oynanış ortalaması yaklaşık 20-25 saat diyebilirim dahasında oynarken sıkılıyorsunuz. 100% tahmini süresi: 30-35 saat 100% zorluk oranı : 5/10 Takıldığınız başarımlar için iletişime geçebilirsiniz...
Chill fun game with solid story. The controls are quite smooth. Potion making is also interesting
I’ve enjoyed the game so far! As a Steam Deck user, I am only 5.9 hours in at this moment, and I noticed that the button labels changed. I wouldn’t really care, but it’s made it difficult to use the map or craft potions. Hopefully that gets patched soon. Thanks!
Me encanta este juego, pero ojala agregaran mas cosas de romance como matrimonio e hijos
Даже Хайзенберг столько не варил...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Indonesian, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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