No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $592.9K — a different platform, not this one.
The town of Moonbury has always been wary of the outside world's medical advances, preferring to rely on its traditional healing methods. However, when the mayor's daughter falls ill and the local witch doctor can do nothing to help her, they are forced to look outside their small community for help. The Medical Association decides to send their most accomplished chemist - you - to help cure the mayor's daughter and convince the residents of Moonbury of the wonders of modern alchemy. Gain their trust and tend to each person when they fall ill in this open-ended sim RPG! FEATURES - Take care of Moonbury’s inhabitants: diagnose their illnesses, gather ingredients and brew potions to cure them. - Heal the town : Upgrade buildings, expand your gathering area and transform the townsfolk’ lives in many ways. - Build relationships with Moonbury’s inhabitants, earn their trust and eventually find love with your chosen sweetheart! - Team up with your loyal dog that follows you wherever you go and helps you in your work. - Relax in a wholesome, colourful world and live the apothecary life you want! CAREFULLY REDESIGNED FOR MOBILE - Revamped interface - Game Center achievements - Cloud Save – Share your progress between iOS devices - Compatible with MFi controllers - iPhone 15 Optimization (including pro max) If you run into a problem, please contact us at https://playdigious.helpshift.com/hc/en/12-playdigious/ with as much information as possible on the issue.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #7, worst US #93 · 11 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,669 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The town of Moonbury has always been wary of the outside world's medical advances, preferring to rely on its traditional healing methods. However, when the mayor's daughter falls ill and the local witch doctor can do nothing to help her, they are forced to look outside their small community for help. The Medical Association decides to send their most accomplished chemist - you - to help cure the mayor's daughter and convince the residents of Moonbury of the wonders of modern alchemy. Gain their trust and tend to each person when they fall ill in this open-ended sim RPG! FEATURES - Take care of Moonbury’s inhabitants: diagnose their illnesses, gather ingredients and brew potions to cure them. - Heal the town : Upgrade buildings, expand your gathering area and transform the townsfolk’ lives in many ways. - Build relationships with Moonbury’s inhabitants, earn their trust and eventually find love with your chosen sweetheart! - Team up with your loyal dog that follows you wherever you go and helps you in your work. - Relax in a wholesome, colourful world and live the apothecary life you want! CAREFULLY REDESIGNED FOR MOBILE - Revamped interface - Game Center achievements - Cloud Save – Share your progress between iOS devices - Compatible with MFi controllers - iPhone 15 Optimization (including pro max) If you run into a problem, please contact us at https://playdigious.helpshift.com/hc/en/12-playdigious/ with as much information as possible on the issue.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $0.99−86% | 531ratings | 89% | #93 | not modelled |
| $1.69 | 20.8Kratings | 88% | #40 | $852.7K | |
| $5.99−70% | 717ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | Free | |
| — | 0 | 0% | $2.99 | |
| — | 4 | 95% | Free | |
| — | 0 | 0% | $0.99 | |
| — | 1 | 100% | Free |