
Moonbury's residents need healing, and you're the best chemist around! With your trusty tools, a brewing cauldron, and a canine companion at your side, you'll need to diagnose symptoms, gather ingredients, brew potions, and cure ailments in this open-ended sim RPG.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Maybe try actually explaining things in your game? Like....You can make potions, but I was stuck googling to find out about selling them. The explanation for how to fish is SO WILDLY UNHELPFUL. It's actually crazy.
While this game is cute and cozy it is lacking in depth and variety. The story is bland, the mini games are terribly easy and repetitive, the potion crafting is simple. Most of your time is spent gathering wood and stone to upgrade things. This game might be fun with some mods but it looks like the workshop isnt even set up. Only spend your money if this is one sale
The aesthetics was the main reason why I got the game in early access. The minigames were fun and unique. The story fell flat but at the time I figured that it will get better because it's early access! :< Once they released it, there was no development to the story, it only added collection features but there was not much point to collecting them because who would visit this backwater town? The story isn't there either, the characters while interesting on the surface level (maybe because of the aesthetics?) they didn't become interesting as I got to know them even more. They felt like paper dolls. The foraging made sense but there should have been a way for you to easily get the resources. It made me dread high level potions because of the chore of getting 1 ingredient from a far off map. After early access, I played it for a bit and didn't come back.
I do love this game but it feels slightly unfinished with the relationships. And with the inactivity of the game creators, I doubt that would change. The relationships stop at dating, nothing more. Aside from that, I enjoy how you have to forage and sort items for making potions and the interactions with the people. I like the trust idea but I don't see a real way to track it. Sure, there is a relationship meter but there isn't something to measure trust that I can see, only a notification that you gained some trust with them.
1- there's so many things missing from this game despite the fact that its 4 years old, last update was in 2024 2-the game has a lot of "buffers" where you just have to wait a few seconds until you can do anything, this is most obvious in fishing; buffer before reeling after the fish bites where you have to wait anywhere from a few milliseconds to 5 seconds/after fish is caught buffer to show maxed out level/fish gets stuck far left or far right and does not reel 3-dating doesn't go anywhere (no marriage and you can't breakup) 4-no acknowledgment of dating multiple people 5-achievements offer no real challenge, just repetitive mind numbness * the story is nice :)
Ждал примерно то, что и получил. Бег туда-сюда, гринд, еще гринд и немного сюжета. Остался доволен. Люблю гриндить и гриндить, а иногда даже гриндить.
Total lack of depth, after a while the game becomes extremely repetative since there really is only one thing to do every in game day
A fun lil game. I loved the pixel graphics. I loved the potion making and the cast of characters. After the story was complete, things kinda slowed down. The last batch of achievements were a bit grindy. A fun experience over all. Would really recommend it.
I think that this game could be genuinely likable to someone, but it's not my personal cup of tea. I don't think this game is a Stardew Valley rip-off. To say that does a disservice to both games. As someone who really enjoyed Stardew Valley, the main similarity is that you live in a village and can develop relationships with them, which I don't think is a thing Stardew Valley came up with, lol. I believe that most people who like Stardew Valley would not like this game. There's a lot of different ways you can spend your in-game days in Stardew Valley... but there's only really one way you can spend your day in Potion Permit. You forage in the wilderness and then you can complete the daily tasks around the village. Fishing is eventually introduced to the game, but I personally find it too easy and too long for it to be something I prioritize. What distinguishes this game I think is it's various mini-games. But I don't like any of them. There's a rhythm game that... doesn't have any music? Or even a metronome? I think that was an interesting choice for sure. I find them all far too simple and repetitive. Although, I totally would have thought it was cool when I was 10 or something. I think this would be a great kid's game. I don't enjoy the villagers. It takes a very long time to level up to friendship and they only have 2 or 3 talking lines a level and it's not very interesting. There are 3 camps of villagers. One group are just nice people who are kind. Another group are people who hate you for no reason. And the third group of people are the ones who tell you that you should be nice and kind to the people who are discriminatory/racist/xenophobic to you and that they're actually really nice people, not bigots. I hate that third group more than words can express. I'm too old to think that's a good mindset. I would just leave or never talk to the rude people or be rude back in a real world situation. There's also no narrative reason for you to be there. The mayor's daughter gets sick and their witch doctor can't heal her, so you come in to heal her.... and then you just stay? And no one goes to the witch doctor anymore even though he's been treating the villagers for ages with considerable success? And people who hate you and distrust you and think you are up to no good go to you instead of the witch doctor? Even though the clinic is so dirty and messy and unmaintained that anyone who stepped foot in their would get tetanus immediately? Like, I would find the challenge of the jerk villagers appealing or at least tolerable... if you had a reason to stay there. Like if you actually had a mission or a purpose. But no you just steal all the clients from this loyal witch doctor who is still in town and well respected for no seeming reason at all. But I think the Chemist should just go back to the capital where she's appreciated omg I tried to give this game a good shot and finish it, but what eventually got me was the disproportionate material gathering. It's so easy to make money. It is very hard to get wood and stone (of which there are limited amounts you can harvest every day and no way to buy them), all three of which are needed for every single upgrade. So I find progression very unbalanced and frustrating. But some people enjoy repetition and schedules and the general rhythm of life. I just like a little more variety and polish than this game can offer. But as I said previously, when I was a kid I would have really enjoyed the simplicity and the dog, lol. But unfortunately, I think if you are an experienced gamer who enjoys a challenge or strategy, this game would not appeal to you. I'm sure some people who consider this game cozy or enjoy the repetition if they had a podcast on or something.
Even if I tried I couldn't come up with a more boring game. You just grind everything, from materials, to reputation, to minigames. Only to get small tidbits of poorly written story from thoroughly uninteresting characters. You don't even get to make that many potions. Avoid.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Indonesian, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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