
Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't know how I never reviewed this, I really thought I had. it's a short and simple detective-esque art piece I'll call it, where you go around talking to people to shape the world and ultimately picking one of them to die. You get a little newspaper at the end detailing how your choice affected the world, rinse and repeat with different people if you wish. Not much more to it then that. I haven't played it in years but clearly I remember it well so that should put a point toward positive I'd say but honestly the thought of it was cooler than the execution. Do with that information what you will.
It's barely a game. The only game aspect of this is walking in a villa and choosing who will die. It could have been done on a word document and it would be the same.
Postmortem: One Must Die (Extended Cut) is an older game from 2013. It's a venerable 11 years old at the time of this review, but feels more like a game 20 years old. This is a 2D isometric "adventute" mystery game where you are a "grim reaper" sent to collect a soul, except of course you get to decide who dies at an old-timey party. There's a puddle worth of factionism and intrigue. Talk to the guests, decide who to knock off, then you get a little "post mortem" (I guess that's the purpose behind the choice of title) that explains the ramifications of your decision... and frankly it's boring and badly done. There's an overwhelming amount of mediocre Visual Novel/E-book style cutscenes in this game. The developers failed one of the most basic, fundamental requirements of game design.. "Show, don't tell." So you'll spend a huge amount of time not playing the game, but clicking through endless lines of poorly written VN text cutscenes because the developers couldn't work out how to relate their narrative through the game mechanics, and decided instead it would be better to compete with reading a book for your time. We're here to play games, not read through hours of garbage intersituals. My gaming rig is not a Kindle. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features somewhat lazy, simplistic "retro" looking 2D graphics, and it's hard to say if this is due to the age of the assets used, if it's a deliberate attempt for the game to look bad/retro on purpose, or if the assets are just, well, terrible looking. Considering this is being evaluated as a PC game in 2024, such poor quality 2D graphics in the 3D era just aren't good enough, whether it's a deliberate design fault on behalf of the developer or they just couldn't manage to do any better, this is a compromise gamers shouldn't have to put up with. The developers didn't design the game for gaming PCs, as such the best display resolution is set at or below 720p, a very low resolution that was introduced in 1998 and became obsolete when 1080p HD entered the mainstream in 2006. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? Postmortem: One Must Die (Extended Cut) is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
Pros: Bad Cons: Gay
If this is the "extended cut", I'd hate to see the regular version. Too damn short.
Not a good game. Good proof of concept and art that really takes flight in the developers later games. This one however is a pathetic footnote.
Você controla o ceifador: entre em uma festa de gala e converse com todo mundo (ou não) e depois escolhe que você quer matar, o jogo pode durar 5 minutos ou até 1 hora se você quiser tentar outros alvos. Isso porque a nação está em guerra e algumas pessoas ali são bem influentes, a unica observação é que você só vai ver o resultado da sua escolha com um jornal, no fim do jogo, sem poder de fato sentir o resultado de toda a conversa e a escolha. Talvez de graça ou em um bundle eu recomendaria, mas o preço cheio não vale pra mim, mesmo que você leia tudo, a escolha no fim só depende da sua preferência e não têm graça falar com as mesmas pessoas e duas jogadas diferentes, você só vai lá e escolhe outra pessoa. ------------------------- You control the reaper: enter a gala party and talk to everyone (or not) and then choose who you want to kill. The game can last 5 minutes or up to 1 hour if you want to try other targets. This is because the nation is at war and some people there are very influential. The only caveat is that you will only see the result of your choice with a newspaper at the end of the game, without actually being able to feel the result of all the conversation and the choice. Maybe for free or in a bundle I would recommend it, but the full price is not worth it for me. Even if you read everything, the choice at the end only depends on your preference, and there's no fun in talking to the same people and having two different playthroughs. You just go there and choose another person.
Una basura, vergüenza que vendan esto por 3 pavos, NO DURA NI 10 MINUTOS EL JUEGO
Considering how cheap it is, it isn't bad. Rough around the edges. Its a small scene, but a fair amount of world building has gone into the newspapers. Dialogues are also lengthy, with lots of options.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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