
POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as "The Worst Game Ever™", POSTAL 2!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 21 → 3.14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.5Kreviews | 65% | — | $5.4M |
| $19.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
говно
Its no postal 2 but im having fun! And anything is better than postal 3 so...
багов больше чем она стоит, без скидки, достижения меня достали, потому что карта большая очень. но если вы любите франшизу постала то не сказал бы что хорошо, лучше просто спиратить. но если вы любитель постала и любите выполнять достижения, то придется долго мучиться. извините за ошибки
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 21.8K | 76% | $9.99 | |
| $5.4M | 13.6K | 72% | $19.99 | |
| $5.4M | 9.8K | 69% | $19.99 | |
| $5.4M | 11.4K | 76% | $14.99 | |
| $5.4M | 5.8K | 61% | $20.09 | |
| $5.4M | 8.2K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4K | 95 | 80% | $7.99 | |
| $27.3M | 138K | 97% | $9.99 | |
| — | 0 | — | — | |
| $169.3K | 627 | 71% | $19.99 | |
| $14.9K | 122 | 98% | $4.99 | |
| — | 32.3K | 62% | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 511.8/day in the week to Jul 16 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Spanish - Latin America, Turkish*languages with full audio support
| $9.99−50% |
| 169ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 941 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
二代就是巅峰了,这个四代真的好多小问题,聚集多了就能把玩家气死
Recommended, had absolutely no regerts.
its funny with the ragdoll movement.
Whilst Postal 4 is a major imporvement upon the ♥♥♥♥♥♥♥♥ that was 3 and isn't personally as enviromentally encapsulating compared to 2, the game is still extremely fun and maintains the crude humour introduced in the previous entries. Furthermore, compared to 2, the world of Edensin is much larger and kind of barren. I would like if there was more to do and more unique interactions to be had. I personally really enjoy the combat, especially the satisfying headshots, however some NPCS can be generally unreactive. The cutscenes and cinematic artwork are really fun and the game is still random with its errands. Although the majority of the errands are not assigned by the Dude himself, in the context of the story they make sense. If you can get over the bugs and the jank (Postal isn't Postal without some sort of jank), Postal 4 is an excellent game!
Это просто ужас, а не игра! Играть в это НЕВОЗМОЖНО!
Postal 2 was a bar set when it released. Postal 4 is the closest to Two as it gets. HOWEVER, wait for a sale. While much better than the dinosaur ♥♥♥♥ Postal 3 was, this game feels as it lacks. Now i only played it for an hour, and will getting back at it so expect these hours to go up. This game just sadly does not feel like THE postal we know and love. Its not the OG and i did not expect this to be postal 2. After all it is 19 years newer than Postal 2, i expected this to feel like a more refined engine, same character we know and love, but new town with new things to do. It however feels empty, the quests are mindless most of the time. Postal Four is great on a STEEP discount. It still is a lot of postal fun minus the main story.
Decently fun, but still lots of bugs. Switching to the 'public beta' cleared up some of them. Worth trying out on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.