
The world of Elysia needs YOU! Join this cooperative, 3D sandbox action RPG to level up your character, craft epic weapons, conquer enemies in real-time, and build almost anything! Craft your adventure. Forge your hero. Become the ultimate Portal Knight!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Finnish, Japanese, Korean, Norwegian, Simplified Chinese +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
excelente juego, atrapante... no es llamativo a simple vista pero esta muy bueno.
great game
cool!
Great Game to play, and you are not pressured to rush, and there is always so much to do
This game lowkey reminded me of Trove & SkySaga: Infinite Isles. Both games that met tragic fates, well one got bought by Gamivo and the other one got axed by Smilegate just few weeks before public Alpha/Beta. Fortunately for Portal Knights, they ended up finalizing the game and moved on to create Enshrouded. Which I'm not a fan of because there's no more of that voxel / blocky look to it but if you fancy semi-realism then you'll like it. It's same simplicity in terms of combat, crafting and building stuff, the only exception is that there isn't multiple skills to use and equipment isn't riddled with 1000 stats you have to take care of. Forgot to mention, there's also story. Blast some music, go through some portals and then come back tomorrow again once you get bored. It's not a game where you can bruteforce it and beat it in three sittings because it can get really tedious. I've mentioned no multiple skills to use but by that I meant that you don't start with a full skill bar that you can never change. You can buy skills in shops, craft them. They're nothing too complex or amazing but just enough to give you a little bit of extra punch. Maps are rather barren, usually some hills or floating islands and some dungeons scattered here and there. Sometimes a cave system. Once in a while you will end up in a map that is a giant town with a lot of side-quests to do so that's at least entertaining. Some pop culture references are scattered around awaiting to be seeked by those who care enough than just simply racing to the end. Building is a bit up your own ass but I blame developers decision to always have a block place beneath or in front of you which makes something as simple as filling a 1 block gap more annoying than it should be. But once you get past that, it can be enjoyable and you have cool blocks to play with... they're a bit grindy to craft but hey they're there and if you look at screenshots people shared, they built some really impressive stuff. Creativity is your limit here. Some crafting recipes waste your time for no real reason but to maybe force you to do something else while they're crafting. Like crafting a Broom pet, or maybe Temple of C'thrlis teleport. Each take 5 minutes and it seems pointless. End-game gear and resource grind in end-game is insane but it takes effort to be the best even in real-life so... not much to complain about here. Bosses have hard versions you can fight that have different patterns and also different loot table so you can get some truly cool stuff out of them. When it comes to getting portal blocks, I've never had any issue.with it, in fact I always had an enormous surplus of portal blocks to the point where I was left wondering if it was intentional for the game to be so generous with it or not. On every step, no matter what you do, you get portal shards. It's hard to take reviews here who mentioned that as a giant minus seriously due to this fact alone. Movement, you move very slow. Potions help it later on but it's a snorefest. Early mounts aren't really that big of a game changer and the best mounts are gated behind end-game so you will be slow for a while. If you want a pro-tip, get greaves that have double jump on and hop on your mount. Keep double jumping, it's way faster than walking normally. Since I have mentioned double jump, I must mention here that this game's engine struggles badly with it. If you don't press it fast enough -> you're falling -> you can't double jump anymore. That little inconsistency made me fall down way too many times into the void. Server software exists but that's about as much as I can say about it. If you set the world sizes to medium or large then you can realistically only play as a duo. Third player causes latency spikes and fourth player nearly completely hoses down the entire server resulting in very lengthy world travels, doubled bandwidth compared to normal operation and any interaction inside the game to take eternity. That is more or so the reason why you can't host a Portal Knight server with uncapped player slots, the engine just really struggles on anything above 4 and in the case you decided to play on medium / large world sizes then it will struggle on anything above 3. Considering it was issue that existed since Early Access (if some people are to be believed) then the problem is deeply rooted into the engine and fixing it would mean probably rebasing entire game's codebase which is not ideal. You have to remember that PK uses a custom in-house made engine so it's not just a matter of going into the codebase and telling it to "just behave normally", sometimes you have to rewrite multiple things which at that point you may as well be making Portal Knights 2. If you ever played SkySaga: Infinite Isles back in the day then this game is gonna feel a bit familiar to you. In fact I kinda felt like the island part was heavily inspired by it. It can be tedious. It can be boring. But if you take it easy and at your own pace, it's the best simple MMO-like game about raiding islands and farming resources you can find on the market.
меня выебал дракон
juegazode epoca
Jogo muito bom, ja tinha finalizado no celular e ficou mas fácil, mas minha filha ama esse jogo.
I used to play it on xbox but PC is way better and it is a fun game to play and you will be proud when you beat the game and is great
very fun for a first playthrough, grindy but not very, easy boss fights, somewhat replayable 8/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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