
The world of Elysia needs YOU! Join this cooperative, 3D sandbox action RPG to level up your character, craft epic weapons, conquer enemies in real-time, and build almost anything! Craft your adventure. Forge your hero. Become the ultimate Portal Knight!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 10 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 22.4Kreviews | 83% | — | $1.2M |
| $19.99 | 34.6Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do not recommend if you are planning on playing this coop with two controllers. No matter what I do, if I use two controllers the second controller controls both player characters. The only reason I bought this game was to play couch coop with my son and it is literally not possible.
Portal Knights fühlt sich wie ein kleines Wohlfühl-Abenteuer an, das Rollenspiel und Kreativität wunderbar verbindet. Man beginnt als Krieger, Magier oder Waldläufer und zieht durch eine bunte, blockartige Welt voller Inseln, die über Portale miteinander verbunden sind. Jede Insel hat ihren eigenen Charakter – mal grüne Wiesen, mal Wüsten oder mystische Höhlen – und überall warten Rohstoffe, kleine Monster und süße Geheimnisse. Das Kämpfen macht Spaß, weil es nicht zu kompliziert ist, aber trotzdem Abwechslung bietet: man weicht Angriffen aus, setzt Fähigkeiten ein und verbessert seine Ausrüstung Schritt für Schritt. Gleichzeitig lädt das Spiel dazu ein, Häuser, Gärten oder ganze Festungen zu bauen, sodass man sich auf jeder Insel sein ganz eigenes Zuhause gestalten kann. Besonders schön ist das gemeinsame Spielen: zusammen mit Freunden Portale öffnen, neue Inseln erforschen und kleine Bossgegner besiegen macht das Erlebnis noch lebendiger. Alles wirkt liebevoll gestaltet – die Figuren haben einen niedlichen Stil, die Welt ist farbenfroh und freundlich, und selbst die Kämpfe fühlen sich eher verspielt als düster an. Portal Knights ist kein Hardcore-Spiel, sondern eher eine gemütliche Mischung aus Abenteuer, Sammeln und Bauen, die einfach gute Laune verbreitet.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Finnish, Japanese, Korean, Norwegian, Simplified Chinese +5 more
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень двойственные впечатления от игры, с одной стороны прикольный визуал и легкий геймплей, а с другой стороны тут делать нечего - копай, ищи, улучшай и заново. Тут достроить дом тяжелее чем пройти игру и боссы намного легче, чем те же минибоссы. Да, тут можно поторчать пару вечеров и расслабиться не спорю, но лучше уже найти сборку на майн и то веселее будет. Если отталкиваться от того, что это детская игра, то претензий нет.
Español - Spanish: Portal Knights es como agarrar Minecraft, mezclarlo con aventuras épicas, un toque de RPG y decir: “bueno, ¿y si encima construyo una casita fachera mientras peleo contra un bicho gigante?”. Entrás a un mundo roto en mil pedazos y tu trabajo es ir saltando de isla en isla arreglando todo… como si fueras un plomero interdimensional pero con mejor onda. Acá picás bloques, fabricás armas, explorás templos, te cagás a trompadas con monstruos enormes y encima te hacés tu propio hogar. ¿Querés una base medieval? Podés. ¿Un castillo gigante? También. ¿Una chocita humilde porque te dio paja seguir construyendo? Bienvenido al club. El combate es re dinámico: esquivás, tirás poderes, te curás, te volvés a morir porque calculaste mal un salto… todo muy heroico. Y los personajes son tan simpáticos que te dan ganas de imprimirlos en 3D y ponerlos arriba del televisor. Visualmente es un mimo: colores fuertes, biomas hermosos, criaturas que parecen salidas de un cuento y unos cielos que te hacen decir “che, qué lindo estaría vivir acá… si no fuera por los monstruos asesinos”. En resumen: Portal Knights es aventura, construcción y fantasía con toda la onda. Te deja atrapado, te hace soñar proyectos imposibles y después te acordás que todavía no terminaste el techo de tu casa. Le doy un 7/10, y un bonus por hacerme sentir arquitecto, guerrero y colgado… todo al mismo tiempo. -------------------------------------------------------------------------------------------------------------------- English - Inglés: Portal Knights is like grabbing Minecraft, mixing it with epic adventures, a dash of RPG, and saying: “okay, what if I build a fancy little house while fighting a giant monster?”. You drop into a world shattered into pieces, and your job is to hop from island to island fixing everything… like an interdimensional plumber but with way more style. Here you’re mining blocks, crafting weapons, exploring temples, throwing hands with huge monsters, and on top of that, building your own home. Want a medieval base? Go ahead. A massive castle? Also yes. A tiny shack because you got lazy halfway through? Welcome to the club. Combat is super dynamic: you dodge, cast spells, heal, die again because you miscalculated a jump… very heroic. And the characters are so charming you’ll want to 3D-print them and put them on top of your TV. Visually, it’s a treat: bold colors, gorgeous biomes, creatures that look straight out of a storybook, and skies that make you think “wow, I’d love to live here… if it weren’t for the murder monsters”. In summary: Portal Knights is adventure, building, and fantasy with pure style. It pulls you in, fills your head with impossible project ideas, and then reminds you that you still haven’t finished your roof. I give it a 7/10, plus a bonus for making me feel like an architect, a warrior, and a total scatterbrain… all at the same time.
De longe o melhor jogo de tela dividida, tu pode jogar com outra pessoa no mesmo pc, o jogo é tipo uma mistura de Zelda e Minecraft, show dms, além de ser gigante e cheio de coisas pra fazer, não enjoa e tbm acontece eventos todos os dias no jogo, um diferente do outro, jogo com minha esposa todos os dias
Portal knight является отличной игрой, в которой у вас имеется возможность заниматься строительством и фермерством на личном острове. Имеется система классов, что позволяет сфокусироваться на своём развитии, при этом имеется возможность выковать снаряжение и для других классов, чтобы подготовить снаряжение для нового прохождения или помочь другу. Данная игра является крайне вайбовой и атмосферной, позволяющей вместе с друзьями насладиться не замысловатым копанием и дракой с местными жителями, но будьте аккуратны, далеко не все жители чудесных островов портального мира стремятся надрать вам зад. В мире так же есть положительные персонажи, которые могут предложить ресурсы, деньги, славу и власть если вы сломаете огород, шахту или чей-то face.
“Um jogo que, lá por volta de 2017 e 2018, quando consegui um notebook para jogar, eu sempre quis jogar Minecraft, mas não sabia como baixar. Então pesquisei por jogos de sobrevivência para PC fraco, e um dos links me levou a esse jogo. Baixei, mas meu notebook não rodou, nesses últimos meses, acabei encontrando ele novamente e resolvi dar uma chance. É um jogo bem fácil, ideal para quem não quer se estressar com morrer, apenas sair pegando recursos e passar o tempo. É uma experiência de sobrevivência tranquila, com alguns pequenos desafios, que até me lembra um pouco Stardew Valley.
Простенькая милая рпгшка, подойдет позалипать пару вечеров, бегать по островам интересно, возможность одеть на фурри мужсого пола юбку и другие милые наряды подкупает.
1. You are a portal knight. 2. Your job is to go from portal to portal looking for some bad guy just because someone else didn't like him. 3. That is pretty much it...
有一说一不咋好玩,奔着童年回忆趁steam打折10块入了,说真的这点内容就值10块 首先是内容量,主线就三个boss,打法全是先打弱点破防,趁破防输出,打完结束,小怪基本上就是明显的大抬手准备攻击,然后一个翻滚躲掉让你打死,装备好搞,采集资源制作或者开箱都能获取,但常常因等级不足无法使用,而且这游戏早在20年中旬就不再更新,创意工坊只有玩家自制地图但没有mod可玩,数值体系相当有问题,绝对不推荐原价购入 游戏的文本翻译也有些问题,一些对话有些残留的英文单词没有翻译,一些语句的语序是英文顺序而非中文语序,同音字错误,疑似机翻等等,但大体能看 装备大体上分四个阶段 铜、铁、金、钛(0-26级) 事件和地图宝箱会出一些介于四阶段之间以及之后的装备(0-30级) 但是问题就在这里,装备只有固定的类型,除了攻防白值,剩下全都随机填,我一开始玩的游侠,装备里给了一丁点机动,一丢丢暴击,很多的生存性,甚至作为远程职业,武器组中还塞了把吃近战加点(力量)而非游侠正常的远程加点(灵巧)的匕首以及对应的近战加成手套(除了游侠本尊,别的近战职业用了都说好),为了做任务造了其他职业的制作台倒是发现一片新大陆 除了初级和毕业护甲,绝大多数护甲都不限制职业,但是就导致如果你想凑一个属性(比如暴击)的专精套装,或者特定技能组(暴击刷新技能、暴击刷新药水之类),举个例子就需要合成法师的手套和战士的鞋子,从箱子翻游侠的帽子和侠盗的护甲,但因此就放弃了限制职业的毕业护甲(虽然只是防御力差点),类比泰拉瑞亚就像是你作为毕业战士穿着加机动的日耀翅膀,但是为了凑暴击率和伤害加成去穿蘑菇甲穿着寒霜腿带着神圣水桶(做个比喻,不涉及具体数据) (吐槽一嘴,这游戏的装备名字是“形容词”“介词”“名词”这样的结构,看上去像随机生成的刷宝游戏,但是实际上都是固定的品种,不存在运气不好词条刷歪了的情况,甚至地图线路都是固定的,1-1 2-5 3-10之类的关卡,资源种类、npc任务和商人、大致地形地貌都是固定的,细节上是随机的略有不同) 技能树设计也很成问题,我玩游侠的过程中0-30级每隔5级解锁一个三选一或二选一,随时可以更改的加点,看着很美好,但是第一个三选一就有大问题 首先,游侠可用的武器有五种,其他职业也都是五种,但是三选一只有五种之三有25%伤害加成,而剩下两种只能干瞪眼,如果性能不够强以弥补这125%的独立伤害倍率,就只能吃灰 其他的技能大多可有可无,例如10%闪避率和受伤后短暂加速二选一,闪避率在技能树之外只能靠护甲提供不到20%,还有个翻滚后短暂+20%闪避,放弃大量的输出才只能换来50%的闪避(正常流程用不上,受伤喝瓶血药就满了,困难作战不稳定,我打困难boss根本扛不住哪怕一下普攻,闪避没成功我还没输出加成那不亏麻了,而且还有更稳定的免死技能),总之整个技能树只有少数几个增伤天赋相对实用 技能加点则是有6项,近战/远程/魔法伤害,移速,血量/魔力上限,很朴实的数值提升,只是很少,伤害1点对应1%,血量魔力则是10,移速……六七点才能提升1%移速,跟没有一样(升级会提供全部属性的隐藏点数加成,职业也会提供对应主要属性直接点数加成,初始10点,每升一级有3技能点,满级时例如游侠的移速和远程伤害加点会变成68,所有属性同时还有隐藏的58点加成) 总之内容少,设计差,玩法重复度高,画面和音乐勉强,说真的想玩沙盒rpg游戏的话,其实可选项挺多的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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