
Polylithic is a survival game unlike any other, set in the most pivotal moment in mankind's history. Experience life as a Paleolithic hunter-gatherer, settle down as a Neolithic farmer, form tribes in co-op multiplayer, or go it alone in a world where the apex predator is still a distant aspiration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 22 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

It's the Stone Age. Humans are not yet apex predators. We are, in fact, quite far down the list. You are a tribe leader. Your job is to take your people from desperate Paleolithic hunter-gatherers to the first permanent settlements of the Neolithic age, laying the foundations for all of human civilization. No pressure.
Along the way, you'll craft the earliest tools in human history, research technologies that separated us from every other species on Earth, build villages, manage a tribe, and navigate a world that is genuinely trying to eat you.
The Polylithic world is vibrant, colorful, and almost entirely indifferent to your survival. Forage for resources across tall forests, snow-dusted hills, and rapids that do not care about your life. Hunt everything from rabbits to mammoths, each one a unique challenge, and each one a reminder that this is, technically, their world too. Seek out other human tribes, or what's left of them, learn from their mistakes, and then don’t do that.
Gather, craft, hunt, cook, and occasionally yell at wildlife; survival in the Stone Age is a full-time occupation. Master an evolving tech tree, experiment with a cooking system that generates recipes with predictably unpredictable results, and keep your body fed, rested, and functional. You can also tame a dog. Or a hyena. Both are loyal. One is slightly more alarming. Either way, companions eat, heal, follow commands, and will absolutely judge your decision-making
Survival alone is one option. The other, the one that actually worked, is forming a tribe. As village leader, you'll manage your tribespeople's needs, grow your settlement, and guide them toward the Neolithic Revolution. They'll work, become Elders, and slowly, improbably, build something that resembles a civilization.
Not everyone will welcome your progress. Enemy tribes have their own ideas about how prehistory should go. Sandbox Mode offers an infinitely generated world for those who prefer to skip the story and cause problems at their own pace. Customize your character (it's the Stone Age, somehow), emote around the campfire, and do your best to make prehistory turn into history.
Bring up to 9 friends into your Stone Age and form your own tribe. Share resources, coordinate hunts, build together, or completely ignore the plan and do your own thing; multiplayer makes every survival story unique, unpredictable, and significantly easier to blame on someone else.
Engagement
Reviews
Themes across 207 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Der Spieler wird im Spiel mehr oder minder alleingelassen. Man weiß häufig nicht, warum etwas nicht funktioniert. Man erhält z.B. vom NPC Eule die Quest, dass man gebratenes Fleisch liefern soll. Gibt man Fleisch auf das Lagerfeuer, erhält man bei kurzem Braten Pilzbrei und bei langem Braten Asche. Die Anfangsgegner, wie Bär oder Wölfe sind viel zu stark. Nach einem Angriff ist man sofort tot.
Jogão, um pouco confuso, mas gostei muito!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, German, Russian, Japanese, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian, Korean
Hours played at review time, across 207 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
진짜 문제가 한두가지가 아니지만 가장 크리티컬했던건 여기 건축되나 하고 몇번 휘적휘적하면 게임이 급격하게 프레임이 떨어짐. 내 살다살다 램을 수십기가를 쳐먹는 게임은 처음임. 메가를 잘못본게 아님 수십기가맞음ㅋㅋㅋ
Polylythic is one of those games that grabbed me almost immediately and refused to let go for 30 hours straight. The low-poly graphics combined with the Stone Age setting and mammoth-hunting theme somehow took me straight back to elementary school and the book of Eduard Štorch - imagining what it would actually be like to live in and Polylythic managed to bring that feeling back. It satisfied both my childhood self and my adult self, who has always had a soft spot for survival games. :D The game really draws you in. There are some bugs, but during my testing I noticed that some of them disappeared. My biggest criticism is the tutorial. The game seems to assume that you already have some experience with survival games, so certain mechanics aren't explained very well yet and you sometimes have to figure things out on your own. On the other hand, Polylythic has some genuinely great quality-of-life features that I actually wish I saw more often in bigger survival titles. For example, the interconnected inventories and the ability to craft without having to run around checking 20 different storage boxes. Small things, but they make a huge difference. Overall, Polylythic surprised me. It's charming, immersive and managed to awaken that childhood fascination with prehistoric life that I didn't even realize I still had. I am proud, that czech republic has that much talented programmers! Definitely worth keeping an eye on if you love survival games. Even with 10 years old computer.
A fairly well-developed sandbox survival game. The game incorporates simple survival mechanics such as hunger, weight management, and stamina and health bars. There are plenty of resources and crafting options, which makes the game interesting to keep playing, as the ultimate goal is to progress through different levels of technology. Tribe and camp management is simple enough to remain fun and accessible. The AI of the tribe NPCs is a bit lacking, though. You basically have to provide them with everything they need in order for them to defend themselves. Overall, it’s a good survival and base-building game with technological progression. I really appreciate that the game explores the Paleolithic period. It’s quite rare to see games tackle this period of human history, and as someone passionate about it, I’m very happy to see it being explored. I encourage the developers to keep up the good work!
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после релиза меньше зависаний и багов
Pas mal du tout
it's got bugs and janky combat, but it's not bad
This is a good game, I've had a lot of fun with it and I'm enjoying it greatly. But it's not ready to leave EA imho. There's still so many bugs and the terrain gen in sandbox mode is rough. I'd say it still needs one year minimum left to cook to go from a good game to a great game
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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