
A cozy puzzler with story. Recreate paintings by applying lines & colors in a specific order. Explore beautiful mazes & collect letters of a poem. Help two sweethearts find a path towards each other. Three games in one. Hints when stuck. 160+ paintings, 3~4 hours, set to a chill soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Japanese*, Korean*, Simplified Chinese* +2 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is challenging yet fun. I love the game mechanics interacting with colorful, abstract visuals - simple and easy to grasp. But in terms of enjoyability, I definitely prefer the sequel more. Solving the puzzles / mazes here scratches my brain and competitiveness. Enjoyed how the game forces me to think using different perspectives whilst pressuring to analyze first before making any moves. Even hints require you to use your brain as well HAHAHA If you like simple puzzle games, this is good. But if you prefer a more interactive one, the sequel is a definite fave.
What does this have to do with Art? I don't know Please, Tough The Artwork is 3 puzzle games all wrapped up in one theme. The main game is a simple, "Reacreate what you see on the left" kind of game. The rules are always consistent, but that doesn't make it easy. The game does a great job of ramping up the difficulty, and there is only ONE set of puzzles that I think are more annoying than enjoyable. On top of completing the puzzles, you can also attempt to complete them on par, but honestly, at a certain point you're not going to be able to complete the level unless you do it in par (with the exception of using hints which will give you the par solution, but will cost 1 turn each time you use it). The one part of the game that goes from fun to frustrating is the last set of puzzles where they remove the lines from the canvas. The lines still exist, but you can't see them, so you go from trying to figure out the proper order and placement of puzzles, to randomly clicking on the canvas to even discover where the lines are. It DOES make it much harder, but not in an interesting way, as you're playing blindly. Even when you figure out the solution, it can be difficult to place your "hand" in the correct position because you have no guidelines. The other two puzzles I found to be far less interesting, but it's nice that there's so much content if you DO enjoy them. One is a puzzle involving sending blocks down lines to reach their ends, and you simply need to find the correct starting position based on where the endings are and what special blocks are in the way. I just didn't enjoy solving it because you have to wait such a long time to see the solution play out, and I didn't vibe with the puzzle. The second additional puzzle has you moving a black line through a yellow "maze" to reach the end. I didn't get far enough to really see any complexity in this one, but I didn't enjoy what I played, it was just a little too input heavy and boring, plus it appeared that you needed to do it quickly to complete some levels, and I don't enjoy puzzles that require high speed. All told, this is a solid puzzle game that I think most puzzle enjoyers will like, but it's not perfect. If you like puzzles or would like to try out a unique puzzle experience, give this game a shot.
Being inspired by abstract art and puzzles; this game finds it's footing as a above 2 hours emotinal adventure with De Stijl creating beauty with you and two other thrilling events with squares at the forefront. I related to a 2D shape in the New Your City at a comedic level. Go have fun with it, use as many hints you need.
This is really three games in one. "The Style" reframes and extends light-flipping puzzles into reproducing the coloring of Mondrian paintings. I like the puzzles, but they just keep coming one after another with little indication of progress while working through them. Frankly, I got a bit exhausted before I decided to take a break. "New York City" is as much an interactive art piece as anything else. There is a some limited maze-following, but each "puzzle" you solve reveals another line in a story. "Boogie and Woogie" is the best of the three sections, in my opinion. Like "New York City", completing each puzzle stage gives you a short slice of a story. There's better integration of the story into the puzzle looks and design, I think. (Hey, I can use "ludo-narrative consonance" legitimately!) The game mechanics develop more over the run of puzzles than in the other two subgames.
I would recommend this game. It's not quite what you might expect from the title. Unlike its free sequel, Please Touch the Artwork is not only a point-and-click experience. It's an educational way to immerse yourself in topics such as balance, composition and colour theory, as well as other concepts that aren't exclusive to art, but can also be applied to fields such as graphic design and architecture. The game features puzzles ranging from logical challenges to dynamic ones. Some of these incorporate poetry and motion. Others are mainly visual. If I had to describe some parts of the experience, I would say it's akin to a James Turrell exhibition: it's primarily sensory and immersive. My favourite part is the New York City section because it's dynamic. If you're open-minded, this game is definitely for you. It's more of a puzzle-like game, but it's worth investing time in.
Me gusto como es que te hacia una pequeña introduccion a tu tipo de minijuego ideal. Me pareo en un par de minijuegos pero el objetivo general me encanto de introducir el arte abstracto como dinamica para completar los diferentes escenarios. Espero mas juegos de la saga de Please, Touch The Artwork
遊戲將氛圍設計的像在逛美術館一樣(音樂也很有個性XD) 遊玩過程輕鬆自在,有三種不同的玩法都非常有意思 有幾道關卡需要多思考,但是在提示的幫助下稍加推理就能解出答案 是款沒有壓力的解謎遊戲,非常推薦在特價的時候入手!
I liked the Stijl gallery, but I HATE, HATE, HATED!!! the new york city gallery. The maze mechanics made me want to gouge my eyes out, it's so clunky. It might be the least satisfying game I have ever played. Which is crazy considering how relaxing the rest of the game is. This is a cute game and worth it on sale. I would not get it at full price, because of the maze part, WHICH I HATED BY THE WAY.
É OK Bem feito, sinergia legal dos quebra cabeças e suas respectivas mecânicas. Mas eu joguei o 2 antes e lá é um de encontrar itens, curtinho e super criativo. Esse 1 ele é relaxante, mas fica mais nessa normalidade, bem focada nos puzzles das três áreas, nada mais que isso. Dá pra passar algumas horas, mas se for comprar é melhor se for numa boa oferta.
好玩!但有兩個缺點: 一﹑音量值顯示有問題。 音量調較係冇問題,問題係顯示出嚟嘅音量值與實際音量唔相等。不論玩家調較大聲或細聲,雖然當下顯示出嚟音量值同實際音量係冇問題,但只要切換到前台畫廊或者其他畫廊,音量值就會喺實際音量不變嘅情況下,自動默認顯示原本嘅位置。 二﹑重新啟動遊戲會重設音量。 不論玩家點調較音量設定,下次啟動遊戲都會自動重設。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Kingdom Shell | $72.6K | 276 | 89% | $17.99 |
| Orgasm Lab Simulator 💦🍌 | $72.6K | 118 | 72% | $14.99 |
| Indies' Lies | $72.6K | 790 | 76% | $4.49 |
| Ufouria: The Saga 2 | $72.6K | 126 | 91% | $24.99 |
| King of the Hat | $72.5K | 175 | 98% | $19.99 |
| You are Peter Shorts | $72.5K | 210 | 90% | $14.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.2K | 97% | $19.99 |