
A cozy puzzler with story. Recreate paintings by applying lines & colors in a specific order. Explore beautiful mazes & collect letters of a poem. Help two sweethearts find a path towards each other. Three games in one. Hints when stuck. 160+ paintings, 3~4 hours, set to a chill soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4/10 on a good day. 'The Style' is the only game I like, the others are mid to bad. I like the art (thanks for the intro to Piet Mondrian), but overall it's just not catching me
I liked the second game more but if you're a fan of puzzles you might like this one too. Can't say it's my favorite but I didn't hate it either.
Me gustó mucho más la secuela. Esta primera entrega se hace tediosa y un poco aburrida.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Japanese*, Korean*, Simplified Chinese* +2 more
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
如此轻松闲适的解密我已经完全开动脑筋揭开这些谜题了,虽然有的时候云里雾里,不过还是很好地完成了。非常有意思的游戏,感觉自己变聪明了嘿嘿
I would recommend this game. It's not quite what you might expect from the title. Unlike its free sequel, Please Touch the Artwork is not only a point-and-click experience. It's an educational way to immerse yourself in topics such as balance, composition and colour theory, as well as other concepts that aren't exclusive to art, but can also be applied to fields such as graphic design and architecture. The game features puzzles ranging from logical challenges to dynamic ones. Some of these incorporate poetry and motion. Others are mainly visual. If I had to describe some parts of the experience, I would say it's akin to a James Turrell exhibition: it's primarily sensory and immersive. My favourite part is the New York City section because it's dynamic. If you're open-minded, this game is definitely for you. It's more of a puzzle-like game, but it's worth investing time in.
This game is challenging yet fun. I love the game mechanics interacting with colorful, abstract visuals - simple and easy to grasp. But in terms of enjoyability, I definitely prefer the sequel more. Solving the puzzles / mazes here scratches my brain and competitiveness. Enjoyed how the game forces me to think using different perspectives whilst pressuring to analyze first before making any moves. Even hints require you to use your brain as well HAHAHA If you like simple puzzle games, this is good. But if you prefer a more interactive one, the sequel is a definite fave.
Please, Touch The Artwork turns abstract art into three very different puzzle galleries. The Style was the most interesting one mechanically. You recreate abstract paintings by adding lines and letting colors spread across the canvas, so the order of your moves actually matters. Combined with the gallery presentation and the small story around the artwork, it feels like you are interacting with the paintings rather than simply solving another color puzzle. Boogie Woogie was simpler, but also the most charming part. Boogie and Woogie are two shapes that fit together perfectly, and every puzzle is about helping them find their way back to each other. Maybe a better love story than Twilight. The third part also exists. Despite that, the first two galleries were creative and enjoyable enough for me to recommend the game.
in my experience the Galleries got gradually easier and more atmospheric. the rain effect >>>> so cozy. defintely recommend. it did feel like i was falling into my screen though when they went crazy in New York, might make other people nauseous loooved the level design especially in the last 2 galleries. The Style Gallery had me stumped at times so that i had to use the ingame hints. i liked that these didn´t give you the complete answer directly so you still had to think too (having to choose the right actions in the now revealed order and places)
О боже, это мой первый и небольшой обзор на какую-либо игру, но никак не могла не поделиться своим впечатлением об этой игре. Она вроде простая с необычными головоломками и многоходовочками, но в этом что-то есть. Что-то осмысленное, цепляющее и знакомое. А в этих коротких строках и мини-рассказов есть своя суть и смысл, который каждый найдёт в себе или в другом что-то напоминающее или ассоциирующее. Особенно забавляло история о Буги и Вуги, о двух квадратиков, что любят друг друга, их расстоянии и то, что их разлучают, а им всего лишь хотелось любить, быть любимым и заниматься буги-вуги^^. Но моменты грустные. И тронуло также головоломка с змейкой в лабиринте, что ищет буквы, вместо яблок. Из тех слов, что строят из себя простые, но глубокие фразы. А остальная часть головоломки была непонятно и сложна лично для меня, а так Спасибо.^^
What does this have to do with Art? I don't know Please, Tough The Artwork is 3 puzzle games all wrapped up in one theme. The main game is a simple, "Reacreate what you see on the left" kind of game. The rules are always consistent, but that doesn't make it easy. The game does a great job of ramping up the difficulty, and there is only ONE set of puzzles that I think are more annoying than enjoyable. On top of completing the puzzles, you can also attempt to complete them on par, but honestly, at a certain point you're not going to be able to complete the level unless you do it in par (with the exception of using hints which will give you the par solution, but will cost 1 turn each time you use it). The one part of the game that goes from fun to frustrating is the last set of puzzles where they remove the lines from the canvas. The lines still exist, but you can't see them, so you go from trying to figure out the proper order and placement of puzzles, to randomly clicking on the canvas to even discover where the lines are. It DOES make it much harder, but not in an interesting way, as you're playing blindly. Even when you figure out the solution, it can be difficult to place your "hand" in the correct position because you have no guidelines. The other two puzzles I found to be far less interesting, but it's nice that there's so much content if you DO enjoy them. One is a puzzle involving sending blocks down lines to reach their ends, and you simply need to find the correct starting position based on where the endings are and what special blocks are in the way. I just didn't enjoy solving it because you have to wait such a long time to see the solution play out, and I didn't vibe with the puzzle. The second additional puzzle has you moving a black line through a yellow "maze" to reach the end. I didn't get far enough to really see any complexity in this one, but I didn't enjoy what I played, it was just a little too input heavy and boring, plus it appeared that you needed to do it quickly to complete some levels, and I don't enjoy puzzles that require high speed. All told, this is a solid puzzle game that I think most puzzle enjoyers will like, but it's not perfect. If you like puzzles or would like to try out a unique puzzle experience, give this game a shot.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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