
Welcome to the last city on Earth. Earn your keep and die trying in Pieces Interactive’s cyberpunk action rogue-like, featuring 1-4 player co-op. Travel down the sleepless cesspool of murderous vagrants and cybernetic freaks, as you slice and dice your way to the lower levels of Geoshelter Alpha.
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About
“GIT GUD AND DIE TRYING”
Kill to Collect is a cyberpunk rogue-like for up to four player co-op that is designed for short bursts of intense gameplay sessions, rewarding players for their skilled survival. Featuring procedurally generated levels, Kill to Collect brings a constant challenge. No two experiences are the same and every interaction could be the difference between life and death.
Set in Geoshelter Alpha, a dangerous and dystopian world that is the last known city on Earth, hired bounty “Hunters” patrol the lawless slums below to defeat enemies and reinstill order. Whether hired for money or glory, the “Hunters” all follow the same code: Kill to Collect.
Diverse Gameplay and Characters
You will play as one of four “Hunters,” each with their own abilities and fighting styles. With a diverse cast of characters, each single player run offers a different gameplay experience. Mix and match Hunters in co-op to create complementary team builds and unique synergies.
The playable characters include:
Kate Katana - The leader of the group and an all-around badass, sword-wielding, warrior woman.
Ivan Ironfist - The pretty boy raver who packs a punch with his bionic arms and has no need for physical weapons.
Riot Ray - The tanky former Corp officer who believes the best offense is a good defense.
Shocking Shelly - The rocket-fueled mechanic who fights with her homemade biomata suit, turrets and electrocution.
Strategic Co-Op Multiplayer
Encouraging collaboration and precision, Kill to Collect offers a unique co-op multiplayer experience so you can team up with friends to face the perils ahead.
80’s Cyberpunk Makes Its Comeback
Inspired by 80’s cyberpunk anime and manga classics, Kill to Collect delivers an action-packed, atmospheric experience with a synthwave soundtrack to power your runs.
3 Game Modes
Clean up the streets in the Story Campaign.
Clear eight floors as fast as possible to get to the top of the leaderboards in Challenge Mode. Choose between playing the Repeatable Challenges or the One-Try Challenge (both refreshed daily).
Hunt any bounty in any order, without the story beats in Free Hunt Mode.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Love the game... find it fun solo and in coop and the difficulty is... OUCH. I never was able to beat the final boss in the regular game I can get to the bastard but he's just a super tough nut to crack with all the different abilities he has plus the guy has a lot of henchmen that make things... very tough. Maybe one day... I love playing as the big shotgun dude but find the other characters harder to play. Especially the punching guy with his tiny reach and unpredictable movement ability especially seems like... wow how can anyone beat the game with that dude. Now that I think about it I might have to watch a youtube vid on that particular ordeal. Sufficed to say yes the game is VERY VERY HARD... but its fun. Fun enough for me to bash my head against the wall that is the final boss a LOT of times and I probably will try again a few times more before I revert to inanimate matter. EDIT: Forgot to mention the music is freaking awesome too. Shame they didn't give an option to buy the OST. It's that good.
[h1] First of all a big let down - don't expect twin stick shooter it plays more like a typical masher. You only use one joystick and attack in the direction you're facing. Gameplay is quite simple - take on missions and get through random generated rooms to win. Kill all enemies in the room to proceed further. Some missions have a few floors. 4 characters to choose from each with its own abilities. Collect bounty from enemies and open chests, that's it - no interaction whatsoever unless picking up something. Stack up in ammo and health in safe rooms or buy weapons and other items using chips (currency) which resets on each run same goes for vending machines with food - they give some passive abilities like increased damage, power ups duration bonus or more chips. Overall chips count unlock new loadout which can be equipped before a mission. Music is good and have nice retrowave vibes. Visuals are ok, nothing too eye straining. Despite all that I was hoping for some more badass gameplay because of the promising trailer. Overall not a bad game but a bit disappointing. If you're looking for a top down shooter look somewhere else. [/h1]
Mehhhh like the other reviews said. You just keep doing the same from beginning to the end. The only variety is the four characters and about 20 enemies. Graphics are mehhh and so is the gameplay. Characters are unbalanced.
Para avaliar os games estou tendo a decência de jogar pelo menos. Já foi 3 horas com o jogo, tentei pegar todas as manhas com os 4 personagens disponíveis e cheguei a uma conclusão: O game é fraco. Jogabilidade nada responsiva como citado em comentários, personagens lentos carregando tonelada de tijolos. Sem motivo algum não avançamos pelo game nos botar sempre para traz. Longe de ser bom, tem cartinhas steam. Se arrisca a tentar jogar ?
Kill to Collect is a sluggish game of noticeably uninspired play. Your characters have little to do and your enemies offer little to care about. Definitely don't get it to play solo, and if you have other people to play with, you have more fun games to play with them.
It has one of the most unforgiving and boring at the same time gameplays I have ever played. I consider I have given it a fair chance after 22 hours. But I give up with this game, I didn't even feel joy after beating the final boss. I was just overwhelmed imagining how boring would be to beat it in the harder difficulties.
Possibly the most underrated game I've ever played. It's really fun
2/10 - this game is not a twin stick shooter, not sure why its tagged in store as such. this is a single stick shooter where you do everything the direction you face including dodge - cant kite - pausing doesn't pause + local co-op
It has some bugs, but nothing game-breaking or big. Unbalanced hard mode, but the difficulty is still a lot of fun with 3 friends!
https://youtu.be/7IKjCxztSnA Builds progress far to slow to show an impact within a basic run resulting in large parts of play being based around a limited toolset.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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