
You are trapped on a train that runs forever. Keep an eye out for anomalies and find a way out.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Phenomenal case of what an indie game should be. It takes the idea it wants and executes it perfectly and only that. This game had me ♥♥♥♥♥♥♥ terrified, scariest game I've played since RE7. Does not overstay its welcome (I was done in an hour). Nails atmosphere, none of the puzzles were super complicated yet still satisfying. absolute 10/10 if there ever was one. I will be recommending this game to anyone who will lsiten
I don't know how, but when I tried turn back from the anomalies the way back was glitched or wasn't there. So what do I do? Just keep walking forward? That's literally all I could do. The Exit 8 was way better. I'd give Platform 8 a 4/10.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Platform 8 is a very simple puzzle/horror game. The basic premise of the game is very similar to The Exit 8, the game’s prequel – except this time, you are trapped in a subway car instead of an endless hallway, and the solution to the anomalies isn’t to turn around and run away, but instead to interact with them in some way. This is much less “find the hidden object” and more a straight-up puzzle game, albeit a very simple one, where each anomaly presents a different (simple) puzzle to be solved. The game is not very long – you must solve 8 anomalies to complete the game, and there’s a couple dozen anomalies in total that you encounter at random. Solving 8 in a row gets you out of the subway car and gets you the normal ending; solving all the anomalies (which you can do after you beat the game normally) gives you the true ending. There’s also a third secret “bad ending” you can get by failing one of the anomalies. Overall, it’s a very short and simplistic game. It is very “bite sized” – beating the game is likely to take you less than an hour, and 100%ing it less than two hours – but it is decent enough for what it is. If you are looking for anything other than what I described here, you are not going to enjoy this game. Me? I’m ambivalent. I don’t think it is good enough to recommend, but it’s not bad, either.
Honestly was pleasantly surprised with this game, it's less frustrating then it's predecessor (exit 8) and the anomalies are more interesting in my opinion. Now the game is very short and I can see that being an issue but I think it's worth a play through (even though it's just exit 8 but on a train). I'd give this game a 7/10 (it's a bit too short) but I'd say it's worth full price. Keep your eyes open for those weird signs.
it took me a bit to figure out how to progress but i figured it out i liked the ending
比上一作多了解谜和惊吓的元素,其中一个成就需要看攻略才知道。好玩,结尾特别好评
Honestly kinda mediocre. It has the same vibes as exit 8 but without the fun gameplay loop. In Exit 8 it was all about paying attention and looking for anomalies on the environment. Here, the anomalies are still a thing, but you have to simply "avoid" them. That wouldn't be an issue if 90% of them weren't just “walk forward” or “run forward”. It felt like a creepy walking simulator at times. There were a few that made me think and those were fun but the majority of them are very uninteractive. They also added a few moments where it's like old Exit 8 and you have to locate the hidden anomaly but they are much more obvious with no room for double guessing. It's short but did not enjoy my time
bu oynu ve yapımcısını seviyorum Exit 8 in filmi çıktı bununda çıkmalıda ben 2 kez bitirdim 48 dakikada yemek yemek daha uzun 6/10
Challenge: 4/10 | Atmosphere: 6/10 | Sound design: 4/10 | Length: 4/10 Overall: 5/10 Peron 8 has the player move through a train carriage while looking for differences or solving small puzzles. The anomaly-spotting sections are generally very simple, while the mini-puzzles are also fairly easy. However, due to the game’s structure, the player often has only one chance to proceed correctly. Making a mistake sends the run back to the beginning. The game clearly indicates that an anomaly has to be found before moving forward, which weakens some of the uncertainty and tension. Instead of wondering whether something has actually changed, the player is often simply looking for the required interaction. Some anomalies have a mildly unsettling, horror-like atmosphere. The train compartment itself is reasonably well made, and the constant sound of the train helps support the setting. Some puzzles also include additional audio effects, although these feel more like a minor supplement than a meaningful part of the experience. Visually, the game looks decent, but it does have some noticeable technical imperfections, particularly with light reflections and mirrors. Compared with Exit 8, the location is slightly larger, contains more elements, and includes mini-puzzles rather than relying only on observation. The general concept is similar, but Peron 8 gives the player less freedom to simply move forward, as progress is more directly tied to solving or interacting with specific anomalies.Overall, Peron 8 is a slightly more interactive take on the Exit 8 formula. It has a larger setting and a few additional ideas. Worth checking out on sale, but not essential.
Pretty underwhelming and a step down from Exit 8. Finished it, completely, all anomalies, all achievements in just a bit over an hour. It's a bit confusing regarding how anomalies and progress work at first, especially if you've played Exit 8, but as soon as you get the hang of it, it's a breeze. One achievement was interesting, and I "thoroughly examined" it for about 15 mins, and a couple of anomalies were indeed creepy, but it's all too little. I'm not refunding it cause I got it for 2.5 euro, and I guess that hour and a bit was worth it?
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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