
Scan the stars and claim planets for your corporate masters! In Planet Scanner, you will discover unique new worlds, decode transmissions, and upload data all in the name of keeping your job. But what happens if you gaze too long in the void?
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Media

About
Planet Scanner is a semi-procedural horror narrative disguised as a job simulator set in an isolated, cramped space station.
You are ScanCorp's newest Planet Scanner and your task is to discover, study, and claim distant planets on behalf of your employer. The business of selling planets is booming, especially as the search for intelligent alien life heats up...
Use your computer to check emails, get your daily assignments, and learn more about the galaxy around you. Stay up to date with the news, check the market prices for certain planetary traits, and buy upgrades to make your job easier!
The telescope is your main way of observing the universe, so use it to lock onto a star and bring up its' local system on the map console. Scan planets to discover them, learn more about their unique properties, and upload them to ScanCorp's servers.
You may be asked to ping planets in search of potential alien transmissions. Lock in the waveforms, decrypt the signals, and hopefully don't open a Pandora's box you never could have fathomed.
TAKE IMAGES OF PLANET SURFACES
Sometimes, the only way to learn more about a planet is to take a look for yourself. Find a good imaging sight, match the coordinates, and see what lurks on the surface.
Total playtime averages about 2.5 hours. There are 23 in-game nights.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
*Planet Scanner* starts as a relaxing space exploration game, but slowly transforms into a chilling cosmic horror experience. The eerie transmissions and haunting atmosphere build up to a terrifying, unforgettable conclusion. A must-play for fans of slow-burn unexpected sci-fi horror!
Wow, what a ride! 100% recommended existential dread.
Overall, I enjoyed Planet Scanner. It has aspects that remind me of other games & media (Iron Lung, Lethal Company, and Gemini Home Entertainment come to mind), but generally remains original. Which is awesome, because I don't really think I've seen this mix of ideas before in a game, and I did enjoy it. I have some quips & nitpicks, but they're pretty minor. Length is about 2.5 hours, so use that to judge if you want to get it on sale or not. Support your local Godot dev!
This game is awesome. Its an addictive job simulator that is reminiscent of Papers Please but instead of a scary government looming over you it is the threat of a cosmic horror. I highly recommend this game if you enjoy the terror of being truly and completely alone.
I doubt I will be able to properly express how much I loved this game. The subtle slow descent into chaos is absolutely amazing and all the little details really pull it together. From the state of your room, to the social media posts and your emails, its done so well. I also think that there may be a smidge of inspiration from Gemini Home Entertainment. I was genuinely horrified and frightened at some points and the cosmic feeling of the horror ;) is wonderful. If you like weird, kinda simulator and cosmic horror, just play this game. And developer, please make more this is good stuff.
This was a surprisingly good game. I was worried at first because it's a SUPER slow burn horror, but definitely worth playing. A pretty short game, probably about 6-8 hours. Less if you don't experience lag or crashes, like I did. DEVS, if you're reading this, there currently is a bug where if you abort an upload, the game crashes! There is also a minor text error where under "radius" on the computer in the stock section, it says gravity. It also doesn't save my settings when I change it to boarderless fullscreen. All pretty minor, except the crash. Very fun game! Thank you for letting me play
FREE TIME TRAVELLER DAVE! HE DID NOTHING WRONG! THEY HATED JESUS BECAUSE HE TOLD THE TRUTH! A job simulator turned cosmic horror turned tragedy is probably the best way to describe this. I came across this a while ago whilst going through another era of being obsessed with Voices of the Void so of course any game that has me operating consoles and looking at space things was going straight in my wishlist, and I was very pleased when I noticed it had been released! Needless to say the mechanics themselves are entertaining and the gradual increase in their complexity combined with the unfolding story made for an experience that definitely kept my interest. It can be a little challenging if RNG isn't on your side but I've been playing through this after work for the past few days and at no point felt it was too much to handle, and the 10 minute time limit for each shift allows for nice and short sessions if you're lacking time. A good £6.69 well spent.
This game was super fun as I'm a big fan of Job Simulator horror combinations. The atmosphere of being alone on a remote station while the universe falls around you is epic.
A simulator game that slightly reminds me of Voices of the Void. The slow build of weird things happening around the character is a great motivator to keep your nose to the grindstone to keep snapping up planets for you corporate overlords just to see what happens next. The thought and detail of world building with the news feeds, chat logs, and advertisements is a nice touch and can be pretty humorous. Definitely a game you can lose track of time playing in the best way.
Honestly I expected jumpscares from left and right and I was surprised not finding any, but always being on edge of something weird happening was definitely fun. The mechanic of the scanning was fun and I am a sucker for this type of games so I hope to see more in the future If you want you can watch the video I made of the game: https://youtu.be/hsoYQmu05AU
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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