
Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Create a splash with Planet Coaster 2 - sequel to the world’s best coaster park simulator!
Reach new heights of creativity, management, and sharing as you construct the theme parks of your dreams combining epic water rides and coasters to delight and thrill your park guests.
Dive in now!
Enhanced and improved building and pathing tools let you create spectacular, true-to-life theme parks, complete with sprawling plazas. Make your mark on the world as you shape terrain and populate your park with stunning swimming pools and thrilling rides. It’s never been easier to bring your dream park to life.
Dive into a world of creativity with nine distinct themes, from returning classics like Pirate and Western, to exciting new additions in Viking and Mythology. With thousands of themed customisable pieces at your fingertips, every creation will be truly unique.
Embark on the coaster park experience of a lifetime as you push the boundaries of creativity like never before! Unleash your imagination as you build the most awe-inspiring themed creations with unparalleled customisation tools! For the first time, intuitively add scalable scenery and objects to every ride to elevate your park and give your guests a day to remember.
Create the ultimate experience for your thrill-seeking guests using piece-by-piece construction. Build a vibrant array of exhilarating rollercoasters and jaw-dropping thrill rides. Design a seamlessly interconnected park paradise with glistening swimming pools and twisting water flumes.
Surprise and amaze as you bring the dramatic flair of real-world theme parks to your guests with the brand-new event sequencer tool, while sophisticated global illumination lighting brings the theme park experience to your home with stunning visuals and striking authenticity.
Balance thrilling your guests with managing your budget - populate your park with amazing efficiently powered attractions and the right amenities to boost your rating and become a theme park master.
Provide for your guests’ health, well-being, and happiness so your park can thrive. With all-new waterparks comes the need for shade, sunscreen, lifeguards, changing rooms, and more to ensure everyone has their best day both in and out of the pool.
Understanding the wants and needs of your guests has never been easier! The new ‘heat maps’ feature lets you understand the wider park’s needs at a glance before diving deeper into the details -simply select any guest to see how they and their immediate group are enjoying your theme park.
Unleash your collective creativity in Sandbox Mode. Take turns to work on building a park with players around the world using a shared cross-platform save!
For the first time ever, collaborate with friends in Franchise Mode to create the best theme park empire and compete with others to reach the top of worldwide leaderboards!
Soak up the fun and get up close and personal, as you experience other players theme park creations first hand - explore their worlds in first person as a park guest!
Share anything and everything! Upload coasters, rides, or even full theme parks for other players, and download and delight in other’s creations. All are easily accessible from the cross-platform Frontier Workshop both in-game and online.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−60% | 13.1Kreviews | 74% | — | $9.6M |
| $58.49 | 5.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
play this game
personalmente e' uno dei giochi piu sottovalutati. è incredibilmente rilassante, ben fatto, E IL LAVORO DIETRO ALL'ADIO è UNA COSA INCREDIBILE. OTTIMO LAVORO FRONTIER!
good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #70, worst CA #95 · 7 markets collected
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 19 → 21.29/day in the week after.
Reviews, worldwide (the counter carries no country): 9.88/day in the week to Jul 21 → 10.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese* +1 more
| $49.99 |
| 1Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As an old veteran back from RCT days and many hours in Thrillville for the same craving on PS2, Planet Coaster is a franchise that takes the same genre to the current generation, improving in every step of the way. You can give wings to your imagination in creating the theme park you want, the way you want it, and Planet Coaster 2 FURTHER improves on the earlier iteration of the franchise: a decent campaign mode (even with voice acting and a... story? More like comedy filler in between medals but it is sure a nice touch!), you can build swimming pools and flumes now, more QoL features like proper text scaling and accessibility, more variety of rides and coaster, scenery brushes to automatize scenery changes, better UI to manage park ratings and what to improve upon towards objectives or satisfying guests, dynamic pricing setups for rides (hate that irl tho)... the list goes on. The tutorial is... decent. Some hotkeys changes from the previous game, like how you change path heights and how you access each option to build rides or expand your park (yeah, you can now do that too!), and a lot of such options are hidden deep under help screens and settings menus. You can do most from tutorials, sure, but I wish the tutorial went further, instead of putting so much focus on water park designing and such. Otherwise, be prepared to go hunt for on forums or YouTube creators to get the hang on how to do stuff the easy way instead (like advanced move and rotate options, that is a MUST). But "beyond" that (get it?), the game is marvelous. It's been a while since a game like this kept me in such hyperfocus state, and I'm not such a creative guy imo (check my library for evidence lmao). Noticing the subtle touches of park editing, discovering how coaster editing affected ride test results almost seamlessly, or how to tackle ride pricing according to its prestige, or how power and water management is much more complex than the original game, how staff planning around the park affected their performance (including having spare ones so you don't lose sales during breaks)... everything can be as realistic as you want. Or not, if you want to go full sandbox and enabling coaster tracks going inside buildings or underground with no consequence. How you play is up to you, and the feeling of having such powers is something you have to play instead of reading this review, it's very hard to put in words but it's super addictive and will make you lose track of how many hours you're putting into this game. Give this a try when it's on sale. Get the basic edition (with the original Planet Coaster if you can), and if you like it, welcome to the family!
[h1]Try this phenomenal game if you haven't already!!![/h1] To be honest, I'm just starting to play longer sessions. Before, my potato pc could barely handle the graphics on their lowest settings (like most of my games) but after finally upgrading I can run ultra at 60 fps and being able to experience the game without lag is incredible. Everything about this game is perfect, and I see myself playing a lot more than before.
so autistic about this game
fun.,
very fun
Way too much going on, too many controls etc.
作为一代盗版100h+老玩家,来补票了:本人只玩沙盒模式总体体验超越一代,一键种花植树功能解放双手;水上乐园使游乐园内容更加丰富,光影也有大幅进步(但系统似乎会默认水上乐园更有吸引力导致其他项目去的人变少?);偶尔出现“陆游”和游客滑滑道结果被摔在地上(?)的bug。创意工坊也没有评价里的那么不堪,网络良好就行。只有第一人称视角略感失望——与一代没有想象中的显著提升,依然没有互动性,视角啥的也挺难受的,希望以后能对此优化体验。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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