
Planet B24 is a first-person horror quest. In this game, you are abducted by aliens to put their terrible experiments on you. You have to solve puzzles and escape from the aliens so that they do not catch you. Get out of this damn planet to return to planet Earth.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I didn’t expect to cry. I didn’t expect to pause the game at 2:43 AM, just to sit in silence and breathe. I didn’t expect a game — just a game — to shift the way I saw life, loss, and myself. But Planet B24 did all of that. At first glance, Planet B24 is a quiet sci-fi exploration game: you play as a lone traveler stranded on a forgotten exoplanet, trying to reignite long-dormant beacons and uncover the remnants of a civilization that once thrived. It’s all soft color palettes, haunting synths, and minimalist design. No combat. No enemies. Just puzzles, cryptic symbols, and the vast silence of space. But beneath its calm surface lies a story that punched me in the chest. You’re not just exploring ruins. You’re tracing the memory of someone — or maybe something — you lost. The planet isn’t empty. It’s echoing. And the way Planet B24 blurs the line between solitude and grief is nothing short of genius. The more I played, the more it felt like I was uncovering pieces of myself. There’s a moment — and if you’ve played it, you know the one — where you sit beneath a decaying light tower. You can’t move. You can’t skip ahead. The game lets the wind howl, the stars flicker, and your thoughts speak louder than any dialogue ever could. That’s when I lost it. Planet B24 didn’t change me with flashy cutscenes or dramatic choices. It changed me with stillness. With loneliness that didn’t feel empty, but honest. It reminded me that healing isn’t loud — it’s slow. And sometimes, you don’t need to “win.” You just need to keep going. When the credits rolled, I sat back, different. Not fixed, not finished — just more awake. If you ever need a story that doesn’t just entertain, but connects, Planet B24 might just be the game that changes you, too. Rating: ★★★★★ Final thought: Some games are played. Others are lived.
Absolute cinema,part 2 when???
ts so ass
Even though it's hilariously bad, there's also only about a minute of game play. Which is a shame, because the cutscenes are very entertaining, but without any meat to it, there's not really much of a reason to bother.
Remember to press E before the opening cutscene is done, or you'll start at the very end of the game. The cutscene is like three hours long though, so you've got plenty of time. Good thing the devs mentioned that in the description instead of actually trying to fix it. 👍 So the game has some aliens, some sneaking, a very simple Simon-like button puzzle, and some amazing elevator action. That's pretty much it. When you get used to the controls, the bugs, and the jankyness, you'll complete the game in 20-30 minutes, and I would estimate the cutscene/gameplay-ratio to be about 70/30. It's an okay time killer, and I got a few laughs from the weirdness of it, so all in all I guess it was worth the very low price.
masterkiese
I like alien
This game is so damn good i started crying half way though i would pay 60 dollars for this game this is truly the best game ive ever played🥹
i ♥♥♥♥♥♥♥ love this game its voice acting is more than a dollar this game should be tought in the education system and r34 should be made of this game i love it play now
meymemelmelmeimayei
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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