
Clean up the streets of Junktown as a team of robot garbage collectors. Trash your opponents with up to 4 players or go it alone in this beat ‘em up that’s also a clean ‘em up!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Highly recommended. very unique and creative design. I can see developers effort in balancing out singleplayer and multiplayer mode which is very nice. [b] Benefit from singleplayer [/b]: Very easy to get 3 star in all stages compare to coop mode. I feel like I get better score in singleplayer mode by a lot. Plus everytime player try to throw a trashes stack in the trash car to get score/money combo. that trashes stack will try to calibrate its direction to get in the trash car if your throw miss the trash car by a little bit, resulting in less punishment game play. All boss fight and "no death" stage quest is easier in singleplayer too as boss has less hp and a chance of player die is lower (only 1 player). And there is a way too "heal" player in the stage but only heal 1 player who activate it. [b] Disadventage of singleplayer [/b]: your coop friend will be replaced with da cute robot which cant help you fight enemies. it can only help you collected some trashes and sometimes try to throw them at you (sometimes it miss making all robot's trash stack loss) [b] Benefit from Coop [/b]: Yay fren :D Imma telling you seeing your freind throwing a trashes stack of 20+ trashes to the trash car and miss is the most funny and devastating thing you will find in this game. you will may have that little heart attack everytimes you try to throw your trashes stack at your friend and hope they dont miss it. it will very satisfied if you can get all those 20+ trash combo in trash car in one shot (hardly happen in singleplayer since robot is dumb:P) making trash combo quest easier to make. A lot of quest is much easier to do in coop mode such as "do this X thing under X seconds", "collect all X things in this stage". Also every players can choose thier own starting weapon to help each other fight enemies! [b] Disadventage from Coop [/b]: Score is harder to get in all stage make 3 stars per stage harder to get. And in coop mode, player need to aim trashes to trash car before throw them with "100%" accuracy since trashes wont magnet itself to the trash car like in singleplayer mode. Making "no hit from X enemy" quest is harder since there are more players. A lot of trick can also be performed easier in coop mode. For example, some zones in the stage wont "move forward" if all enemies havent been eliminated. so players kill all enemies except one and let one player juggling that enemy while other players collect all the trash in high combo way. another thing is some stages has unique puzzle you have to complete to move to the next zone and enemies will try to interrupt you a lot from doing that puzzle. your friend can help defense you from them so you can do those puzzles much quicker. [b] Bosses [/b]: All bosses have their own gameplay mechanic in very interesting and creative way. most of them work around the "trash" idea. So player can just dps kill all boss and make all bosses kill bored. But at the same time all those mechanic gameplay arent too hard to do. The graphic and art style is very nice. A lot of different cultures and themes can be seen in the game. Music is good for its scrapper theme. it support remote play and controller perfectly for me and my brother. have a lot of fun. No regret at all 10/10:) [b] Suggestion [/b]: there is an enemy with "stun" attack pattern ([spoiler] red flying lantern [/spoiler]). If 2 of them attack a player at the perfect timing, it will perma stun that player and make them die with no way to fight back. any solution to duel with that would be nice.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Russian, Simplified Chinese, Turkish +2 more
遊戲的主題並不像商店頁面所呈現的清版動作,呃…好吧,他確實有清版動作的要素,但主旨不是這個。 遊戲主要是進行撿垃圾遊戲,撿起垃圾丟進垃圾車獲得錢,得到的錢越多就可以買更多裝備,越少就會無法進行下一個關卡。 然後收集金錢的門檻莫名奇妙非常高,對我卡關了,雖然他還附加分支挑戰可以增加容錯率,但是這種撿破爛關卡誰想玩第二次? 雖然他清版動作該有的內容都有....場景有可破壞物件、有掉落武器之類的,但整體就不是為清版動作愛好者設計的遊戲。
作为一款横板动作游戏,本作中引入了垃圾佬狂喜的捡垃圾机制,并且玩家可以学习《死亡搁浅》中的堆叠机制,一次性清理周围的一众垃圾,然后蓄力扔进垃圾车中。游戏整体的攻击动作较为流畅,并且还有着丰富的武器供玩家体验。但是稍显遗憾的是游戏的关卡设计略微缺乏新意,捡垃圾机制和游戏的战斗机制并没有很好的结合。 太长不看版购买指南 较为流畅的动作设计 玩法创新的捡垃圾机制 关卡设计较为一般,垃圾机制玩法较为单一 [h1]当捡垃圾遇上清版动作,会碰出怎样的火花?[/h1] 游戏的玩法有一定的创新,但是个人感觉这个玩法在本作中的上限有些低。游戏的玩法非常简单,就是跟着垃圾车一起走,然后击败过来捣乱的敌人,同时捡垃圾放到垃圾车中,而本作中较为独特的玩法就是一个类似于死亡搁浅中的堆叠机制,玩家可以将垃圾捡起来堆叠起来,然后一齐放入垃圾车中。同时制作组还在其中加入了一个类似于《胡闹厨房》中投掷的技巧,玩家可以直接在远处按下投掷键将垃圾直接扔到垃圾车中或是扔到队友手里。 而抛开这些内容之外,游戏在其他部分显然没有带给玩家相对应的丰富内容。游戏的关卡设计并没有给笔者带来耳目一新的感觉,反而是随着游戏关卡的推进,制作组只是更改地形和场景的设计让笔者逐渐开始感到审美疲劳。而游戏的攻击动作虽然流畅,但是也并没有给笔者带来惊艳的打击效果,人物的打击感做的并不是很出色。同时也没有闪避机制或是连击分数机制,虽然作为一款清版游戏,但是本作在动作上的内容甚至没有垃圾捡拾上的多,玩家只能挥出普通的三拳,第三拳会带来一个蓄力重拳的效果,除此之外没有其他任何的动作招式,这确实让笔者稍感意外。 [h1]结语[/h1] 令人略感遗憾的清版动作游戏。 评分6.5/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Best garbage cleaner beat em up I ever played
I liked it because its very entertaining (yes)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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