
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crpg banger
Nah, I can't. I played this back when it first released and didn't get too far. What it comes down to is.. I just think the core system mechanics are stupid, and the writing is booboo. I came back to give it another shot because it's been so long since I played it I forgot why I didn't finish it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels too dated for a 2015 isometric CRPG. DOS2 and Pathfinder Kingmaker came out around 2 years after this and the overall gameplay experience is astronomically better in those, meanwhile this game feels more comparable to BG1 and Fallout 2 from 1998. While I don't necessarily think this is a bad thing since it is a deliberate design choice, I certainly wouldn't pay full price for it.
I personally like action RPGs with pause. I actually like this game more than Divinity Original Sin Enhanced. I also like that the game is not preachy. I don't play many games but play only for entertainment factor.
like
>obsidian strikes aging instance crash on first boot up >one of the best CRPG i have play >main story has soo much depth and twist and soo well written. >i started playing right when trun based combat update came so i really dont know whats the default combat feels like >side quest and companion quest are great as well >obsidian cooked but they forgot to cook outer worlds such a SHAME >anyways great CRPG
One of the best
为什么更新后,中文文本显示 出问题了,最右侧的文字说明都被截断了,无论是日志还是法术等,是BUG吗?
Outstanding game ^^
With this game Obsidian tried to outdo or at least revive three separate CRPG experiences: Baldur's Gate (1 and 2), Planescape: Torment, and Icewind Dale. Unfortunately this game falls short of all of them. Act 1 is slow but quite good, especially Gilded Vale. The game sets up a lot of interesting questions regarding the nature of souls, authority, and moral choices. Act 2 and beyond fail to deliver upon any of these, and the writing is rushed, preachy, and unintelligent, missing key details and perspectives while overwriting mundane details. I finished the game thinking that the ending would justify the time investment, but it doesn't. Baldur's Gate is much more intriguing as a story and setting, offers a much better sandbox and city experience, and is easier to understand. Planescape: Torment has much better thought-out philosophical concepts and pacing. Icewind Dale, especially the second game, has much more engaging enemy design, encounters, items, and character creation. Heavily recommend you indulge in those experiences rather than throwing away 70-ish hours here.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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