
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
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Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
D'altronde
I played Pillars of Eternity so i could play PoE2. This was a different style of game than i usually go for, but it had a lot of VA's i really loved so i wanted to try it. I am super glad i did. The world of Eora is fantastic. Instead of relying on the usual fantasy tropes, the game builds its own identity around souls, reincarnation, and the role of the gods. It takes a while to absorb everything, but once it clicks, the setting becomes incredibly interesting and rewarding to explore. Combat uses a real time/pause system that encourages careful planning. Positioning matters, crowd control matters, and throwing your party into a fight without a plan is a great way to get everyone killed (Ask me how I know). Building a balanced party and learning how abilities work together is satisfying throughout the campaign. The companions are the highlight for me in games like this. Nearly every party member feels like a real person with their own goals, flaws, and opinions. Their personal quests add a lot to the experience, and I found myself swapping party members around just to hear more of their conversations. I like a like romance with my sauce but you don't really get that in this game. I romanced Aloth sort of, or showed my interest so i could get the romance with him in PoE2 and i found that friendship really sweet and enjoyable to progress. If Eder was romanceable though, I am a ride he wouldn't survive, I'll tell you that. I also appreciated how character stats affect dialogue. Intelligence, Might, Resolve, etc. regularly unlock unique options that let you solve situations in different ways. It makes roleplaying feel meaningful instead of cosmetic. That said, the game definitely shows its age in some areas. There is an enormous amount of reading, and the game is not interested in holding your hand. If you are not in the mood to dig through lore and lengthy conversations, it can feel overwhelming. The gold-named NPCs are also a strange inclusion. I assumed they are important, only to discover they are mostly unrelated stories that interrupt the flow of real exploration. The difficulty curve can be uneven. The opening hours are surprisingly brutal while later sections become much easier once your party gains access to stronger abilities and gear. Companion AI also struggles, which means frequent pausing and micromanagement if you want your party to perform efficiently. And then there are the traps. Having to constantly enter scouting mode and creep through dungeons gets old fast, especially when a missed trap turns into a reload screen. Overall, Pillars of Eternity is a fantastic CRPG with excellent writing, memorable companions, and one of the most interesting fantasy settings in the genre. It demands patience and attention, but if you are willing to meet it halfway, it rewards you with a deeply satisfying adventure.
It has a genuine soul. Yes, it’s plagued by bugs, and yes, it still crashes completely on occasion. Yet, despite all its (technical) frustrations, it remains a marvelous, deeply rewarding RPG. It offers so much depth, that It leaves you with a wonderful, lasting feeling that few modern games can replicate. Highly recommended (if you can look past the rough edges). PS. The turn based mode made the game.. better?
圧倒的な情報量と文章量と固有名詞の数。わけもわからず世界に放り出されたけど旅をして仲間や道行く人と話をしていくうちに世界観を理解していく系のゲームが好きな人におすすめ(TESやwitcherなど) 物語は神、信仰、それによって生まれる争いの話。日本ではあまりなじみのない宗教のお話だけど、だからこそ異世界に入り込んだ感があってよかった。 戦闘はドラゴンズエイジオリジンやpathfiderのようなリアルタイムコマンドバトル。タンクで引き付けてプリーストでバフをかけてウィザードで焼き尽くす。みたいな役割分担ができて戦略通りに動かせて倒せたりすると気持ちいい。そのかわり各魔法の効果やステータスシステムをちゃんと理解しないとなんで攻撃が当たらないんだ?とかずっとスタンさせられてなにもできねぇ…みたいなことになる。 戦闘は楽しいんだけどスピードが速すぎる&魔法のエフェクトで軟が起きてるのかわけわからないことがあるから もうすこしスピード落とせてたら100点だった
Lovingly crafted in the style of the golden era dungeon crawlers (Diablo, Path of Exile, Dungeon Siege) Deep mechanics and a highly diversifiable class and weapon style system makes this a fun experience for experienced players, but the great story, intricate world-building and beautiful visuals paired with a beautiful soundtrack makes this an unforgettable experience for casual players too with 5 difficulty settings to choose from. Play a lone hero, or a party up to five, with well-written companions. I´m playing on the hardest difficulty (Path of the Damned) which may include some frustrating moments - but it challenges me to dive deeper into the mechanics. Highly rewarding!
Bischen wie BG2
The Wheel turns still, and with it the labors of stubborn hands. So too have the keepers of this old tale seen fit to graft turn-based combat upon a body long accustomed to another gait. It is... serviceable. Not inspired, nor blasphemous. Like a cracked censer mended with wire, it yet holds enough incense to finish the rite. But what are tactics to a soul cast unbidden into the Void every few minutes? What wisdom is there in measuring each step upon the battlefield when the world itself shatters five or six times within the span of an hour? A pilgrimage interrupted so often ceases to be a pilgrimage. It becomes penance. One may forgive rough edges. One may forgive age. One may even forgive ambition that outruns craftsmanship. But a game that cannot abide its own existence long enough to be played asks of its faithful a devotion fit only for gods. And I have burned enough gods already.
好玩!
Si te gustan los CRPG con historia densa y muchas horas. Esta es de los mejores
Well-made, expansive, old-school RPG. A classic!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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