
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
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Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
While I find the back half of the game to be less interesting than the first I do ultimately recommend the game to lovers of CRPGs. I normally dislike RTwP combat, but a system built for it from the ground up is far more interesting than others and made it enjoyable. The writing is generally top-notch, although there were occasions where it felt like it was trying too hard to be philosophical and just came across as too much. My full playthrough was around 70 hours, the other 60 stem from an unfinished attempt years ago. I will admit I was burnt out by the end, especially with the DLC and some incredibly tough encounters that felt like they came from nowhere and had tedious design put into them. All in all, get it if it intrigues you in any way. I will say my feelings over-all are positive, minus the situational annoyances or random grating designs.
good game
谈一下一些感想 我先玩poe2玩了230+小时 期间开了三个存档 全dlc 如果说poe2的剧本是个为了解决神祗间矛盾的调停者的小品 那么poe1就是充斥了晦暗 暗杀 背叛 复仇 疫病 荒年的残酷现实主义家 给我的感觉像是博德之门2 但是 我个人认为他的剧本写的没有博德之门2好 而且比起poe2 1的地图明显更大更广阔 但是内容感觉不是很多 整体偏黑暗风 确实很像博德之门2 高亮显示下蓝色框框的门廊 npc的对话框等等 游戏整体更偏老式 玩法比poe2更传统
This is probably the best story I've ever seen in an RPG, was fully hooked the whole time.
10/10
Love Pillars.
Story rich game
:)
One of the best RPG ever, has all the classical components that any gamer looks on these games, beautiful explorations, epic combat, great companions and quests
Gra zdecydowanie na plus. Moim zdaniem pisarstwo jest za mało kreatywne jak na tyle godzin. Ostatni akt przerushowałem już do finału bo po zrobieniu dlc nie byłem już aż tak bardzo zainteresowany kończeniem wszystkich sideów. Projekt questów, towarzysze i główny fabuła są bardzo spoko chociaż zakończenie jest trochę tendencyjne. Ostatecznie jest dość dużo opcji wyborów w questach i w buildach żeby wczuć się w roleplay. Osobiście polecałbym nie robić wszystkich side questów tylko kilka tych, które brzmią najciekawiej w każdym akcie. Twierdza ssie i nie wiem po co robiłem te 15 lvli dungeona poprzedni rpg w jakiego grałem to Planescape więc może za ostro potraktowałem Pillarsy ostatecznie to bardzo dobra gra
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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