
Escape the nightmarish human abattoir in this blood-soaked Horror FPS.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
680 / 1.000
Минималистичный, но отточенный иммерсив-сим, проходящийся максимум за пару часов. Позволяет проникнуться безнадёжностью положения настоящих свиней и коров на скотобойнях. Сохранения только в начале уровней, что также повышает градус жесткости обыгранной ситуации. Я плохо переношу такие трудно одолеваемые игры, но с каждой сценой всё больше была интрига - какую ситуацию ещё мне предложит игра, поэтому прошёл почти до самого конца.
Muy bueno el juego de puercos araña, pero, tengo una teoría, y si los puercos (o los cerdos o los chanchos, como le digan en tu país) en realidad son experimentos fallidos por nosotros los humanos, para que entiendan, y si los cientificos experimentaban con puercos y humanos para sacar alguna especie de cura para la contaminación (por que se ve con mucha contaminacion) pero salio mal, los puercos se volvian locos y se revelaron, ganando, por eso es que hay mucha tecnología humana (y muchos humanos). P.d. Mucho Texto jaja
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terrible game, I don't understand how this has such a high review score. First of all this is not a horror shooter like store page says. Instead it's mostly a stealth game, you get way too few ammo to be able to fight, except in the very last level of the game. Here the reasons why this game sucks -Melee weapon is useless, for some reason you will find it at multiple points in the game, instead of giving you real ressources -No saves except at the start of each level, some levels can be quite long -You will die over and over having to replay levels over and over. You either die by the op enemies or by falling off some way too thin ledges to your death cause of the slugish movement and way too high fall damage -Stealth is not properly explained and it works terrible. You basically have to crouch almost all the time, enemies have way too high awareness and there is no way of stealth killing, only way is to use your only (real) weapon: the shotgun, which will alert nearby enemies -Barely any ammo is given, except maybe in the last area of the game, but even there it's quite scarce because of the way too many enemies in that area -Turrets are completly op and shred through your hp in seconds, often also detecting you when they shouldn't -Combat also sucks as not only are you given barely any ammo but sometimes a headshot is a kill, sometimes it isn't overall, way too hard and unfair game. Took me 1.2 hours to beat it, but if I wouldn't have died over and over again, it would probably be only like 20 minutes or so.
你这做的什么烂游戏 太容易脚划了 我这边建议直接下架
Highly recommend. It has a vague, but interesting story about pigs eating people(?). I really liked the retro feel of the visuals and gameplay. I really liked the ending and how grandiose they made it seem. Excited for the sequel and what else this developer makes.
Awesome bite-sized horror fps game that feels like a fever dream John Kramer would have.
Pretty good, but frustrating at times due to poor movement that feel very slippery. Fantastic atmosphere; the vibe is cold, bleak, bloody and vulnerable. The platforming isn't very good and the stealth/combat might not be for everyone but there's a lot to love even if the gameplay isn't appealing to you (it wasn't to me to be honest). Well worth a play if you like retro horror, but be aware that this game is made to be played in a single sitting and is about an hour long, less if you're not bad at it like me.
yeah
Amnesia: A Machine For Pigs (Half Life 2 Gloomwood Edition)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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