
An auto-run roguelite set in the deep sea where split-second decisions decide survival. Explore procedurally generated underwater dungeons, defeat bosses, and recover relics of a lost civilization. Return with materials to rebuild technology and push further into the depths.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $232.1K | 2.4K | 75% | $4.99 | |
| approximately $194.6K | 766 | 81% | $9.99 | |
| approximately $126.9K | 456 | 88% | $11.99 | |
| approximately $60.8K | 167 | 72% | $19.99 | |
| approximately $30.1K | 104 | 84% | $8.99 | |
| approximately $3.7K | 6 | 50% | $29.99 |