
A girl who has practiced martial arts since childhood finds herself, for some unknown reason, trapped in a fantastical world. She must continuously fight to find her way back home! This is a high-difficulty action game featuring intense combat, immersive scene atmospheres, highly oppressive NPCs.
Modeled estimate, not a reported figure. How we estimate →
About
This is a game that I developed alone using Unreal. The story background:
A young woman trained in martial arts since childhood, she masters swordsmanship, archery, and formidable hand-to-hand combat! For some unknown reason, she finds herself trapped in a fantastical world. To return home, she must fight endlessly. This fantastical world features diverse regions, each with its own unique style—wuxia, xianxia, dark fantasy, etc. She battles different enemies across these varied lands, embracing the thrill of combat!
New Character


Clothing Destruction System
New "All Thumbs" Difficulty (Easy Mode)!
You can enable Easy Mode in the options, and switch difficulties anytime during gameplay. Don't worry—enemies won't become dumb in Easy Mode, but players can regain large amounts of health by performing stylish moves like parries and perfect dodges. Additionally, the special meter fills up more easily, allowing you to unleash powerful moves anytime!
Are parries and perfect dodges hard to execute?
This might be the easiest action game to pull off parries and perfect dodges! The game's mechanics are quite lenient, so players can stylishly dodge and parry to their heart's content!
‘Swords & Shadows’ Level Features:
The heroine faces relentless group battles—swordsmen, shield bearers, archersk, a true swarm combat experience. No polite duels here,enemies rush in all at once, no holds barred!
Switch combat styles on the fly: Wield a tachi, switch to arrows, or go bare-handed,adapt to any threat.
Tachi mastery against crowds: Parry to deflect attackers, perfect dodge to counter — each slash carves a gleaming arc through foes.
Unarmed? No problem! In this world, martial arts unleash "Mountain-Splitting Strikes" and "Heart-Piercing Kicks" — sending enemies flying in waves.
Forget health packs—style equals survival: Regain HP by nailing parries, dodges, etc. Build the Rage Gauge(Fire), when full, unleash a screen-clearing ultimate attack!
There are more levels waiting for you to challenge!
Miss Sparrow is a legendary figure in this fantasy world, and you can control her to complete her exclusive levels!
QQ Group: 979195753
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America +14 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还是可以的,挺有意思,作者一直在更新。就是手感不太好。
人物精美,玩法还行,挺有意思的,但手感一般,希望能优化一下。
很有潜力的一个游戏,多处细节还需打磨,比如弓箭连射,可以优化一下左右键之间的连贯性,环境模型如玻璃和木椅子的碎块声音可以修改一下,好像是碎块在地上移动也会发出被击碎的音效,希望越来越好
EMMMMM,我脚得哈,优化下动作的连贯性,没必要太花哨,动作姿势速度更加协调简化一点,不是一味的快,光污染,翻滚腾挪,你也不想擦边是这个游戏唯一的特点,对吧(ㄒoㄒ)/~~
希望越来越好,有待提升
还不错
宣传花里胡绍,其实就是一陀狗屎
我破防了,我造你的这教程目标老B多了,没完成教程就一直刷敌人,第三关弓箭射僵尸多得把人围住动不了了,打了几次红温了,教程简单提示一下就行了,不用教玩家怎么玩。 弓箭有时拉满了射不出箭,不知道BUG还是啥。 玩其他游戏多了被打老是想按shift奔跑,他这却是闪避,而且还是向着敌人方向闪的,我真服了。
游戏还不错,就是人物动作有点僵硬还有快把创意工坊端上来
爆衣系统!!!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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