
A girl who has practiced martial arts since childhood finds herself, for some unknown reason, trapped in a fantastical world. She must continuously fight to find her way back home! This is a high-difficulty action game featuring intense combat, immersive scene atmospheres, highly oppressive NPCs.
Modeled estimate, not a reported figure. How we estimate →
About
This is a game that I developed alone using Unreal. The story background:
A young woman trained in martial arts since childhood, she masters swordsmanship, archery, and formidable hand-to-hand combat! For some unknown reason, she finds herself trapped in a fantastical world. To return home, she must fight endlessly. This fantastical world features diverse regions, each with its own unique style—wuxia, xianxia, dark fantasy, etc. She battles different enemies across these varied lands, embracing the thrill of combat!
New Character


Clothing Destruction System
New "All Thumbs" Difficulty (Easy Mode)!
You can enable Easy Mode in the options, and switch difficulties anytime during gameplay. Don't worry—enemies won't become dumb in Easy Mode, but players can regain large amounts of health by performing stylish moves like parries and perfect dodges. Additionally, the special meter fills up more easily, allowing you to unleash powerful moves anytime!
Are parries and perfect dodges hard to execute?
This might be the easiest action game to pull off parries and perfect dodges! The game's mechanics are quite lenient, so players can stylishly dodge and parry to their heart's content!
‘Swords & Shadows’ Level Features:
The heroine faces relentless group battles—swordsmen, shield bearers, archersk, a true swarm combat experience. No polite duels here,enemies rush in all at once, no holds barred!
Switch combat styles on the fly: Wield a tachi, switch to arrows, or go bare-handed,adapt to any threat.
Tachi mastery against crowds: Parry to deflect attackers, perfect dodge to counter — each slash carves a gleaming arc through foes.
Unarmed? No problem! In this world, martial arts unleash "Mountain-Splitting Strikes" and "Heart-Piercing Kicks" — sending enemies flying in waves.
Forget health packs—style equals survival: Regain HP by nailing parries, dodges, etc. Build the Rage Gauge(Fire), when full, unleash a screen-clearing ultimate attack!
There are more levels waiting for you to challenge!
Miss Sparrow is a legendary figure in this fantasy world, and you can control her to complete her exclusive levels!
QQ Group: 979195753
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America +14 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏还不错,在同价位,画风玩法都是不错的,不过也有待改进的,整体可以游玩
还有很大的进步空间,角色已经足够多了,现在应该做的是优化动作,动作太僵硬了。
身材火辣,还会回血时跳有些搞怪的舞,很可爱,我的宠儿。 我在这游戏里学会了射箭技术,开始不太耐烦,后来在那《沙漠僵尸之城》用射箭技边跑边回头射,开始心惊肉跳地遛僵尸,不断over重生打磨,有点call of duty 的赶觉。
UI太简陋了,不能shift按住奔跑就很反直觉。 角色脚步感觉是悬空带滑步的,动作的衔接有顿挫感。 镜头太近了,没有改FOV的选项。 总而言之,太简陋了...... 虽然便宜,但也是包烟钱,嚼不动就是白扔。 慎重吧...... 由于不能回复开发者的留言,我补充一下。 基础功能和基础体验是最重要的,地基要打好。 有个词叫劝退,进游戏哪哪都劝退,何以体验你的产品。 FOV选项个人觉得是很基础的功能。 你开发了很多玩法,加入了很多建模,但没有能留住人的东西,内容再多也体验不到,或者说体验不下去。 还有个词叫包装,还有个词叫第一印象。 我觉得你的当务之急是把基础体验,和进游戏的第一印象做好。 方向要对。 我是善意的反馈,同价位同类型的游戏也可以作为参考,不要闭门造车(可能言重了)。 至于我个人的体验,我等后续的版本吧。 当前的UI界面和滑步,我很难品鉴。 而且CTRL奔跑我是没想到的,我不是说所有游戏都有,但我接触的很大一部分游戏是按住shift奔跑,或者有这个选项。 这也是很多人的游戏基础习惯,当然不是所有人的。 还是再补充一下吧,我的库里游戏,应该是没有太差的,支持也就支持了。 我买的一些老游戏我也是真不玩的,纯收藏。 可能是我吃的太好,落差太大。 诸君自行判断。
It's ok if you know you're getting a poorly optimized asset flip game. Bunch of generic fanservice women asset packs (no actual adult content) on some generic looking asset pack maps. The actually game play is passable but gets old quickly. Tried it twice separately with the 5070 and 5070 Ti with a 9900x3D for some basic PS3 era graphics. Frame rate is trash. Even the game tags are misleading. This isn't worth 10 USD, maybe 4-5 dollars at the most and I'm glad I got it cheap.
虽然说算不上精良,但是玩玩还挺有意思
感觉不错浅尝一下
I love this game but i wish theres option to turn off the xray when you hit the enemy and when enemy down they dont disintegrate
这种类型好像还没见过,作者很有想法 谁不喜欢看漂亮建模妹子舞刀弄剑呢 如果细节上能再打磨一下就好了,比如说攻击判定,还有ai的逻辑,能不能不要弹反我的弹反了。
打击感不错,人物比较丰富,推荐游玩此游戏
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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