
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Macht Spaß wenn man auf das Genre steht
I wanted to give it a try after the Firebird update on the Steam Deck, but ♥♥♥♥♥♥♥♥, the controller support is abysmal, specially on the world map and base menus. It has some bugs like menus not working under specific conditions, and some horrible design choices like restarting the cursor after an upgrade so that if I wanted to also get the next upgrade, instead of one right dpad press, now I have to navigate the whole menu again which is about 10 dpad presses. Maybe it doesn't sound that bad, but the whole navegation is plagued by these problems, making it extremely cumbersome and tiring. Not worth the trouble.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Довольно интересная игра и как мне показалось, она глубже по сюжету и механикам, чем старый добрый XCOM. Затянуло в общем)
This is not a good experience. It has several interesting ideas: the limb system, the ballistic system and the multiclass are nice additions. But it's overshadowed by all the bad: 1) the enemy design, gameplay wise, is bad. every enemy will outscale you on stats and abilities, with some enemies designed specifically to ♥♥♥♥ your action economy. 2) the writing is dumb, college kid nonsense. there is no logic in your research, in factions calling you to ask your opinion about things, and in plot 3) a lot of research options are useless, same with skills, same with mutations 4) vehicles take too much space in the plane for how (not very) useful they are Final boss spoiler: [spoiler] Boss invalidates half your possible kit by being very resistant to DoT and immune to WP manipulation and melee [/spoiler] Overall a very frustrating experience, game at the same time wants you to break action economy to succeed and fights it at every turn. DLCs only exacerbate the issue, you pay extra to get a worse experience
The X-com series of games are great. This game has been bugged and un playable for a long time. Great to see it repaired as of the last update. If you like turn based games this is worth a play!
Sozusagen Xcom 3. Bisschen viele Icons im Geoscape. Die potentielle Tiefe des Spiels mit den Factions hat sich mir in der Kürze der Zeit noch nicht ganz erschlossen. Im Sale für Fans sicher empfehlenswert.
LOVE the aiming system in this game
I couldn't get into X-com because of how unfair the combat felt, this feels very fair.
基于xcom的美式战旗,引入了手动射击视角。随之而来的是部位破坏和弱点对策增加了玩法深度。亮点是敌我双方手被打坏了就不能使用双手武器很有趣,缺点是除了手之外其它部位破坏没啥存在感,射击游戏有手就行。 流程上限制了自由选择关卡,必须先搜寻未知地点并和三方势力打好关系,真正做到了想战斗的时候在跑路,想发育的时候在战斗,气死人了。以通关视角看游戏应该是鼓励玩家与其他势力交战的,每个定居点都有盗窃,抢夺任务,缓解了战斗关卡的不足;很多选择也是对一方友好必然对另一方敌对很难做到调和,即使到了后期与所有势力交好得到的好处也无非科技共享和解锁结局,真不如直接偷来的快。最烦人的是到了后期十几个基地你要分兵3队才能通好附近的马桶,充满了疲倦感。 游戏内容来说怪物种类十几种加变体,装备100多种加上7个职业两两搭配,人物还要roll3条天赋,酸液燃烧中毒病毒麻痹冲击电磁脉冲等等伤害类型,每个搭配都可以说是独一无二。遗憾的是很多机制只是花活,面对后期血量四五千的往往是简单的伤害灌满最合适。特别一提游戏的潜行系统非常不直观,敌人的警戒范围和是否已经警戒完全没有标识,只能说没做好。 作为xcom代餐足够优秀,但依然无法避免前期要认识的东西爆炸,后期单一策略无双关卡重复的问题,该开始看mod了。
Si te gustó XCOM, dale
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 11.6K | 76% | $14.99 | |
| $3.5M | 4.1K | 92% | $39.99 | |
| $3.5M | 6.6K | 88% | $19.99 | |
| $3.5M | 9.6K | 90% | $19.99 | |
| $3.5M | 15.9K | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $15.8M |
| 14.8K |
| 77% |
| $44.99 |
| $4.3M | 4K | 87% | $29.99 |
| $366K | 699 | 81% | $19.99 |
| $230.4K | 604 | 81% | $17.99 |