
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 10 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Jump into the stylish world of Persona in an all-new story
Dynamically control your team during explosive action combat
Battle across Japan in an epic road trip
Key Features Include:
Experience the world of Persona 5 Strikers on PC in Full HD, supports up to 4K
Steam Achievements and Trading Cards
Choose between Japanese and English VO
Full keyboard and mouse adaptation
This game may be updated over time and have paid for and free additional content released for it. Please be aware that this may increase the minimum requirements for running the game above the specification stated below.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Добротный спин-офф нашумевшей Persona 5, который порадует тех, кто не прочь вернутся к банде школьников-револьюционеров.[/h1] [h2]Что понравилось[/h2] [list] [*]Геймплейно игра не традиционная пошаговая JRPG, а бодрый слэшер, который, тем не менее, сохраняет знакомые элементы серии (множество персон и возможность их смены протагонистом, 1 More и т.п.), добавляя возможность игры за других членов воров как самостоятельных персонажей со своими мувсетами, комбо и showtime атаками, что смотрится и играется довольно круто. [*]Музыка и стилистика на уровне с оригинальной 5-кой, пару новых треков и ремиксов оригинала спокойно улетают в плейлист на повтор. [/list] [h2]Что не зашло[/h2] Общий геймплейный цикл и качеству порта: [list] [*]По геймплейному циклу: поскольку Confidant'ов выпилили, ровно как и повседневную рутину, то игра, рано или поздно, сведется к сугубо зачистке тюрьм и выполнению опциональных поручений. Возможно кому-то это будет только по душе, но, имхо, постоянное ощущение, что чего-то не хватает. [*]По качеству порта: не давать игроку возможность зайти в меню в течении 30мин-1.5ч геймплея "немного" дико, ровно как и отсутствие возможности зайти в настройки в середине катсцены; можно было и допилить это. [/list] Субъективный минус - увы, т.к. игра делалась в параллели с P5R, то используются старые арты персонажей. Ожидаемо, что у PC игроков, которые решили опробовать спин-офф после Royal, возникнет вопрос "А что у персонажей с лицом?". P.S. Atlus, где кулинарный спин-офф?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 53.1K | 95% | $14.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $18.2M | 8.4K | 73% | $69.99 | |
| $18.2M | 28.3K | 79% | $34.99 | |
| $18M | 18K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $1.2M | 822 | 83% | $59.99 | |
| $1.1M | 772 | 86% | $59.99 | |
| $88K | 337 | 85% | $10.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][i]Это хорошее продолжение. Но играть в него...[/i][/h1] Persona 5 Strikers оставила у меня очень смешанные чувства. Если говорить про сюжет, он хороший/нормальный. Не идеальный, есть моменты, к которым можно придраться, но как продолжение Persona 5 он работает. Было приятно снова увидеть всех из Phantom Thieves. [hr][/hr] [h1][i]А потом начинается геймплей.[/i][/h1] И вот тут... начинается то, что меня буквально душило. Requests очень быстро превращаются в рутину. То убей пачку монстров, то сходи в очередную точку, то постой поохраняй Футабу, то снова зачисти арену. Игра слишком часто отвлекает от сюжета такими заданиями. Самое обидное, проблема даже не в сложности. Первый раз я вообще бросил игру на Hard. Тогда подумал, что просто не хочу так страдать. Позже узнал, что после прохождения ещё и открывается Merciless... и только усмехнулся. Спасибо, но мне и так хватило. Спустя время решил дать игре второй шанс и поставил Easy. Но знаете что? Душно было и на Easy. Враги стали слабее, а вот однообразие никуда не исчезло. Иногда Strikers вообще ощущалась как какой-то фанатский проект по Persona 5. Всё вроде бы знакомое: музыка, персонажи, атмосфера... но чего-то постоянно не хватает. [hr][/hr] И если честно... Если бы я не превозмог, наверное, я бы и не закончил. Не потому что она сложная, а потому что она слишком часто заставляет заниматься тем, чем мне совершенно не хотелось заниматься. В какой-то момент я уже просто хотел увидеть следующую сюжетную сцену, а не выполнять очередной Request. Persona 5 Strikers для меня хорошее продолжение истории, которое очень сильно проигрывает собственным геймплеем. Если вы любите Persona 5 и хотите провести ещё немного времени с её героями, скорее всего, вам понравится. Но если вы ждёте, что играть будет так же интересно, как в Persona 5 Royal... советую немного умерить ожидания.
游戏玩法毫无乐趣,无双割草实际一点都不爽,sp给的极为吝啬,放几次技能蓝条见底,键位逆天,自己改设置也玩不爽,画面糙的半死,狗牙满天飞,动漫过场廉价,p5r的宫殿网上大家说无聊,我个人觉得还好,p3r爬塔正反两遍我也走完了,这一作的监狱我难以忍受,纯为拖时长而设计,玩法简洁为从a到b,面对机关发现走不通又从到c,d最后回到a中间穿插无数次毫无乐趣的战斗,并且地图上的小怪跟魔了一样飞过来干你,人物莫名其妙在怪堆里像奶油般化开,纯收割粉丝钱包不如拿去吃点好的
Hack and slash variant of the best JRPG
good ♥♥♥♥
Game is unplayable garbage, very disappotining to see from a developer I respected.
[b] TL;DR: If you don't mind fast-paced games, and enjoy the stories of Persona, then I do think this game is worth a shot. Due to the quality of the story, I'm choosing to recommend the game, but I have my qualms with it, mainly with the gameplay and lack of polish. 7/10, buy on sale [/b] [h1] Gameplay [/h1] As someone who has never played a Musou game before, this was a new experience for me and I can definitely say I wasn't a fan at first. The game just throws you into combat and hopes you find your bearings before you get to the first boss. There were, of course, tutorial screens (quite a lot of them, actually) but they never ended up getting too in-depth, basic controls and mechanics only. It didn't take me long to find out that strategy doesn't play as much of a role here as it would in a turn-based Persona game. I was going into this hoping for combat that puts emphasis on how you execute combos and dodge attacks, but ended up having to button-mash my way through most encounters. A usual encounter spawns tens of enemies, each with their own skills and attacks, filling up the screen with particles and skill cast notifications that really prevent you from seeing anything. Combine that with the particles from your own (and your party's) attacks, and you end up just kind of hoping that you're not gonna get hit by anything and that the enemies'll die eventually if you press your attack button enough times. The most fun I had in this game was while fighting bosses, because I got to focus on only one thing at a time and could actually think my moves through. The game was at its best when I was in a situation where I actually had the room to use all the various mechanics that were present (e.g. Baton Passes, Skill Affinities, Support Skills, Showtimes, etc.). After defeating the first boss, I managed to get into the groove of things a bit and had a decent enough time with the combat for the rest of the game. Ultimately, I enjoyed the variation in choices I had (loved that each character had their own moveset), but disliked the fact that I never got to fully utilize any of them because I was too preoccupied trying not to die to the million enemies on my screen. Outside of combat, the gameplay is watered down Persona. You get to walk around in a city, but the only thing you can really do there is shop and talk to your party members. This is a very linear game. There's no social links, the calendar system is just for show, and you get almost no freedom. The real world in this game is basically only for watching cutscenes. You will be spending most of your time in the Metaverse. [h1] Polish [/h1] This game has some problems that you're going to immediately notice. The anti-aliasing is completely busted, and makes the game look jagged. I worked around it by turning it off and bumping my render scale up to 2x (thank god that that's a setting), and turning on sharpening (AMD GPU setting). It worked well enough. What I couldn't fix, and couldn't fully get used to, was the low-res UI. Text, control icons, speech bubbles, everything was blurry. Coming off of P5R, it was a bit sad to see that this port didn't get much love. This next point is the one I hated the most - controls. The default keyboard control scheme is horrendous and is impossible to play with. Camera mouse movement is also choppy and not very reactive. A controller is absolutely needed for this game. Another problem with the camera, is that there's no sensitivity slider. This got under my skin CONSTANTLY. Many times, my character's attack would make them jump somewhere I didn't want them and the camera followed, and then I had to spend a good 5 seconds turning them back around, which, in a fast paced game like this, felt like an eternity. Especially annoying in difficult fights. There was also no quick turn bind, at least not one that I could find. Sometimes, when I used my Persona, my character DID do a quick turn, but never when I wanted them to. That was also annoying, couldn't figure out how it worked or if it was just a bug. [h1] Story [/h1] This was the only reason I stuck with the game. The story carries the game, and is a great continuation of the Phantom Thieves story. It stands up on its own, introducing new characters and blending them very well with the original cast. It is also surprisingly ahead of its time, discussing the theme of AI, dependence on it, and the importance of thinking for yourself. It obviously goes a lot deeper than that and there's a lot more themes and topics it touches on, but I don't want to spoil too much of it. If you're this far in my review, and you like Persona for the stories, then you should check the game out for yourself. Story-wise, it will not disappoint. [h1] Music [/h1] Obligatory section for the music. It's amazing, you should go listen to it even if you don't plan on buying the game. [h1] Conclusion [/h1] If you don't mind fast-paced games, and enjoy the stories of Persona, then I do think this game is worth a shot. The first dungeon is gonna be the hardest to get through as you learn the combat, but it gets better as you go on. It's definitely not on the level of the mainline Persona games, but it's decent enough on its own. Buy on sale, 7/10
其他人还说闪退的问题,我是最多打完新手教程放完主题曲就黑屏一直不动,现在连新手教程都打不开了
傻呗游戏进都进不去,阿特拉斯赶紧倒闭吧
能让我卡顿和闪退的游戏确实不少,但你这个体量能做到,也是神了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.