Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i <3 naoto shirogane (and adachi)
nerf yukiko
persona
This game is probably ArcSys's best work. All the characters are very unique, with the Shadow mechanic allowing you to tailor them to your preference. The skill floor is pretty low honestly, with its auto combos and rather simple inputs, and the skill ceiling can get really high for some characters with lengthy or technical combos. Rollback for a game 13 years old at the time of writing is huge, especially since this game isn't exactly popular these days. TLDR: Great fighting game, like 3 dollars or so sometimes, good buy.
Cara, eu não sabia que esse jogo era uma sequência do Persona 4 Arena, eu achei que era só um relançamento que a Atlus é viciada em fazer, aí depois que eu zerei a história eu descobri que o episode p4a que fica no >>>final<<< da seleção de episódio era a história do primeiro pqp aksdkadksadkas No começo boiei um pouquinho mas deu para pegar de boa a história com o passar do tempo, não é como se uma ultra história complexa, mas meio que fiquei com preguiça de jogar a do primeiro porque meio que agora já sei tudo que acontece mas fazer o que. A gameplay é bem maneira e o visual durante as batalhas é lindíssimo, a arc system sabe das coisas, apesar de eu falar isso como um ultra casual de jogo de luta, então não sei o quão boa são as mecânicas mas eu me diverti e provavelmente devo ficar jogando o arcade de bobeirinha de vez em quando.
gd
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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