
Inspired by classic "Resident Evil" and "Saw", prepare for an adrenaline-fueled survival horror following the story of Shinji Ueda, a struggling father who finds himself the subject of a twisted series of life-or-death trials. Fend off ravenous zombies, solve puzzles, and escape the trials...alive.
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About
After opening a mysterious package, Shinji Ueda finds himself trapped on a deadly island and hunted by his past, with only one choice: survival. Perished Truth is an adrenaline-fueled single-player survival horror game, blending classic "Resident Evil" and "Saw" influences with a highly customizable control scheme.

Shinji's life was shattered after the death of his wife. Desperate to save his terminally ill daughter from sharing the same fate as her mother, he turned to the dark web, crossing paths with forces far more dangerous than he ever imagined. Now, hunted for sins he thought he left behind, Shinji wakes up trapped on a desolate island with other captives, each hiding dark secrets of their own. To survive, he must endure a series of twisted trials... where failure means death.

Perished Truth fuses classic fixed-camera, tank-control survival horror with modernized controls and aiming. Customize your experience to play your way. Explore a forgotten island, scavenge for weapons and supplies, and face off against the infected, and possibly, your fellow captives. Solve environmental puzzles, unlock new paths, and piece together the truth behind your captors... before time runs out and you become one of the infected.

Classic survival horror tension with modernized controls
Fixed camera angles with optional shoulder-camera perspective and first-person aiming
Crafting, inventory management, weapon upgrading, resource scavenging
Twisted puzzles with rewarding outcomes
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Indonesian, Japanese, Korean, Polish, Russian, Spanish - Latin America, Thai +2 more
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
I'm surprised the devs really went out of their way to make sure every dialog in the game was voiced, Yong Yea did a great job voicing the main character of this game. the 2D anime style sprites weren't my cup of tea, but i was happy to find out that they can be disabled in the pause menu. the gameplay has some depth to it, i really enjoyed shooting zombies legs to make them fall and then head stomp them to save ammo. especially against zombies that wears a helmet.
Enjoying this! I’ve played for a couple of hours including the demo. Kept me engaged. Nicely put together. Not seen too many traps/ puzzles yet, , but RE fans will enjoy. Looks decent. Camera issues aren't too bad. I quite like being able to switch mid-game. Not the smoothest camera, but playable. And runs great on steam deck. No issues if anyone is thinking of playing on steam deck. Update after 6 hours - Still really enjoying it! I do have some concerns about the plot and what the game seemed to be presented as - Saw meets RE. It starts like a Saw movie, but then this disappears for a large chunk of the game. Every message just mentions an outbreak, which seems to have no links to The Judge. It seems ♥♥♥♥ a traditional zombie RE clone, with The Squid Games/Saw bit later added. However, more trials have finally appeared again and they are fun. Just hope the overall story makes sense. Looking forward to the next installment!
I have a Dual Sense Controller and my X that is supposed to work as an A is not working ! Shame this was a cool game, I had to refund it, I'm too tired to find a fix by myself. Edit February 03 2026 The developer made a fix just for the bug that made me to refund the game. So I bought it again, and I'm glad I did it. [I went blind on this game, I think I saw like half of the trailer] This games is perfect. Don't get fooled by the intro, was kind of boring and long, At some point I was afraid you will not use the guns as often I would like but I was never so wrong before, You kill like 100 ugly zombies or more and it never gets old. The shooting reminds me of old games like ,,House of the dead,, (satisfied me enough to not get bored) The story is almost not existent, I liked more the random talk the protagonist would do when clicking on some furniture's or other things laying around. I would like if in future games the developer would add more notes to read. So far I found like 3 + points for the way you can customize your camera (multiple angles, first person, fixed camera..) This game scream professionalism and dedication, looks like a good made aa title. But I think it was made by one guy, idk to be honest. If the dev will gather some money he will net to hire an animator, the only thing that looks goofy in this game are the animations that me me every time laugh (but in a good way) **Note 8.8/10** So what are waiting for, go and buy this game, I will just go back and finish it. Have a great day reader!
Bel gioco, ricorda tanto Resident Evil 1, il ritorno delle porte che si aprono, le telecamere fisse e per chi non le sopporta puo cambiare la modalità. Il vecchio che incontra il nuovo. Gioco pieno di enigmi da svelare come i vecchi Horror di sopravvivenza, munizioni contate con meccaniche modernizzate. Trama coinvolgente.
主人公上田真司が自宅に帰ると謎の郵便物が届いており それを開封するとガスが噴出し気を失い気が付くと首にはウイルス入りの首輪を付けられて 裁判官を名乗る謎の人物の提案した謎解きを強制されゾンビが徘徊する謎の島に連れてこられていたという バイオハザードとソウから影響を受けたサバイバルホラー。 一応日本語字幕あり。(問題だらけだが) 2026年04月21日現在エピソード1のみ。追加エピソードは後日配信予定。 良いところ EP1のみだが掴みは悪くない世界観ストーリー まあまあなグラフィック ひらめきが必要なパズル・謎解き 悪いとこ 翻訳抜け・字幕抜けだらけ もっさりした操作性 劣悪なカメラワーク EP1をクリア済み 序盤のこれからどうなるんだろうというストーリー導入の掴みの部分は悪くない。 グラフィックもユニティアセットっぽいのが目につくがそれでも世界観的に合致しており 特別不自然とかおかしいとかは感じなかった。 謎解きも知性と記憶力を試されてるものは好印象。 ただ文書系は翻訳が微妙で分かりづらい。 翻訳抜けと字幕抜けがかなり多い。 翻訳は日本語→英語→日本語とか未翻訳が多くしかも機械翻訳で安定しない。 字幕抜けは謎解き等の文書で目立つ。 特にEP1後半の№7の部屋の謎解きはまるまる字幕が抜けており何をどうすればいいのか さっぱり理解できない状態。(攻略動画を見てしまった) 一応字幕を英語にすると表示されるのだが。 調べてみると英語以外の他言語も表示されないとのことで。 攻略動画をみてたらフォントの問題ではないか言われてたがそこまで検証はせず。 バイオハザードの影響を受けてるのは理解するが ユニティエンジンのせいか妙に主人公の動きがぎこちなく 操作も方向転換時に変にもっさりしてたり 特に戦闘になると敵に囲まれた際に 敵を払いのける動作をしてる最中に攻撃を受けゲームオーバーになったりと。 このゲームの特徴で ラジコン操作の固定カメラ方式と背面からのビハインドビュー方式を ゲーム内でスムーズに切り替えできるのだがどちらもカメラに問題がある。 どちらも異常にカメラが主人公に寄りすぎて周辺がみえなくなることがあり 操作方法も切り替えが必要だったりと。 移動中に突然カメラが主人公に寄ったので何かイベントかと思ったら何もなかったり。 この現象が結構な頻度でありなんかおかしい。 モーションブラーも高く視野角のFOVを調整する設定もないので3D酔いやすい。 最初はバイオとソウに影響を受けたサバイバルホラーか面白そうと期待したが 実際にプレイしEP1をクリアまでプレイした感じだと まだまだ粗削りで開発途中だなあと。 なんだか作りこんであるわりに細かいとこの粗が目立ち 典型的な新進気鋭のインディーズ作品といった感じ。 現状ではゲームの没入感を削ぐ翻訳抜け字幕抜けが致命的かなと思う。 いちおう発展途上まだまだ開発中のゲームなので一旦おススメとするが これからプレイしたい人は細かいとこの修正や改修アップデートや 追加のエピソード配信までまってもいいかと思う。
První akt Perished Truth nedopadl moc dobře, hra působí laciným a nedokončeným dojmem. Co mě bavilo byly logické úkoly a hádanky, naopak boj je neuspokojující, zombíci chodí pomalu, nebo se zasekávají o překážky a lehce všechny vystřílíte třemi ranami do hlavy, nebo dvěma do nohou a dorazíte mezerníkem. Po nich vždycky zůstanou nějaké materiály, jejichž kombinací jdou vyrobit elektronické paklíče, nebo výbušné chemikálie, nebo z nich vypadnou rovnou náboje. Ve hře jsem nalezl celkem 4 zbraně, jenž jdou vylepšovat na ponku s nářadím a k tomu budete potřebovat zase části zbraní, které mimochodem vypadávají také ze zombíků. Příběh je takový, že po únosu se probouzíte v nějakém podzemí určitého technického areálu spolu s dalšími 7 obětmi. A máte určitý čas na to zbavit se obojku na krku, který vám na konci odpočtu vstříkne virus do těla a budete jednou s chodících mrtvol. Fígl je v tom, že obojek jde odemknout čipem z obojku ostatních unesených a úchylný únosce zřejmě bude sledovat jak se přeživší budou o ně prát, či zabíjet. Tady se nabízí prostor na interaktivitu mezi spoluvězni a dějové zvraty a poznávání jeden druhého. Únosce si také připravil různé zkoušky, za jejichž splnění dostaneme nějaký ten klíč, nebo předmět pro další postup hrou. V první aktu jsme se mohli seznámit s dvěma spoluvězni s nichž jeden byl člen mafie, který se později přemění na monstrum, kterého musíme na konci prvního aktu porazit. Hra nabízí dva kamerové režimy, jeden je fixní z vrchu a druhý je klasický třetí pohled za postavou hráče, kamera jde volně přepínat během hraní, což je velké plus. Problém je ten, že i ve třetím pohledu máte pouze tankové ovládání bez úkroků a rozhlížení myší, rozhlížet se dá pouze po té, co zamíříte zbraní, kdy se vám kamera přepne do pohledu z vlastních očí. Vyzkoušet si a hrát z různých perspektiv je určitě krok dobrým směrem, ale uvítal bych klasické ovládání ve třetím pohledu a ne tankové, tankové bych nechal pouze ve fixní kameře. A také nechápu proč nejdou převolit klávesy ovládání, to už má mít každá hra automaticky implementované. Snad se druhý akt povede lépe, určitě je, co vylepšovat na hře, ať už větší výzvu v boji, ovládání, nebo plynulejší hraní při nižších grafických nárocích.
the game no that bad for the price, but its needs some works like switch gun animation + healing animation + the zombies sometimes they charge at u "its good" but all time they walk like they under the water + the zombies not even try to bite u that is weird to me , anyway i hope take a note and fix sometimes in the future
Perished Truth was an awesome experience from start to finish. If your a fan of the Saw movies or classic Resident Evil games , you'll definitely love this. The game has that same tense, creepy atmosphere where your constantly on edge, solving puzzle's, and trying to survive 10/10.
Well, having finished the first act and being told that the second is "coming soon" I can say that I have this under my belt. The game is very buggy but you'd probably guessed that going in given that its only £8.50; the game has some issues like how most zombies are slow enough a zamboni could reasonably out speed them. Ammo is in abundance too, I had enough to clear the map a good few times over and after that it was "run from one end to the other a few times to figure out what to do" simulator. Of the areas in the game, There were a couple of side puzzles I never quite figured out too. Clearly we're running in for some Resident Evil style gameplay, the new area/room transition makes it perfectly clear exactly what we're in for from the start. However there is nothing wrong with that, shooting in this game is also pretty good, I thought that swapping from third to first a lot was gonna be a pain but its actually pretty intuitive and gives you a reason to try it since the fixed camera and tank controls are, in my opinion, the better way to play. It took me six hours to get to the end of the first act, I spent most of that time trying to figure out a specific puzzle, and God knows I'm not a speed runner. Right now I'd suggest giving it a shot but I do feel like the game needs an early access header; unless I'm blind and it was specified somewhere in the synopsis that this was intended to be an episodic release. If you want a numeric value to weigh against other games then its a 6/10 and I can easily see it going to a 7/10 on the complete package being delivered. I await that time, I'll keep an eye open.
So far I'm liking what I'm seeing! I was trying to play on the fixed camera mode but honestly I find the other one way more comfortable, especially when you need to shoot accurately. I didn't expect it to have those visual novel features, I think they add a breath of fresh air to the genre. Also it seems to be almost all the lines in the game has voice acting, which is crazy. Characters and story are interesting enough as well. __________________ Por ahora me está encantado! Intenté jugar con la cámara fija pero la verdad es que la otra me resultó mucho más cómoda, sobre todo cuando necesitas disparar con precisión. No esperaba que tuviera esas características tipo novela visual; creo que le dan un aire fresco al género. Además, parece que casi todas las líneas del juego tienen doblaje, lo cual es una locura. Los personajes y la historia también son bastante interesantes.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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