
You are Marie, a cyborg mercenary dropped into the rot of a post-Soviet city of corruption and opportunity. Shoot, sneak, hack, climb or talk your way through alt-history cyberpunk Poland in an immersive sim where every problem has multiple solutions and every rooftop is reachable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 9 → 2.43/day in the week after.
About

Peripeteia is a cyberpunk immersive sim set in alternate-history Poland – a first-and-third-person game mixing shooter, stealth and RPG mechanics with an unexplored setting and original ideas.
You are Marie: a cybernetic mercenary in a post-Soviet city full of corruption and opportunity, where nations, factions and ideologies clash. You will use your wits, tact, and raw violent nature to complete tasks shrouded in conspiracy and mystery. Logic, skill and ruthless cunning win the day in an interactive world – but when that fails, a loaded gun and the ability to climb virtually anywhere, will suffice.
Levels so vast they take hours to explore. Every tower, sewer, rooftop and basement is real and reachable. No quest markers. No correct path. If you can see a ledge, Marie can grab it. Forge your own routes with a sabre jammed into a wall or a well-placed crate. Get lost. Find something no one else found. That's the point.
Over 100 weapons – Cold War surplus, prototype rarities, stolen NATO hardware. Every magazine, every bullet, every attachment exists as a physical object in your inventory. Strip enemy weapons for parts. Transfer your gear between missions. Build your stash in Marie's basement. Plan your loadout or improvise when everything goes wrong.
Hack terminals. Possess enemies. Manipulate factions against each other. Sneak through the vents, talk your way past the guards, or come in loud with a stolen PKM. Every mission is a sandbox. Your choices determine who lives, who dies, and whose flag flies over the city.
Marie is living military surplus – powerful but not invincible. Manage your implants, ration your energy, scavenge what you can. The city doesn't care about you. Its factions will use you and discard you.
An unforgettable soundtrack featuring Sewerslvt, Ed Harrison (Neotokyo, Deus Ex: Mankind Divided) and a dozen other amazing artists. Drum and bass, atmospheric ambience, breakcore. Post-Soviet brutalism rendered in the grit of the early 2000s with modern lighting. Rain on concrete. Every second of this city sounds and looks exactly as dark as it should.

An immersive sim for people who think the genre never got the sequel it deserved.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.5Kreviews | 86% | — | $2.6M |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 329 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мари выполнила работу на 5+
10/10 game, ngl
невероятные приключения киберполячки по киберебеням да, игра не закончена, но однозначно того стоит. как я понял из своих двух с половиной прохождений доступных миссий, на каждой из них ей минимум два пути прохождения. на третьем так вообще то-ли четыре то-ли пять путей. огромные локации, лазай где хочешь, может чего годного найдешь. стелс есть, правда ии противников, ну, откровенно посредственный. да и если действительно хочешь проходить стелсом то самый доступный арсенал с доступной аммуницией это мосинка с глушаком и стечкин с глушаком тоже, а из имплантов невидимость. не проблема. сама маришка (гг, ранее упомянутая киберполячка), женщина крутая, боевая, не молчаливая пустышка, правда еще и алкоголичка говорящая с кактусами, но не суть. в саму игру я попал случайно когда интересовался beyond citadel, но вообще не пожалел. я очень жду каждую обнову и жадно поглощаю любой контент попадающийся по перипетии. вобщем, как иммерсив сим игра хороша, хоть и присутствует сырость, карты хоть и большие, но интересные, стелс или не стелс - решать игроку, но эффективней показывает себя первый вариант. сеттинг, атмосфера, лор мира оч интересен и прописан очень неплохо, так же хороши диалоги между персами. мне нравится, что при повторном прохождении той или иной миссии можно найти что-то новое, отклонись ты от привычного пути. короче круто, попробуйте
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3.56/day in the week to Aug 4 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 329 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ㅤ
its alright. good music. has some issues but im sure theyll get sorted out. I ♥♥♥♥ with this game more for its choice of music, but there is a good amount of wonder to it and it stays manageable for an immersive sim. make the train harder.
Балдёж, очень хорошо, прям ИГРА
transphobic developer, i have changed my mind on this one
It's AWESOME!
slav woman sim b
「ゲームの雰囲気最高」「ちょうどよくリアルな銃でチョイスもいい」「戦闘が気持ちいい」少なくとも自分は楽しめた。 まだ開発途中なので粗削りな部分が目立つがコンセプトはいいと思う。安いし。 自分は銃のカスタマイズやスタッシュ機能、オーグメントシステムに惹かれたので今後もより改善してもらいたい。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $293.8K | 13.7K | 95% | $0.90 | |
| $1.7M | 6.3K | 84% | $9.99 | |
| $21.9K | 46 | 93% | $14.99 | |
| — | 666 | 77% | — | |
| $1.3M | 30K | 92% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 4.6K | 86% | $24.99 | |
| $2.6M | 4.5K | 88% | $24.99 | |
| $2.6M | 3.3K | 48% | $17.49 | |
| $2.6M | 5K | 92% | $39.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $2.6M | 5.8K | 89% | $14.99 |