
The game expands the story of the original Perimeter in a vast singleplayer campaign.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
tts of the text https://youtu.be/WBOt8pgFDDo К-Д ЛАБ was making new and original games one after another. But it seems once the publisher (or the other, or both) offered them to make an add-on instead of a new game, half the team including the lead started an exodus. Harkback never made another good game ever, and neither did the lead with the exodus team. This is an add-on to Perimetr, so the core gameplay is still good. But you can see that without KranK even an add-on is not on par with the original. Because it's kinda a budget release. There are no new cutscenes, only bits and pieces of the old ones with cheap filtres. Story-wise it's a more focused experience following the Mechanical Messiah, so it's not as confusing. And is not as psychospheric, it doesn't even involve the player in its storytelling. The emperor has a new actor despite the story starting somewhere in the middle of the original storyline. I really don't like the insinuation that crispo were made by Mechanical Messiah, and therefore by humans. Instead of real aliens it's now a very small world and it's a predestination preqel once again. Also there's often no logic in do X but not Y tasks. Gameplay options are limited by the story, and are sacrificed to make the levels into puzzles. Due to the story you play most of the maps as the "emperor" faction, with occasional missions with the "exodus" tech tree. But almost all of them are super short. And these puzzles are a bit more advanced compared to how what i remember the original. But also they are short. The amount is solid but most of them can be rushed, so this add-on can be finished in a one half a day long session. There are versus maps and PVE maps, all of the latter only ask of you to defend for a couple of minutes. A half of the versus maps also only asks of you to charge up and leave through a portal. The last map is a tad unintuitive. The trick is to not to land at first. You make the labs necessary for underground units right under the mainframe, while building bridges towards the enemy's arms. Once you cut off the arms and take them for yourself — it's just a question of moping the enemy up. There are some new electric units and buildings, and they are pretty strong, but not as strong as underground units. And with you playing mostly with the "emperor" tech tree — nothing beats the suicide digger. Perimeter is one of the best games ever made, so it was a very engaging play session. But at the same time this is just more of the same and the storytelling is just inferior, despite being more accessible.
Tags: RTS - Real Time Strategy Additional Tags: Delete Local Content & Remove from Library TLDR: No tutorial. Small units. Dated engine. Play Ashes of the Singularity instead.
Стоит потраченного времени .
Useless DLC.
Ich komme mit diesem Spiel nicht klar. Weder ist es mit der Energieversorgung verständlich, noch das ganze Einheiten-Platoon system noch die Änderung vom Gelände. Ansich scheint es ja ein super Spiel zu sein(Grafiken, Gebäude/Einheiten), aber durch die oben genannten Punkte kam ich zum Ergebnis, dass dieses Spiel einfach nichts für mich ist. Schade, denn ich hatte an so etwas wie Earth geglaubt gefunden zu haben in diesem Spiel, aber durch jene Punkte stellte es sich as was ganz anderes heraus.
Play original permieter instead. Maybe play the remaster, idk i haven't tried that. I'd say this would've been a fine expansion if it didn't cut content that was in the first game, as there is no Harkback faction in this game due to addition of new lab and units. Scourge is underutilized in the campaign, could say it's entirely cut from the game too. But as it stands, it's pretty bad. [b]Story:[/b] it derails into a random mess that makes little sense very fast. It feels too detached from the original story, even if it supposedly expands on events post Perimeter 1. There's too many things that just appear out of the blue and you don't really get any proper set up or explaination of it. Also those are things you would've heard about in the first game if they actually were inteded and not made up on the spot in this expansion [b]Campaign design:[/b] also super lacking, most missions feel short and trivial. Imagine any campaign level from the original game and instead of having an engaging multi-objective level, the level abruptly ends after you complete the first task. The rest of the missions are annoyingly unfavourable to you, where if the AI wasn't so dumb you'd not have even the smallest chance of winning, so your best bet is to nearly cheese the AI. [b]Writing and voiceover:[/b] both come off very amateur. Which would've been fine if the original game also had that issue. I dunno, I don't need to be reminded that "spirits are the archnemesises of the mechanical messiah" every other mission. Yes please, spell it out again for me, i really didn't catch that first 20 times you mentioned that thank you yessssssss talk about yourself in the third person and remind me that you are ThE mEcHaNiCaL mEsSiAh yes do that please yes yes yes.
офигенски
Необычно . Разок пройти можно.
Yes.
Ok, no offense to fans of the first game (of which I consider myself one) but don't play this, seriously. The mission design runs the gamut from bland to terrible, forcing you through ever more ridiculously stacked against you scenarios. I'm pretty sure the final mission isn't even beatable without massive cheese. The story is, well, utterly incomprehensible, and I say that having actually understood the majority of the story of the first game. It's totally disconnected from the gameplay too. And the constant combat alerts over and over in game, utterly infuriating "frame under attack", "Enemy Frame Under attack, Etc" pure nails on chalkboard. Seriously, don't even bother watching an LP of it, play the much, much better original game, of which you can find my full review here: https://youtu.be/AupJmfznA9s
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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