
Pepper Grinder is an action-packed 2D adventure blending traditional platforming with an alternate drilling mode that allows you to dive in and out of the earth like a dolphin swims through water.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−60% | 1.3Kreviews | 86% | — | $165.5K |
| $4.49−70% | 287ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short but sweet game, finds a way to keep the main mechanic of drilling interesting from stage to stage, whether it's by surprising you with the item you drill with, or by introducing different types of terrains/obstacles you drill through and into. Those mechanics are also fleshed out well during the level they are introduced, and are brought up again when you least expect it, though all of them are intuitive enough to never pose a challenge for progression. The pixel-art environments are tightly detailed which creates a good contrast with the simpler moving characters and interactable elements, I found the few moments where Pepper reacted to the people/events around pretty charming. My only complaint would be that the detection for entering drilling mode isn't loose enough, sometimes I would feel as though I had timed my button press nicely, but would end up falling and losing health, which can be unnerving as the latter levels tend to grow the distance between checkpoints. This is the most noticeable when drilling from very close but disjoints pieces of drill-able terrain, as they only sometimes get drilled into automatically when you jump from one into the other, and when trying to drill into a moving piece of terrain. Although it's no deal-breaker.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish, Portuguese - Brazil +2 more
| $14.99 |
| 81ratings |
| 88% |
| — |
| not modelled |
| $5.99−60% | 22ratings | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, only caveat being needing a controller but overall just amazing (even though the bosses are kinda difficult)
Final boss left me hating a game I thought would be one of my faves.
broca sensacional
操作难受,boss战恶心人
I like the pepper part
Really fun platformer with a good core mechanic and enough extra stuff mixed in to keep it fresh. While the drilling mechanic is different (and very satisfying), the overall momentum reminded me of Donkey Kong Country and Rayman Origins. Definitely challenging, especially the later boss battles, but never feels really unfair (well almost, Mint sometimes turning 180 felt a little cheap at times).
電鑽少女 5.1小時 像素+橫向卷軸動作 本作主打在很多遊戲中都有出現的鑽地玩法 所以一開始沒有抱有很大的期待 但確實地圖上滿多有趣的元素讓整體只有鑽地的遊玩過程中不至於太過枯燥 比較可惜的點在於中間兩隻BOSS設計過於簡單沒有變化 商店沒有賣成長性道具 還有以這個價格來說 關卡數量有點不足
es como los niveles del taladro de Sonic Colors, solo que como un juego completo
getting used to the controls was kinda frustrating at first, but the game is pretty ♥♥♥♥♥♥ lit once you do
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5K | 70 | 94% | $4.99 | |
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| — | 0 | — | — | |
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